blob: 00b8a8a63b8368e9204c09fb1ea2161e31501789 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
using System.Collections.Generic;
using Mountools.Tools;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Mountools.LoadingScreen
{
public class LoadingScreenPresets : ScriptableObject
{
public List<GameObject> loadingScreens = new();
public static LoadingScreenPresets GetPresets()
{
LoadingScreenPresets presets = null;
#if UNITY_EDITOR
var path = @$"{MountoolsEditor.rootPath}/Extends/LoadingScreen/Presets/Presets.asset";
presets = AssetDatabase.LoadAssetAtPath<LoadingScreenPresets>(path);
if (presets == null)
{
presets = CreateInstance<LoadingScreenPresets>();
Debug.Log("Presets Created");
AssetDatabase.CreateAsset(presets, path);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}
#endif
return presets;
}
public static void ChangePreset(GameObject gameObject)
{
#if UNITY_EDITOR
var screen = LoadingScreen.GetLoadingScreen();
if (screen == null)
{
var obj = Instantiate(gameObject);
obj.name = gameObject.name;
Undo.RegisterCreatedObjectUndo(obj, "Replace Loading Screen");
}
else
{
Undo.DestroyObjectImmediate(screen.gameObject);
var obj = Instantiate(gameObject);
obj.name = gameObject.name;
Undo.RegisterCreatedObjectUndo(obj, "Replace Loading Screen");
}
#endif
}
}
}
|