aboutsummaryrefslogtreecommitdiff
path: root/Assets/Settings
diff options
context:
space:
mode:
authorSmallFox <2806143047@qq.com>2026-05-08 19:42:19 +0800
committerSmallFox <2806143047@qq.com>2026-05-08 19:42:19 +0800
commit8df1de6b06db203e4fa0acda0a5fff34fa69ebd1 (patch)
tree1012cc5693af4ee6aabe2917395f056934805bae /Assets/Settings
Creat UnityProject
start
Diffstat (limited to 'Assets/Settings')
-rw-r--r--Assets/Settings/SampleSceneProfile.asset123
-rw-r--r--Assets/Settings/SampleSceneProfile.asset.meta8
-rw-r--r--Assets/Settings/URP-Balanced-Renderer.asset76
-rw-r--r--Assets/Settings/URP-Balanced-Renderer.asset.meta8
-rw-r--r--Assets/Settings/URP-Balanced.asset114
-rw-r--r--Assets/Settings/URP-Balanced.asset.meta8
-rw-r--r--Assets/Settings/URP-HighFidelity-Renderer.asset98
-rw-r--r--Assets/Settings/URP-HighFidelity-Renderer.asset.meta8
-rw-r--r--Assets/Settings/URP-HighFidelity.asset114
-rw-r--r--Assets/Settings/URP-HighFidelity.asset.meta8
-rw-r--r--Assets/Settings/URP-Performant-Renderer.asset52
-rw-r--r--Assets/Settings/URP-Performant-Renderer.asset.meta8
-rw-r--r--Assets/Settings/URP-Performant.asset114
-rw-r--r--Assets/Settings/URP-Performant.asset.meta8
14 files changed, 747 insertions, 0 deletions
diff --git a/Assets/Settings/SampleSceneProfile.asset b/Assets/Settings/SampleSceneProfile.asset
new file mode 100644
index 0000000..37e401d
--- /dev/null
+++ b/Assets/Settings/SampleSceneProfile.asset
@@ -0,0 +1,123 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-7893295128165547882
+MonoBehaviour:
+ m_ObjectHideFlags: 3
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
+ m_Name: Bloom
+ m_EditorClassIdentifier:
+ active: 1
+ m_AdvancedMode: 0
+ threshold:
+ m_OverrideState: 1
+ m_Value: 1
+ min: 0
+ intensity:
+ m_OverrideState: 1
+ m_Value: 1
+ min: 0
+ scatter:
+ m_OverrideState: 0
+ m_Value: 0.7
+ min: 0
+ max: 1
+ clamp:
+ m_OverrideState: 0
+ m_Value: 65472
+ min: 0
+ tint:
+ m_OverrideState: 0
+ m_Value: {r: 1, g: 1, b: 1, a: 1}
+ hdr: 0
+ showAlpha: 0
+ showEyeDropper: 1
+ highQualityFiltering:
+ m_OverrideState: 0
+ m_Value: 0
+ skipIterations:
+ m_OverrideState: 0
+ m_Value: 1
+ min: 0
+ max: 16
+ dirtTexture:
+ m_OverrideState: 0
+ m_Value: {fileID: 0}
+ dirtIntensity:
+ m_OverrideState: 0
+ m_Value: 0
+ min: 0
+--- !u!114 &-7011558710299706105
+MonoBehaviour:
+ m_ObjectHideFlags: 3
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
+ m_Name: Vignette
+ m_EditorClassIdentifier:
+ active: 1
+ m_AdvancedMode: 0
+ color:
+ m_OverrideState: 0
+ m_Value: {r: 0, g: 0, b: 0, a: 1}
+ hdr: 0
+ showAlpha: 0
+ showEyeDropper: 1
+ center:
+ m_OverrideState: 0
+ m_Value: {x: 0.5, y: 0.5}
+ intensity:
+ m_OverrideState: 1
+ m_Value: 0.25
+ min: 0
+ max: 1
+ smoothness:
+ m_OverrideState: 1
+ m_Value: 0.4
+ min: 0.01
+ max: 1
+ rounded:
+ m_OverrideState: 0
+ m_Value: 0
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
+ m_Name: SampleSceneProfile
+ m_EditorClassIdentifier:
+ components:
+ - {fileID: 849379129802519247}
+ - {fileID: -7893295128165547882}
+ - {fileID: -7011558710299706105}
+--- !u!114 &849379129802519247
+MonoBehaviour:
+ m_ObjectHideFlags: 3
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
+ m_Name: Tonemapping
