aboutsummaryrefslogtreecommitdiff
path: root/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs')
-rw-r--r--Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs b/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs
deleted file mode 100644
index c301d4a..0000000
--- a/Assets/Scripts/DamageVolumeSystem/SimpleHealth.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace DamageVolumeSystem
-{
- [RequireComponent(typeof(Rigidbody))]
- public class SimpleHealth : MonoBehaviour
- {
- public int max = 10000;
- public int health = 10000;
-
- private Rigidbody _rigidbody;
-
- private void Start()
- {
- _rigidbody = GetComponent<Rigidbody>();
- }
-
- public void Damage(Damage amount)
- {
- health -= amount.Force;
- health = Mathf.Clamp(health, 0, max);
-
- _rigidbody.AddForce(amount.Direction * amount.Force / 200);
- }
-
- public void Heal(Damage amount)
- {
- health += amount.Force;
- health = Mathf.Clamp(health, 0, max);
- }
-
- private void OnDrawGizmos()
- {
- var t = transform;
- var size = (t.lossyScale.x + t.lossyScale.y + t.lossyScale.z) / 3;
-
- Gizmos.matrix = t.localToWorldMatrix;
-
- Gizmos.DrawWireCube(new Vector3(0, size, 0), new Vector3(
- 2 / t.lossyScale.x,
- 0.5f / t.lossyScale.y,
- 0.5f / t.lossyScale.z
- ) * size);
-
- Gizmos.color = new Color(1f, 0.44f, 0.37f);
-
- Gizmos.DrawCube(new Vector3(0, size, 0), new Vector3(
- 2 / t.lossyScale.x * ((float) health / max),
- 0.5f / t.lossyScale.y,
- 0.5f / t.lossyScale.z
- ) * size * 0.8f);
- }
- }
-}