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authorSmallFox <2806143047@qq.com>2026-01-30 23:10:03 +0800
committerSmallFox <2806143047@qq.com>2026-01-30 23:10:03 +0800
commit28fbde36e76429bfb2bf577d9e3da77db745ef3d (patch)
tree03392014566a11be31f8bfe59b3a5416e7ce33a2 /Assets/Scripts/GameControllerInput.cs
parent87aacebb8431b402d6a18054a81c4542632008d7 (diff)
parentbdd0c3eee905c5dc6fcf22344f7fdbd4cc3e3a02 (diff)
Merge branch 'main' of catilgrass.cn:GameJamTemplate into dev_lys
Diffstat (limited to 'Assets/Scripts/GameControllerInput.cs')
-rw-r--r--Assets/Scripts/GameControllerInput.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/Assets/Scripts/GameControllerInput.cs b/Assets/Scripts/GameControllerInput.cs
new file mode 100644
index 0000000..ff29c12
--- /dev/null
+++ b/Assets/Scripts/GameControllerInput.cs
@@ -0,0 +1,27 @@
+using UnityEngine;
+using UnityEngine.InputSystem;
+
+[RequireComponent(typeof(PlayerControl))]
+public class GameControllerInput : MonoBehaviour
+{
+ private PlayerControl _playerControl;
+
+ private void Awake()
+ {
+ _playerControl = GetComponent<PlayerControl>();
+ }
+
+ public void OnMove(InputAction.CallbackContext context)
+ {
+ Vector2 input = context.ReadValue<Vector2>();
+ _playerControl.movementHorizontal = input.x;
+ _playerControl.movementVertical = input.y;
+ }
+
+ public void OnGrab(InputAction.CallbackContext context)
+ {
+ float value = context.ReadValue<float>();
+ bool isGrabbing = value > 0.5f;
+ _playerControl.grabbing = isGrabbing;
+ }
+}