diff options
| author | Weicao-CatilGrass <1992414357@qq.com> | 2026-05-30 20:02:00 +0800 |
|---|---|---|
| committer | Weicao-CatilGrass <1992414357@qq.com> | 2026-05-30 20:02:00 +0800 |
| commit | 7af759cfd8cae024fb4df4972dcfb15b041fa106 (patch) | |
| tree | 9c43cab80dcef875edbcdd719bf61b866d38874b /Assets/Scenes/Fragments.unity | |
| parent | 7735b716401f630697d5b02910d50dbf8f3416af (diff) | |
完成了动态场景加载
Diffstat (limited to 'Assets/Scenes/Fragments.unity')
| -rw-r--r-- | Assets/Scenes/Fragments.unity | 137 |
1 files changed, 128 insertions, 9 deletions
diff --git a/Assets/Scenes/Fragments.unity b/Assets/Scenes/Fragments.unity index ebdb76f..a23bdfd 100644 --- a/Assets/Scenes/Fragments.unity +++ b/Assets/Scenes/Fragments.unity @@ -14,26 +14,26 @@ OcclusionCullingSettings: RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_Fog: 1 + m_FogColor: {r: 0.32156864, g: 0.3137255, b: 0.29803923, a: 1} m_FogMode: 3 - m_FogDensity: 0.01 + m_FogDensity: 0.02 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 + m_AmbientIntensity: 0.81 m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_SubtractiveShadowColor: {r: 0.13207549, g: 0.13207549, b: 0.13207549, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: 64bc6ed66f427d849803b4dd2a0b4c87, type: 2} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 + m_DefaultReflectionResolution: 32 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} @@ -122,6 +122,124 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &203844586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 203844589} + - component: {fileID: 203844588} + - component: {fileID: 203844587} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 2147483647 + m_IsActive: 1 +--- !u!114 &203844587 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203844586} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 1 +--- !u!108 &203844588 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203844586} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.8583685, b: 0.7216981, a: 1} + m_Intensity: 2.69 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.1 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &203844589 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 203844586} + serializedVersion: 2 + m_LocalRotation: {x: 0.06679839, y: -0.90843624, z: 0.11923152, w: 0.39505115} + m_LocalPosition: {x: 0, y: -3.16, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 15.629, y: -133.216, z: -1.616} --- !u!1 &994204295 GameObject: m_ObjectHideFlags: 0 @@ -243,8 +361,8 @@ Transform: m_GameObject: {fileID: 1002791223} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 11.14} - m_LocalScale: {x: 2.9003, y: 2.9003, z: 2.9003} + m_LocalPosition: {x: 0, y: 3.38, z: 10.66} + m_LocalScale: {x: 11.130991, y: 11.604176, z: 26.93272} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} @@ -289,4 +407,5 @@ SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 994204296} + - {fileID: 203844589} - {fileID: 1002791224} |