+ m_EditorClassIdentifier:
+ active: 1
+ m_AdvancedMode: 0
+ mode:
+ m_OverrideState: 1
+ m_Value: 1
diff --git a/Assets/Settings/SampleSceneProfile.asset.meta b/Assets/Settings/SampleSceneProfile.asset.meta
new file mode 100644
index 0000000..f8cce64
--- /dev/null
+++ b/Assets/Settings/SampleSceneProfile.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a6560a915ef98420e9faacc1c7438823
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-Balanced-Renderer.asset b/Assets/Settings/URP-Balanced-Renderer.asset
new file mode 100644
index 0000000..20bd4d4
--- /dev/null
+++ b/Assets/Settings/URP-Balanced-Renderer.asset
@@ -0,0 +1,76 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1878332245247344467
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
+ m_Name: SSAO
+ m_EditorClassIdentifier:
+ m_Active: 1
+ m_Shader: {fileID: 0}
+ m_Settings:
+ Downsample: 1
+ AfterOpaque: 0
+ Source: 0
+ NormalSamples: 0
+ Intensity: 0.5
+ DirectLightingStrength: 0.25
+ Radius: 0.25
+ SampleCount: 4
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
+ m_Name: URP-Balanced-Renderer
+ m_EditorClassIdentifier:
+ debugShaders:
+ debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
+ type: 3}
+ m_RendererFeatures:
+ - {fileID: -1878332245247344467}
+ m_RendererFeatureMap: adc0de57c6d2eee5
+ m_UseNativeRenderPass: 0
+ postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
+ shaders:
+ blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
+ copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
+ screenSpaceShadowPS: {fileID: 0}
+ samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
+ stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
+ fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
+ materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
+ coreBlitPS: {fileID: 0}
+ coreBlitColorAndDepthPS: {fileID: 0}
+ cameraMotionVector: {fileID: 0}
+ objectMotionVector: {fileID: 0}
+ m_OpaqueLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_TransparentLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_DefaultStencilState:
+ overrideStencilState: 0
+ stencilReference: 0
+ stencilCompareFunction: 8
+ passOperation: 2
+ failOperation: 0
+ zFailOperation: 0
+ m_ShadowTransparentReceive: 1
+ m_RenderingMode: 0
+ m_DepthPrimingMode: 0
+ m_AccurateGbufferNormals: 0
+ m_ClusteredRendering: 0
+ m_TileSize: 32
diff --git a/Assets/Settings/URP-Balanced-Renderer.asset.meta b/Assets/Settings/URP-Balanced-Renderer.asset.meta
new file mode 100644
index 0000000..8fa7f17
--- /dev/null
+++ b/Assets/Settings/URP-Balanced-Renderer.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e634585d5c4544dd297acaee93dc2beb
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-Balanced.asset b/Assets/Settings/URP-Balanced.asset
new file mode 100644
index 0000000..65bbfc8
--- /dev/null
+++ b/Assets/Settings/URP-Balanced.asset
@@ -0,0 +1,114 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
+ m_Name: URP-Balanced
+ m_EditorClassIdentifier:
+ k_AssetVersion: 11
+ k_AssetPreviousVersion: 11
+ m_RendererType: 1
+ m_RendererData: {fileID: 0}
+ m_RendererDataList:
+ - {fileID: 11400000, guid: e634585d5c4544dd297acaee93dc2beb, type: 2}
+ m_DefaultRendererIndex: 0
