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using UnityEngine;

namespace Mountools.Tools
{
#if MT_L_CHINESE
    [AddComponentMenu("Mountools/工具/书签")]
#endif
#if MT_L_ENGLISH
    [AddComponentMenu("Mountools/Tools/Bookmark")]
#endif
    [Icon("Assets/Mountools/_RESOURCES/ICONS/TOOLS/BOOKMARK.png")]
    public class ToolInspectorBookmark : MonoBehaviour
    {
        [HideInInspector]
#if MT_L_CHINESE
        public string bookmarkContent = "写点啥 :)";
#endif
#if MT_L_ENGLISH
        public string bookmarkContent = "Write something :)";
#endif
    }
}