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path: root/Assets/Mountools/Tools/MountoolsShortcut.cs
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using UnityEngine;

namespace Mountools.Tools
{
    public class MountoolsShortcut
    {
        public static bool ctrl =>
            Input.GetKey(KeyCode.LeftControl) 
            || Input.GetKey(KeyCode.LeftCommand)
            || Input.GetKey(KeyCode.RightControl) 
            || Input.GetKey(KeyCode.RightCommand);
        
        public static bool shift =>
            Input.GetKey(KeyCode.LeftShift) 
            || Input.GetKey(KeyCode.RightShift);
        
        public static bool alt =>
            Input.GetKey(KeyCode.LeftAlt) 
            || Input.GetKey(KeyCode.RightAlt);
    
        public static bool Ctrl(KeyCode keyCode, bool checkHold = false)
        {
            return ctrl && !shift && !alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool CtrlShift(KeyCode keyCode, bool checkHold = false)
        {
            return ctrl && shift && !alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool CtrlAlt(KeyCode keyCode, bool checkHold = false)
        {
            return ctrl && !shift && alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool CtrlShiftAlt(KeyCode keyCode, bool checkHold = false)
        {
            return ctrl && shift && alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool Shift(KeyCode keyCode, bool checkHold = false)
        {
            return !ctrl && shift && !alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool ShiftAlt(KeyCode keyCode, bool checkHold = false)
        {
            return !ctrl && shift && alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
            
        public static bool Alt(KeyCode keyCode, bool checkHold = false)
        { 
            return !ctrl && !shift && alt && (checkHold ? Input.GetKey(keyCode) : Input.GetKeyDown(keyCode));
        }
    }
}