+ m_RequireDepthTexture: 0
+ m_RequireOpaqueTexture: 0
+ m_OpaqueDownsampling: 1
+ m_SupportsTerrainHoles: 1
+ m_SupportsHDR: 1
+ m_HDRColorBufferPrecision: 0
+ m_MSAA: 1
+ m_RenderScale: 1
+ m_UpscalingFilter: 0
+ m_FsrOverrideSharpness: 0
+ m_FsrSharpness: 0.92
+ m_EnableLODCrossFade: 1
+ m_LODCrossFadeDitheringType: 1
+ m_ShEvalMode: 0
+ m_MainLightRenderingMode: 1
+ m_MainLightShadowsSupported: 1
+ m_MainLightShadowmapResolution: 1024
+ m_AdditionalLightsRenderingMode: 1
+ m_AdditionalLightsPerObjectLimit: 2
+ m_AdditionalLightShadowsSupported: 0
+ m_AdditionalLightsShadowmapResolution: 512
+ m_AdditionalLightsShadowResolutionTierLow: 128
+ m_AdditionalLightsShadowResolutionTierMedium: 256
+ m_AdditionalLightsShadowResolutionTierHigh: 512
+ m_ReflectionProbeBlending: 0
+ m_ReflectionProbeBoxProjection: 0
+ m_ShadowDistance: 50
+ m_ShadowCascadeCount: 1
+ m_Cascade2Split: 0.25
+ m_Cascade3Split: {x: 0.1, y: 0.3}
+ m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
+ m_CascadeBorder: 0.1
+ m_ShadowDepthBias: 1
+ m_ShadowNormalBias: 1
+ m_AnyShadowsSupported: 1
+ m_SoftShadowsSupported: 1
+ m_ConservativeEnclosingSphere: 0
+ m_NumIterationsEnclosingSphere: 64
+ m_SoftShadowQuality: 2
+ m_AdditionalLightsCookieResolution: 512
+ m_AdditionalLightsCookieFormat: 1
+ m_UseSRPBatcher: 1
+ m_SupportsDynamicBatching: 0
+ m_MixedLightingSupported: 1
+ m_SupportsLightCookies: 1
+ m_SupportsLightLayers: 0
+ m_DebugLevel: 0
+ m_StoreActionsOptimization: 0
+ m_EnableRenderGraph: 0
+ m_UseAdaptivePerformance: 1
+ m_ColorGradingMode: 0
+ m_ColorGradingLutSize: 32
+ m_UseFastSRGBLinearConversion: 0
+ m_SupportDataDrivenLensFlare: 1
+ m_ShadowType: 1
+ m_LocalShadowsSupported: 0
+ m_LocalShadowsAtlasResolution: 256
+ m_MaxPixelLights: 0
+ m_ShadowAtlasResolution: 256
+ m_VolumeFrameworkUpdateMode: 0
+ m_Textures:
+ blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
+ bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
+ m_PrefilteringModeMainLightShadows: 1
+ m_PrefilteringModeAdditionalLight: 4
+ m_PrefilteringModeAdditionalLightShadows: 1
+ m_PrefilterXRKeywords: 0
+ m_PrefilteringModeForwardPlus: 1
+ m_PrefilteringModeDeferredRendering: 1
+ m_PrefilteringModeScreenSpaceOcclusion: 1
+ m_PrefilterDebugKeywords: 0
+ m_PrefilterWriteRenderingLayers: 0
+ m_PrefilterHDROutput: 0
+ m_PrefilterSSAODepthNormals: 0
+ m_PrefilterSSAOSourceDepthLow: 0
+ m_PrefilterSSAOSourceDepthMedium: 0
+ m_PrefilterSSAOSourceDepthHigh: 0
+ m_PrefilterSSAOInterleaved: 0
+ m_PrefilterSSAOBlueNoise: 0
+ m_PrefilterSSAOSampleCountLow: 0
+ m_PrefilterSSAOSampleCountMedium: 0
+ m_PrefilterSSAOSampleCountHigh: 0
+ m_PrefilterDBufferMRT1: 0
+ m_PrefilterDBufferMRT2: 0
+ m_PrefilterDBufferMRT3: 0
+ m_PrefilterSoftShadowsQualityLow: 0
+ m_PrefilterSoftShadowsQualityMedium: 0
+ m_PrefilterSoftShadowsQualityHigh: 0
+ m_PrefilterSoftShadows: 0
+ m_PrefilterScreenCoord: 0
+ m_PrefilterNativeRenderPass: 0
+ m_ShaderVariantLogLevel: 0
+ m_ShadowCascades: 0
diff --git a/Assets/Settings/URP-Balanced.asset.meta b/Assets/Settings/URP-Balanced.asset.meta
new file mode 100644
index 0000000..f524db0
--- /dev/null
+++ b/Assets/Settings/URP-Balanced.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e1260c1148f6143b28bae5ace5e9c5d1
