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authorSmallFox <2806143047@qq.com>2026-05-31 17:42:01 +0800
committerSmallFox <2806143047@qq.com>2026-05-31 17:42:01 +0800
commitff1e4698f877ead17ee723ff465f26fad58cd0a0 (patch)
tree14a97ffbf7e360c8676ba81037d582b9c0aaaec6 /Assets/Scenes
parentdca6ed8a79a1b4df00720a02f5ae96b2ec9e7283 (diff)
合并最新分支,重构Roll,增加了Step_Back,有点手感问题后面调
Diffstat (limited to 'Assets/Scenes')
-rw-r--r--Assets/Scenes/Basic.unity2
-rw-r--r--Assets/Scenes/SampleScene.unity111
2 files changed, 112 insertions, 1 deletions
diff --git a/Assets/Scenes/Basic.unity b/Assets/Scenes/Basic.unity
index c089de9..66ffcbb 100644
--- a/Assets/Scenes/Basic.unity
+++ b/Assets/Scenes/Basic.unity
@@ -133,7 +133,7 @@ PrefabInstance:
- target: {fileID: 2366565221016314013, guid: 1b3b02b866aed5e488d324604cd5b357,
type: 3}
propertyPath: minimumPivot
- value: -100
+ value: -35
objectReference: {fileID: 0}
- target: {fileID: 2437604724584673593, guid: 1b3b02b866aed5e488d324604cd5b357,
type: 3}
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 5f90246..d640a3c 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -122,6 +122,111 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
+--- !u!1 &60136850
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 60136854}
+ - component: {fileID: 60136853}
+ - component: {fileID: 60136852}
+ - component: {fileID: 60136851}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!65 &60136851
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 60136850}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &60136852
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 60136850}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &60136853
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 60136850}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &60136854
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 60136850}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -7.92, y: 0, z: 0}
+ m_LocalScale: {x: 5.756333, y: 5.756333, z: 5.756333}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &244384876
GameObject:
m_ObjectHideFlags: 0
@@ -492,6 +597,11 @@ PrefabInstance:
propertyPath: targetTransform
value:
objectReference: {fileID: 1410867615}
+ - target: {fileID: 2366565221016314013, guid: 1b3b02b866aed5e488d324604cd5b357,
+ type: 3}
+ propertyPath: minimumCollisionOffSet
+ value: 0.5
+ objectReference: {fileID: 0}
- target: {fileID: 2437604724584673593, guid: 1b3b02b866aed5e488d324604cd5b357,
type: 3}
propertyPath: m_Name
@@ -1032,3 +1142,4 @@ SceneRoots:
- {fileID: 827829368}
- {fileID: 299502580}
- {fileID: 303314057}
+ - {fileID: 60136854}