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authorWeicao-CatilGrass <1992414357@qq.com>2026-05-30 17:11:29 +0800
committerWeicao-CatilGrass <1992414357@qq.com>2026-05-30 17:11:29 +0800
commit6820cbf9a79016bb9f437a131af42d46aeb26adc (patch)
treefd67f8f810ca4e356892e861f36accfbf823fd2c /Assets/Prefabs/Player.prefab
parent14a01125a885ee4dbd2de6c1f57bbcd12ca12110 (diff)
移除 PlayerLocomotion.cs 中 Rigidbody 的 VelocityY 影响
Diffstat (limited to 'Assets/Prefabs/Player.prefab')
-rw-r--r--Assets/Prefabs/Player.prefab2
1 files changed, 2 insertions, 0 deletions
diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab
index 9910188..f38650c 100644
--- a/Assets/Prefabs/Player.prefab
+++ b/Assets/Prefabs/Player.prefab
@@ -123,6 +123,7 @@ MonoBehaviour:
moveAmount: 0
mouseX: 0
mouseY: 0
+ rollTriggered: 0
--- !u!1 &8264441896603829090
GameObject:
m_ObjectHideFlags: 0
@@ -278,6 +279,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
rootMotionRotation: {fileID: 415372267711881413}
+ inputHandler: {fileID: 0}
playerLocomotion: {fileID: 155043711266299318}
animator: {fileID: 3128674470046166765}
canRotate: 1