diff options
| -rw-r--r-- | Assets/Scripts/PlayerManager.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/Assets/Scripts/PlayerManager.cs b/Assets/Scripts/PlayerManager.cs index 25b16f0..a2a4caa 100644 --- a/Assets/Scripts/PlayerManager.cs +++ b/Assets/Scripts/PlayerManager.cs @@ -14,14 +14,10 @@ public class PlayerManager : MonoBehaviour private CameraHandler _cameraHandler; // 相机处理器单例引用 private PlayerLocomotion _playerLocomotion; - - private void Awake() + private void Start() { // 获取相机处理器的单例引用,用于在 FixedUpdate 中驱动相机跟随与旋转 _cameraHandler = CameraHandler.singleton; - } - private void Start() - { _inputHandler = GetComponent<InputHandler>(); _animator = GetComponentInChildren<Animator>(); _playerLocomotion = GetComponent<PlayerLocomotion>(); |
