diff options
Diffstat (limited to 'Assets/Scripts/GameControllerInput.cs')
| -rw-r--r-- | Assets/Scripts/GameControllerInput.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Assets/Scripts/GameControllerInput.cs b/Assets/Scripts/GameControllerInput.cs new file mode 100644 index 0000000..ff29c12 --- /dev/null +++ b/Assets/Scripts/GameControllerInput.cs @@ -0,0 +1,27 @@ +using UnityEngine; +using UnityEngine.InputSystem; + +[RequireComponent(typeof(PlayerControl))] +public class GameControllerInput : MonoBehaviour +{ + private PlayerControl _playerControl; + + private void Awake() + { + _playerControl = GetComponent<PlayerControl>(); + } + + public void OnMove(InputAction.CallbackContext context) + { + Vector2 input = context.ReadValue<Vector2>(); + _playerControl.movementHorizontal = input.x; + _playerControl.movementVertical = input.y; + } + + public void OnGrab(InputAction.CallbackContext context) + { + float value = context.ReadValue<float>(); + bool isGrabbing = value > 0.5f; + _playerControl.grabbing = isGrabbing; + } +} |
