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author魏曹先生 <1992414357@qq.com>2026-01-31 20:14:48 +0800
committer魏曹先生 <1992414357@qq.com>2026-01-31 20:14:48 +0800
commit74a4f421b436b5950e52660ba7d6ebc53a818fa5 (patch)
tree9841fb6655fee855ba581768872de2deacf57f38 /Assets/Scripts/SceneStatus.cs
parent38e3e1fa64334f9cfd2f35e21439b93f525bf1b4 (diff)
完成好多HEADmain
Diffstat (limited to 'Assets/Scripts/SceneStatus.cs')
-rw-r--r--Assets/Scripts/SceneStatus.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/Assets/Scripts/SceneStatus.cs b/Assets/Scripts/SceneStatus.cs
new file mode 100644
index 0000000..30ca2d2
--- /dev/null
+++ b/Assets/Scripts/SceneStatus.cs
@@ -0,0 +1,20 @@
+using System;
+using UnityEngine;
+
+public class SceneStatus : MonoBehaviour
+{
+ public static SceneStatus Instance;
+
+ private void Awake()
+ {
+ Instance = this;
+ }
+
+ public Status current;
+}
+
+[Serializable]
+public enum Status
+{
+ Waiting, Playing
+}