diff options
Diffstat (limited to 'Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs')
| -rw-r--r-- | Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs b/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs deleted file mode 100644 index c301d4a..0000000 --- a/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System; -using UnityEngine; - -namespace DamageVolumeSystem -{ - [RequireComponent(typeof(Rigidbody))] - public class SimpleHealth : MonoBehaviour - { - public int max = 10000; - public int health = 10000; - - private Rigidbody _rigidbody; - - private void Start() - { - _rigidbody = GetComponent<Rigidbody>(); - } - - public void Damage(Damage amount) - { - health -= amount.Force; - health = Mathf.Clamp(health, 0, max); - - _rigidbody.AddForce(amount.Direction * amount.Force / 200); - } - - public void Heal(Damage amount) - { - health += amount.Force; - health = Mathf.Clamp(health, 0, max); - } - - private void OnDrawGizmos() - { - var t = transform; - var size = (t.lossyScale.x + t.lossyScale.y + t.lossyScale.z) / 3; - - Gizmos.matrix = t.localToWorldMatrix; - - Gizmos.DrawWireCube(new Vector3(0, size, 0), new Vector3( - 2 / t.lossyScale.x, - 0.5f / t.lossyScale.y, - 0.5f / t.lossyScale.z - ) * size); - - Gizmos.color = new Color(1f, 0.44f, 0.37f); - - Gizmos.DrawCube(new Vector3(0, size, 0), new Vector3( - 2 / t.lossyScale.x * ((float) health / max), - 0.5f / t.lossyScale.y, - 0.5f / t.lossyScale.z - ) * size * 0.8f); - } - } -} |
