| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | 增加冲刺时的相机视角变化 | Weicao-CatilGrass | 2026-06-03 | 1 | -0/+16 |
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| * | 将 AreaHint 碰撞层改为 IgnoreRaycast | Weicao-CatilGrass | 2026-05-31 | 1 | -1/+1 |
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| * | 修复后退相机bug | Weicao-CatilGrass | 2026-05-31 | 1 | -0/+3 |
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| * | 正在编写动态场景加载 | Weicao-CatilGrass | 2026-05-30 | 1 | -3/+3 |
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| * | 更新相机部分 | Weicao-CatilGrass | 2026-05-30 | 1 | -0/+227 |
| 1. 增加 Cinemachine 2. 将 Camera Holder 独立成 Prefab 3. 将 CameraHandler 字段 targetTransform 改名为 player 并提至开头 4. CameraHandler 现在会自动绑定 PlayerLocomotion 所在对象 (如果没设置 player) | |||||
