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+/// `OSC 9;4` protocol message
+///
+/// Used to send task progress notification messages to the terminal via ANSI escape sequences.
+///
+/// This protocol follows the [Windows Terminal Progress Bar Sequences](https://learn.microsoft.com/en-us/windows/terminal/tutorials/progress-bar-sequences) specification.
+/// The status codes (0-4) represent: clear progress, normal, error, indeterminate, and warning states, respectively.
+///
+/// # Examples
+///
+/// ```rust
+/// use mingling::osc94::OSC94State;
+///
+/// // Set progress to 50%
+/// let state = OSC94State::Normal(0.5);
+/// assert_eq!(state.state_code(), 1);
+/// assert_eq!(state.progress(), 50.0);
+///
+/// // Generate escape sequence string
+/// let seq = state.to_escape_sequence();
+/// assert_eq!(seq, "\x1b]9;4;1;50\x07");
+///
+/// // Convert to string (Display implementation)
+/// let s = format!("{state}");
+/// assert_eq!(s, "\x1b]9;4;1;50\x07");
+///
+/// // Convert via From
+/// let s2: String = state.into();
+/// assert_eq!(s2, "\x1b]9;4;1;50\x07");
+///
+/// // Error state
+/// let err = OSC94State::Error;
+/// assert_eq!(err.state_code(), 2);
+/// ```
+///
+/// # Use Cases
+///
+/// In command-line tools or scripts, the [`OSC94State::send`] method can be used to directly send progress notifications to the terminal.
+/// Supported terminals include: `Windows Terminal`, `kitty`, `iTerm2`, `WezTerm`, `foot`, etc.
+///
+/// ```
+/// use mingling::osc94::OSC94State;
+///
+/// // Send progress 100%
+/// OSC94State::Normal(1.0).send();
+/// // Send completion (clear) message
+/// OSC94State::Clean.send();
+/// ```
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum OSC94State {
+ /// Clear/hide progress
+ Clean,
+ /// Normal state, corresponding to status code `1`, carries a progress value (0.0 to 1.0)
+ Normal(f32),
+ /// Error state, corresponding to status code `2`
+ Error,
+ /// Indeterminate state, corresponding to status code `3`
+ Unknown,
+ /// Warning state, corresponding to status code `4`
+ Warn,
+}
+
+impl OSC94State {
+ /// Returns the status code for the `OSC 9;4` protocol.
+ ///
+ /// Status code meanings:
+ /// - `0`: Clear progress (`Clean`)
+ /// - `1`: Normal state (`Normal`)
+ /// - `2`: Error state (`Error`)
+ /// - `3`: Indeterminate state (`Unknown`)
+ /// - `4`: Warning state (`Warn`)
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use mingling::osc94::OSC94State;
+ ///
+ /// assert_eq!(OSC94State::Clean.state_code(), 0);
+ /// assert_eq!(OSC94State::Normal(0.5).state_code(), 1);
+ /// assert_eq!(OSC94State::Error.state_code(), 2);
+ /// assert_eq!(OSC94State::Unknown.state_code(), 3);
+ /// assert_eq!(OSC94State::Warn.state_code(), 4);
+ /// ```
+ ///
+ /// # Return Value
+ ///
+ /// Returns the corresponding status code (`u8` type), ranging from `0` to `4`.
+ #[must_use]
+ pub const fn state_code(&self) -> u8 {
+ match self {
+ Self::Clean => 0,
+ Self::Normal(_) => 1,
+ Self::Error => 2,
+ Self::Unknown => 3,
+ Self::Warn => 4,
+ }
+ }
+
+ /// Returns the progress value (0-100), used for the `Normal` state, clamped to a valid range.
+ ///
+ /// This function converts the progress value (between 0.0 and 1.0) stored in the `Normal` variant
+ /// into a percentage (0 to 100) and rounds it. For non-`Normal` states (such as `Clean`, `Error`,
+ /// `Unknown`, `Warn`), it returns a fixed `0.0`, because only the `Normal` state carries progress information.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use mingling::osc94::OSC94State;
+ ///
+ /// // Progress conversion in normal state
+ /// assert_eq!(OSC94State::Normal(0.5).progress(), 50.0);
+ /// assert_eq!(OSC94State::Normal(1.0).progress(), 100.0);
+ /// assert_eq!(OSC94State::Normal(0.0).progress(), 0.0);
+ ///
+ /// // Out-of-range values are clamped to 0-100
+ /// assert_eq!(OSC94State::Normal(1.5).progress(), 100.0);
+ /// assert_eq!(OSC94State::Normal(-0.5).progress(), 0.0);
+ ///
+ /// // Rounding behavior
+ /// assert_eq!(OSC94State::Normal(0.335).progress(), 34.0);
+ /// assert_eq!(OSC94State::Normal(0.999).progress(), 100.0);
+ ///
+ /// // Non-Normal states return 0.0
+ /// assert_eq!(OSC94State::Clean.progress(), 0.0);
+ /// assert_eq!(OSC94State::Error.progress(), 0.0);
+ /// assert_eq!(OSC94State::Unknown.progress(), 0.0);
+ /// assert_eq!(OSC94State::Warn.progress(), 0.0);
+ /// ```
+ ///
+ /// # Return Value
+ ///
+ /// Returns an `f32` progress percentage, ranging from `0.0` to `100.0` (inclusive).