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-HighFidelity-Renderer.asset b/Assets/Settings/URP-HighFidelity-Renderer.asset
new file mode 100644
index 0000000..d9cfc00
--- /dev/null
+++ b/Assets/Settings/URP-HighFidelity-Renderer.asset
@@ -0,0 +1,98 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1878332245247344467
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
+ m_Name: SSAO
+ m_EditorClassIdentifier:
+ m_Active: 1
+ m_Settings:
+ AOMethod: 1
+ Downsample: 0
+ AfterOpaque: 0
+ Source: 1
+ NormalSamples: 1
+ Intensity: 0.5
+ DirectLightingStrength: 0.25
+ Radius: 0.25
+ Samples: 0
+ BlurQuality: 0
+ Falloff: 100
+ SampleCount: -1
+ m_BlueNoise256Textures:
+ - {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
+ - {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
+ - {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
+ - {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
+ - {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
+ - {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
+ - {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
+ m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
+ m_Name: URP-HighFidelity-Renderer
+ m_EditorClassIdentifier:
+ debugShaders:
+ debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
+ type: 3}
+ hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
+ m_RendererFeatures:
+ - {fileID: -1878332245247344467}
+ m_RendererFeatureMap: adc0de57c6d2eee5
+ m_UseNativeRenderPass: 0
+ postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
+ xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
+ shaders:
+ blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
+ copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
+ screenSpaceShadowPS: {fileID: 0}
+ samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
+ stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
+ fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
+ fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3}
+ materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
+ coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
+ coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
+ type: 3}
+ blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
+ cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
+ type: 3}
+ objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486,
+ type: 3}
+ dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92,
+ type: 3}
+ m_AssetVersion: 2
+ m_OpaqueLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_TransparentLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_DefaultStencilState:
+ overrideStencilState: 0
+ stencilReference: 0
+ stencilCompareFunction: 8
+ passOperation: 2
+ failOperation: 0
+ zFailOperation: 0
+ m_ShadowTransparentReceive: 1
+ m_RenderingMode: 0
+ m_DepthPrimingMode: 0
+ m_CopyDepthMode: 0
+ m_AccurateGbufferNormals: 0
+ m_IntermediateTextureMode: 1
diff --git a/Assets/Settings/URP-HighFidelity-Renderer.asset.meta b/Assets/Settings/URP-HighFidelity-Renderer.asset.meta
new file mode 100644
index 0000000..bcdff02
--- /dev/null
+++ b/Assets/Settings/URP-HighFidelity-Renderer.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c40be3174f62c4acf8c1216858c64956
