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* 增加冲刺时的相机视角变化Weicao-CatilGrass2026-06-031-0/+16
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* 将 AreaHint 碰撞层改为 IgnoreRaycastWeicao-CatilGrass2026-05-311-1/+1
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* 修复后退相机bugWeicao-CatilGrass2026-05-311-0/+3
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* 正在编写动态场景加载Weicao-CatilGrass2026-05-301-3/+3
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* 更新相机部分Weicao-CatilGrass2026-05-301-0/+227
1. 增加 Cinemachine 2. 将 Camera Holder 独立成 Prefab 3. 将 CameraHandler 字段 targetTransform 改名为 player 并提至开头 4. CameraHandler 现在会自动绑定 PlayerLocomotion 所在对象 (如果没设置 player)