aboutsummaryrefslogtreecommitdiff
path: root/Assets/Scripts/FragmentRequire.cs
diff options
context:
space:
mode:
authorWeicao-CatilGrass <1992414357@qq.com>2026-05-30 20:02:00 +0800
committerWeicao-CatilGrass <1992414357@qq.com>2026-05-30 20:02:00 +0800
commit7af759cfd8cae024fb4df4972dcfb15b041fa106 (patch)
tree9c43cab80dcef875edbcdd719bf61b866d38874b /Assets/Scripts/FragmentRequire.cs
parent7735b716401f630697d5b02910d50dbf8f3416af (diff)
完成了动态场景加载
Diffstat (limited to 'Assets/Scripts/FragmentRequire.cs')
-rw-r--r--Assets/Scripts/FragmentRequire.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Assets/Scripts/FragmentRequire.cs b/Assets/Scripts/FragmentRequire.cs
index 71ce602..cfe4120 100644
--- a/Assets/Scripts/FragmentRequire.cs
+++ b/Assets/Scripts/FragmentRequire.cs
@@ -20,6 +20,7 @@ public class FragmentRequire : MonoBehaviour
private void OnTriggerEnter(Collider other)
{
+ Debug.Log("Sync!");
var sceneName = new List<string>();
foreach (SceneAsset sceneAsset in requiredScenes)
sceneName.Add(sceneAsset.name);
@@ -39,7 +40,7 @@ public class FragmentRequire : MonoBehaviour
var ts = Vector3.one;
var size = new Vector3(cs.x * ts.x, cs.y * ts.y, cs.z * ts.z);
- Gizmos.color = new Color(1f, 0.18f, 0.29f, 0.5f);
+ Gizmos.color = new Color(1f, 0.18f, 0.29f, 0.25f);
Gizmos.matrix = transform.localToWorldMatrix;
Gizmos.DrawCube(_boxCollider.center, size);
}