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-HighFidelity.asset b/Assets/Settings/URP-HighFidelity.asset
new file mode 100644
index 0000000..d526597
--- /dev/null
+++ b/Assets/Settings/URP-HighFidelity.asset
@@ -0,0 +1,114 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
+ m_Name: URP-HighFidelity
+ m_EditorClassIdentifier:
+ k_AssetVersion: 11
+ k_AssetPreviousVersion: 11
+ m_RendererType: 1
+ m_RendererData: {fileID: 0}
+ m_RendererDataList:
+ - {fileID: 11400000, guid: c40be3174f62c4acf8c1216858c64956, type: 2}
+ m_DefaultRendererIndex: 0
+ m_RequireDepthTexture: 0
+ m_RequireOpaqueTexture: 0
+ m_OpaqueDownsampling: 1
+ m_SupportsTerrainHoles: 1
+ m_SupportsHDR: 1
+ m_HDRColorBufferPrecision: 0
+ m_MSAA: 4
+ m_RenderScale: 1
+ m_UpscalingFilter: 0
+ m_FsrOverrideSharpness: 0
+ m_FsrSharpness: 0.92
+ m_EnableLODCrossFade: 1
+ m_LODCrossFadeDitheringType: 1
+ m_ShEvalMode: 0
+ m_MainLightRenderingMode: 1
+ m_MainLightShadowsSupported: 1
+ m_MainLightShadowmapResolution: 4096
+ m_AdditionalLightsRenderingMode: 1
+ m_AdditionalLightsPerObjectLimit: 8
+ m_AdditionalLightShadowsSupported: 1
+ m_AdditionalLightsShadowmapResolution: 4096
+ m_AdditionalLightsShadowResolutionTierLow: 128
+ m_AdditionalLightsShadowResolutionTierMedium: 256
+ m_AdditionalLightsShadowResolutionTierHigh: 512
+ m_ReflectionProbeBlending: 1
+ m_ReflectionProbeBoxProjection: 1
+ m_ShadowDistance: 150
+ m_ShadowCascadeCount: 4
+ m_Cascade2Split: 0.25
+ m_Cascade3Split: {x: 0.1, y: 0.3}
+ m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
+ m_CascadeBorder: 0.1
+ m_ShadowDepthBias: 1
+ m_ShadowNormalBias: 1
+ m_AnyShadowsSupported: 1
+ m_SoftShadowsSupported: 1
+ m_ConservativeEnclosingSphere: 0
+ m_NumIterationsEnclosingSphere: 64
+ m_SoftShadowQuality: 2
+ m_AdditionalLightsCookieResolution: 4096
+ m_AdditionalLightsCookieFormat: 4
+ m_UseSRPBatcher: 1
+ m_SupportsDynamicBatching: 0
+ m_MixedLightingSupported: 1
+ m_SupportsLightCookies: 1
+ m_SupportsLightLayers: 0
+ m_DebugLevel: 0
+ m_StoreActionsOptimization: 0
+ m_EnableRenderGraph: 0
+ m_UseAdaptivePerformance: 1
+ m_ColorGradingMode: 0
+ m_ColorGradingLutSize: 32
+ m_UseFastSRGBLinearConversion: 0
+ m_SupportDataDrivenLensFlare: 1
+ m_ShadowType: 1
+ m_LocalShadowsSupported: 0
+ m_LocalShadowsAtlasResolution: 256
+ m_MaxPixelLights: 0
+ m_ShadowAtlasResolution: 256
+ m_VolumeFrameworkUpdateMode: 0
+ m_Textures:
+ blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
+ bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
+ m_PrefilteringModeMainLightShadows: 1
+ m_PrefilteringModeAdditionalLight: 4
+ m_PrefilteringModeAdditionalLightShadows: 1
+ m_PrefilterXRKeywords: 0
+ m_PrefilteringModeForwardPlus: 1
+ m_PrefilteringModeDeferredRendering: 1
+ m_PrefilteringModeScreenSpaceOcclusion: 1
+ m_PrefilterDebugKeywords: 0
+ m_PrefilterWriteRenderingLayers: 0
+ m_PrefilterHDROutput: 0
+ m_PrefilterSSAODepthNormals: 0
+ m_PrefilterSSAOSourceDepthLow: 0
+ m_PrefilterSSAOSourceDepthMedium: 0
+ m_PrefilterSSAOSourceDepthHigh: 0
+ m_PrefilterSSAOInterleaved: 0
+ m_PrefilterSSAOBlueNoise: 0
+ m_PrefilterSSAOSampleCountLow: 0
+ m_PrefilterSSAOSampleCountMedium: 0
