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-rw-r--r--Assets/Scripts/InputHandler.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/InputHandler.cs b/Assets/Scripts/InputHandler.cs
index 4d0bba1..6da34f0 100644
--- a/Assets/Scripts/InputHandler.cs
+++ b/Assets/Scripts/InputHandler.cs
@@ -37,7 +37,7 @@ namespace DS
// ===== Unity 生命周期方法 =====
- private void Awake()
+ private void Start()
{
// 获取相机处理器的单例引用,用于在 FixedUpdate 中驱动相机跟随与旋转
_cameraHandler = CameraHandler.singleton;