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use std::{
env::current_exe,
path::{Path, PathBuf},
};
/// A global resource that provides the path of the current executable.
///
/// This struct wraps a `PathBuf` representing the full filesystem path of the
/// currently running executable at the time of creation.
///
/// # Default behavior
///
/// The `Default` implementation calls `std::env::current_exe().unwrap()` internally,
/// which will **panic** if the executable path cannot be determined (e.g., if the
/// `/proc` filesystem is not available). If you want to handle this error gracefully,
/// use [`ResCurrentExe::new`] instead, which returns a `Result`.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ResCurrentExe {
exe: PathBuf,
}
impl ResCurrentExe {
/// Creates a new `ResCurrentExe` by querying the OS for the current executable path.
///
/// Returns `Err` if the executable path cannot be determined (e.g., the `/proc`
/// filesystem is not available on Linux, or the process handle is invalid).
/// Unlike the `Default` implementation, this method does not panic on failure.
pub fn new() -> Result<Self, std::io::Error> {
Ok(Self { exe: current_exe()? })
}
}
impl Default for ResCurrentExe {
fn default() -> Self {
Self { exe: current_exe().unwrap() }
}
}
impl From<PathBuf> for ResCurrentExe {
fn from(path: PathBuf) -> Self {
Self { exe: path }
}
}
impl From<&Path> for ResCurrentExe {
fn from(path: &Path) -> Self {
Self { exe: path.to_path_buf() }
}
}
impl From<&PathBuf> for ResCurrentExe {
fn from(path: &PathBuf) -> Self {
Self { exe: path.clone() }
}
}
impl From<ResCurrentExe> for PathBuf {
fn from(res: ResCurrentExe) -> Self {
res.exe
}
}
impl AsRef<Path> for ResCurrentExe {
fn as_ref(&self) -> &Path {
self.exe.as_path()
}
}
impl std::ops::Deref for ResCurrentExe {
type Target = PathBuf;
fn deref(&self) -> &Self::Target {
&self.exe
}
}
impl std::ops::DerefMut for ResCurrentExe {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.exe
}
}
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