+ m_PrefilterSSAOSampleCountHigh: 0
+ m_PrefilterDBufferMRT1: 0
+ m_PrefilterDBufferMRT2: 0
+ m_PrefilterDBufferMRT3: 0
+ m_PrefilterSoftShadowsQualityLow: 0
+ m_PrefilterSoftShadowsQualityMedium: 0
+ m_PrefilterSoftShadowsQualityHigh: 0
+ m_PrefilterSoftShadows: 0
+ m_PrefilterScreenCoord: 0
+ m_PrefilterNativeRenderPass: 0
+ m_ShaderVariantLogLevel: 0
+ m_ShadowCascades: 1
diff --git a/Assets/Settings/URP-HighFidelity.asset.meta b/Assets/Settings/URP-HighFidelity.asset.meta
new file mode 100644
index 0000000..7416e17
--- /dev/null
+++ b/Assets/Settings/URP-HighFidelity.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7b7fd9122c28c4d15b667c7040e3b3fd
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-Performant-Renderer.asset b/Assets/Settings/URP-Performant-Renderer.asset
new file mode 100644
index 0000000..56c53f0
--- /dev/null
+++ b/Assets/Settings/URP-Performant-Renderer.asset
@@ -0,0 +1,52 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
+ m_Name: URP-Performant-Renderer
+ m_EditorClassIdentifier:
+ debugShaders:
+ debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
+ type: 3}
+ m_RendererFeatures: []
+ m_RendererFeatureMap:
+ m_UseNativeRenderPass: 0
+ postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
+ shaders:
+ blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
+ copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
+ screenSpaceShadowPS: {fileID: 0}
+ samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
+ stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
+ fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
+ materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
+ coreBlitPS: {fileID: 0}
+ coreBlitColorAndDepthPS: {fileID: 0}
+ cameraMotionVector: {fileID: 0}
+ objectMotionVector: {fileID: 0}
+ m_OpaqueLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_TransparentLayerMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_DefaultStencilState:
+ overrideStencilState: 0
+ stencilReference: 0
+ stencilCompareFunction: 8
+ passOperation: 2
+ failOperation: 0
+ zFailOperation: 0
+ m_ShadowTransparentReceive: 1
+ m_RenderingMode: 0
+ m_DepthPrimingMode: 0
+ m_AccurateGbufferNormals: 0
+ m_ClusteredRendering: 0
+ m_TileSize: 32
diff --git a/Assets/Settings/URP-Performant-Renderer.asset.meta b/Assets/Settings/URP-Performant-Renderer.asset.meta
new file mode 100644
index 0000000..912ff60
--- /dev/null
+++ b/Assets/Settings/URP-Performant-Renderer.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 707360a9c581a4bd7aa53bfeb1429f71
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Settings/URP-Performant.asset b/Assets/Settings/URP-Performant.asset
new file mode 100644
index 0000000..8650b69
--- /dev/null
+++ b/Assets/Settings/URP-Performant.asset
@@ -0,0 +1,114 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
+ m_Name: URP-Performant
+ m_EditorClassIdentifier:
+ k_AssetVersion: 11
+ k_AssetPreviousVersion: 11
+ m_RendererType: 1
+ m_RendererData: {fileID: 0}
+ m_RendererDataList:
+ - {fileID: 11400000, guid: 707360a9c581a4bd7aa53bfeb1429f71, type: 2}
+ m_DefaultRendererIndex: 0
+ m_RequireDepthTexture: 0
+ m_RequireOpaqueTexture: 0
+ m_OpaqueDownsampling: 1
+ m_SupportsTerrainHoles: 1
