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use std::path::{self, PathBuf};
use mingling::{
macros::{chain, pack, renderer, route},
Groupped, RenderResult,
};
use std::io::Write as _;
use crate::{proj_mgr::EntryGenerateProject, res::ResCurrentDir, Next};
pack!(StateGenerateProjectReady = PathBuf);
pack!(ResultGenerateProjectChecklistCreated = PathBuf);
pack!(StateGenerateProjectExecBegin = PathBuf);
pack!(StateGenerateProjectExecuting = ());
const CHECK_LIST_NAME: &str = "CHECKLIST.md";
const CHECK_LIST_CONTENT: &str = include_str!("../../res/CHECKLIST.md");
#[chain]
pub fn handle_generate(_args: EntryGenerateProject, cwd: &ResCurrentDir) -> Next {
let checklist_path = cwd.path.join(CHECK_LIST_NAME);
if !checklist_path.exists() {
StateGenerateProjectReady::new(checklist_path).to_chain()
} else {
StateGenerateProjectExecBegin::new(checklist_path).to_chain()
}
}
#[chain]
pub fn handle_state_gen_proj_ready(prev: StateGenerateProjectReady) -> Next {
let path = prev.inner;
route!(std::fs::write(&path, CHECK_LIST_CONTENT));
ResultGenerateProjectChecklistCreated::new(path).to_render()
}
#[renderer]
pub fn render_gen_proj_checklist_created(
result: ResultGenerateProjectChecklistCreated,
) -> RenderResult {
let mut res = RenderResult::default();
writeln!(
res,
"Successfully create {} at \"{}\"",
CHECK_LIST_NAME,
result.to_string_lossy()
)
.ok();
writeln!(res).ok();
writeln!(
res,
"Please fill in {CHECK_LIST_NAME} and run `mling gen` again to continue generating"
)
.ok();
res
}
|