+ /// For the `Normal` state, returns the rounded result of converting its progress value to a percentage;
+ /// for other states, always returns `0.0`.
+ #[must_use]
+ pub const fn progress(&self) -> f32 {
+ match self {
+ Self::Normal(progress) => (progress.clamp(0.0, 1.0) * 100.0).round(),
+ _ => 0.0,
+ }
+ }
+
+ /// Converts the message to the corresponding `OSC 9;4` escape sequence string.
+ ///
+ /// This method generates an ANSI escape sequence conforming to the
+ /// [Windows Terminal Progress Bar Sequences](https://learn.microsoft.com/en-us/windows/terminal/tutorials/progress-bar-sequences)
+ /// protocol based on the current state, in the format `\x1b]9;4;{status_code};{progress}\x07`.
+ ///
+ /// Escape sequence format description:
+ /// - `\x1b]`: ESC character followed by `]`, marking the start of an OSC (Operating System Command) sequence.
+ /// - `9;4`: Indicates the `OSC 9;4` protocol (task progress notification).
+ /// - `{status_code}`: Task status, ranging from `0` (clear), `1` (normal), `2` (error), `3` (indeterminate), to `4` (warning).
+ /// - `{progress}`: Task progress percentage (0-100), only meaningful for the `Normal` state.
+ /// - `\x07`: BEL character, marking the end of the OSC sequence.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use mingling::osc94::OSC94State;
+ ///
+ /// // Clear progress
+ /// let clean = OSC94State::Clean;
+ /// assert_eq!(clean.to_escape_sequence(), "\x1b]9;4;0;0\x07");
+ ///
+ /// // Normal state, progress 50%
+ /// let normal = OSC94State::Normal(0.5);
+ /// assert_eq!(normal.to_escape_sequence(), "\x1b]9;4;1;50\x07");
+ ///
+ /// // Normal state, progress 100%
+ /// let complete = OSC94State::Normal(1.0);
+ /// assert_eq!(complete.to_escape_sequence(), "\x1b]9;4;1;100\x07");
+ ///
+ /// // Error state
+ /// let error = OSC94State::Error;
+ /// assert_eq!(error.to_escape_sequence(), "\x1b]9;4;2;0\x07");
+ ///
+ /// // Indeterminate state
+ /// let unknown = OSC94State::Unknown;
+ /// assert_eq!(unknown.to_escape_sequence(), "\x1b]9;4;3;0\x07");
+ ///
+ /// // Warning state
+ /// let warn = OSC94State::Warn;
+ /// assert_eq!(warn.to_escape_sequence(), "\x1b]9;4;4;0\x07");
+ /// ```
+ ///
+ /// # Return Value
+ ///
+ /// Returns a `String` containing an ANSI escape sequence conforming to the `OSC 9;4` protocol standard.
+ /// This string can be directly output to a terminal that supports this protocol (such as `Windows Terminal`,
+ /// `kitty`, `iTerm2`, `WezTerm`, `foot`, etc.) to display a task progress notification.
+ #[must_use]
+ pub fn to_escape_sequence(&self) -> String {
+ format!("\x1b]9;4;{};{}\x07", self.state_code(), self.progress())
+ }
+
+ /// Sends the OSC 9;4 message to the terminal via stdout.
+ ///
+ /// This method outputs the escape sequence of the current state to standard output and flushes the buffer,
+ /// allowing terminals that support the
+ /// [Windows Terminal Progress Bar Sequences](https://learn.microsoft.com/en-us/windows/terminal/tutorials/progress-bar-sequences)
+ /// protocol to display the corresponding task progress notification.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use mingling::osc94::OSC94State;
+ ///
+ /// // Send normal state, progress 50%
+ /// OSC94State::Normal(0.5).send();
+ ///
+ /// // Send error state
+ /// OSC94State::Error.send();
+ ///
+ /// // Send clear progress message
+ /// OSC94State::Clean.send();
+ /// ```
+ ///
+ /// # Panics
+ ///
+ /// Panics if the stdout stream cannot be flushed.
+ pub fn send(&self) {
+ use std::io::Write;
+ print!("{}", self.to_escape_sequence());
+ std::io::stdout().flush().unwrap();
+ }
+}
+
+impl std::fmt::Display for OSC94State {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ write!(f, "{}", self.to_escape_sequence())
+ }
+}
+
+impl From<OSC94State> for String {
+ fn from(msg: OSC94State) -> Self {
+ msg.to_escape_sequence()
+ }
+}
+
+impl From<&OSC94State> for String {
+ fn from(msg: &OSC94State) -> Self {
+ msg.to_escape_sequence()
+ }
+}