+ m_SupportsHDR: 0
+ m_HDRColorBufferPrecision: 0
+ m_MSAA: 1
+ m_RenderScale: 1
+ m_UpscalingFilter: 0
+ m_FsrOverrideSharpness: 0
+ m_FsrSharpness: 0.92
+ m_EnableLODCrossFade: 1
+ m_LODCrossFadeDitheringType: 1
+ m_ShEvalMode: 0
+ m_MainLightRenderingMode: 1
+ m_MainLightShadowsSupported: 0
+ m_MainLightShadowmapResolution: 1024
+ m_AdditionalLightsRenderingMode: 0
+ m_AdditionalLightsPerObjectLimit: 4
+ m_AdditionalLightShadowsSupported: 0
+ m_AdditionalLightsShadowmapResolution: 512
+ m_AdditionalLightsShadowResolutionTierLow: 128
+ m_AdditionalLightsShadowResolutionTierMedium: 256
+ m_AdditionalLightsShadowResolutionTierHigh: 512
+ m_ReflectionProbeBlending: 0
+ m_ReflectionProbeBoxProjection: 0
+ m_ShadowDistance: 50
+ m_ShadowCascadeCount: 1
+ m_Cascade2Split: 0.25
+ m_Cascade3Split: {x: 0.1, y: 0.3}
+ m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
+ m_CascadeBorder: 0.1
+ m_ShadowDepthBias: 1
+ m_ShadowNormalBias: 1
+ m_AnyShadowsSupported: 1
+ m_SoftShadowsSupported: 0
+ m_ConservativeEnclosingSphere: 0
+ m_NumIterationsEnclosingSphere: 64
+ m_SoftShadowQuality: 2
+ m_AdditionalLightsCookieResolution: 2048
+ m_AdditionalLightsCookieFormat: 3
+ m_UseSRPBatcher: 1
+ m_SupportsDynamicBatching: 0
+ m_MixedLightingSupported: 1
+ m_SupportsLightCookies: 1
+ m_SupportsLightLayers: 0
+ m_DebugLevel: 0
+ m_StoreActionsOptimization: 0
+ m_EnableRenderGraph: 0
+ m_UseAdaptivePerformance: 1
+ m_ColorGradingMode: 0
+ m_ColorGradingLutSize: 16
+ m_UseFastSRGBLinearConversion: 0
+ m_SupportDataDrivenLensFlare: 1
+ m_ShadowType: 1
+ m_LocalShadowsSupported: 0
+ m_LocalShadowsAtlasResolution: 256
+ m_MaxPixelLights: 0
+ m_ShadowAtlasResolution: 256
+ m_VolumeFrameworkUpdateMode: 0
+ m_Textures:
+ blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
+ bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
+ m_PrefilteringModeMainLightShadows: 1
+ m_PrefilteringModeAdditionalLight: 4
+ m_PrefilteringModeAdditionalLightShadows: 1
+ m_PrefilterXRKeywords: 0
+ m_PrefilteringModeForwardPlus: 1
+ m_PrefilteringModeDeferredRendering: 1
+ m_PrefilteringModeScreenSpaceOcclusion: 1
+ m_PrefilterDebugKeywords: 0
+ m_PrefilterWriteRenderingLayers: 0
+ m_PrefilterHDROutput: 0
+ m_PrefilterSSAODepthNormals: 0
+ m_PrefilterSSAOSourceDepthLow: 0
+ m_PrefilterSSAOSourceDepthMedium: 0
+ m_PrefilterSSAOSourceDepthHigh: 0
+ m_PrefilterSSAOInterleaved: 0
+ m_PrefilterSSAOBlueNoise: 0
+ m_PrefilterSSAOSampleCountLow: 0
+ m_PrefilterSSAOSampleCountMedium: 0
+ m_PrefilterSSAOSampleCountHigh: 0
+ m_PrefilterDBufferMRT1: 0
+ m_PrefilterDBufferMRT2: 0
+ m_PrefilterDBufferMRT3: 0
+ m_PrefilterSoftShadowsQualityLow: 0
+ m_PrefilterSoftShadowsQualityMedium: 0
+ m_PrefilterSoftShadowsQualityHigh: 0
+ m_PrefilterSoftShadows: 0
+ m_PrefilterScreenCoord: 0
+ m_PrefilterNativeRenderPass: 0
+ m_ShaderVariantLogLevel: 0
+ m_ShadowCascades: 0
diff --git a/Assets/Settings/URP-Performant.asset.meta b/Assets/Settings/URP-Performant.asset.meta
new file mode 100644
index 0000000..264c9c5
--- /dev/null
+++ b/Assets/Settings/URP-Performant.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d0e2fc18fe036412f8223b3b3d9ad574
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant: