using UnityEngine; namespace Mountools.Tools { #if MT_L_CHINESE [AddComponentMenu("Mountools/工具/书签")] #endif #if MT_L_ENGLISH [AddComponentMenu("Mountools/Tools/Bookmark")] #endif [Icon("Assets/Mountools/_RESOURCES/ICONS/TOOLS/BOOKMARK.png")] public class ToolInspectorBookmark : MonoBehaviour { [HideInInspector] #if MT_L_CHINESE public string bookmarkContent = "写点啥 :)"; #endif #if MT_L_ENGLISH public string bookmarkContent = "Write something :)"; #endif } }