summaryrefslogtreecommitdiff
path: root/Assets/Materials
diff options
context:
space:
mode:
author魏曹先生 <1992414357@qq.com>2026-01-31 13:05:30 +0800
committer魏曹先生 <1992414357@qq.com>2026-01-31 13:05:30 +0800
commitd08e5a8128025b19c34b07b5e754749a0c3b6844 (patch)
tree0c63543674532440dc2ce5b317f8005b9aa6031b /Assets/Materials
parent64e326ff1720ceb5e4bdcb9a763f62de8ffbee4f (diff)
实现相机
Diffstat (limited to 'Assets/Materials')
-rw-r--r--Assets/Materials/Blue.mat6
-rw-r--r--Assets/Materials/Ground.mat137
-rw-r--r--Assets/Materials/Ground.mat.meta8
-rw-r--r--Assets/Materials/Player.mat59
-rw-r--r--Assets/Materials/Player.mat.meta8
-rw-r--r--Assets/Materials/Red.mat6
6 files changed, 218 insertions, 6 deletions
diff --git a/Assets/Materials/Blue.mat b/Assets/Materials/Blue.mat
index c7d6fb8..e80724d 100644
--- a/Assets/Materials/Blue.mat
+++ b/Assets/Materials/Blue.mat
@@ -21,7 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blue
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Shader: {fileID: -6465566751694194690, guid: d3441d60782a40b5e8931542d5c381e7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -30,8 +30,7 @@ Material:
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap:
- RenderType: Opaque
+ stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
@@ -117,6 +116,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
+ - _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
diff --git a/Assets/Materials/Ground.mat b/Assets/Materials/Ground.mat
new file mode 100644
index 0000000..5e1513f
--- /dev/null
+++ b/Assets/Materials/Ground.mat
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Ground
+ m_Shader: {fileID: -6465566751694194690, guid: 93758f40c3b60a134aa7d50cd72537ca, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
+--- !u!114 &1391304040983159717
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
diff --git a/Assets/Materials/Ground.mat.meta b/Assets/Materials/Ground.mat.meta
new file mode 100644
index 0000000..b62a66a
--- /dev/null
+++ b/Assets/Materials/Ground.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ad4963dc46f7e809186f2efe53b4d17f
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Materials/Player.mat b/Assets/Materials/Player.mat
new file mode 100644
index 0000000..c5fccd7
--- /dev/null
+++ b/Assets/Materials/Player.mat
@@ -0,0 +1,59 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-1732811418859744833
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Player
+ m_Shader: {fileID: -6465566751694194690, guid: d3441d60782a40b5e8931542d5c381e7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _QueueControl: 0
+ - _QueueOffset: 0
+ m_Colors:
+ - _Color: {r: 0.4592491, g: 0.20714669, b: 0.8962264, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/Materials/Player.mat.meta b/Assets/Materials/Player.mat.meta
new file mode 100644
index 0000000..a01fc38
--- /dev/null
+++ b/Assets/Materials/Player.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 06c1c02dac664e5f3adbfdc355579919
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Materials/Red.mat b/Assets/Materials/Red.mat
index 3f766f8..eb15e03 100644
--- a/Assets/Materials/Red.mat
+++ b/Assets/Materials/Red.mat
@@ -21,7 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Red
- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Shader: {fileID: -6465566751694194690, guid: d3441d60782a40b5e8931542d5c381e7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -30,8 +30,7 @@ Material:
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap:
- RenderType: Opaque
+ stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
@@ -117,6 +116,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
+ - _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5