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#![allow(clippy::borrowed_box)]
use std::fmt::Display;
use crate::{
AnyOutput, ChainProcess, Dispatcher, Next, Program, ProgramCollect, RenderResult,
error::ProgramInternalExecuteError,
};
#[doc(hidden)]
pub mod error;
pub async fn exec<C, G>(program: Program<C, G>) -> Result<RenderResult, ProgramInternalExecuteError>
where
C: ProgramCollect<Enum = G>,
G: Display,
{
let mut current;
let mut stop_next = false;
// Match user input
match match_user_input(&program) {
Ok((dispatcher, args)) => {
// Entry point
current = match dispatcher.begin(args) {
ChainProcess::Ok((any, Next::Renderer)) => {
return Ok(render::<C, G>(&program, any));
}
ChainProcess::Ok((any, Next::Chain)) => any,
ChainProcess::Err(e) => return Err(e.into()),
};
}
Err(ProgramInternalExecuteError::DispatcherNotFound) => {
// No matching Dispatcher is found
current = C::build_dispatcher_not_found(program.args.clone());
}
Err(e) => return Err(e),
};
loop {
let final_exec = stop_next;
current = {
// If a chain exists, execute as a chain
if C::has_chain(¤t) {
match C::do_chain(current).await {
ChainProcess::Ok((any, Next::Renderer)) => {
return Ok(render::<C, G>(&program, any));
}
ChainProcess::Ok((any, Next::Chain)) => any,
ChainProcess::Err(e) => return Err(e.into()),
}
}
// If no chain exists, attempt to render
else if C::has_renderer(¤t) {
return Ok(render::<C, G>(&program, current));
}
// No renderer exists
else {
stop_next = true;
C::build_renderer_not_found(current.member_id)
}
};
if final_exec && stop_next {
break;
}
}
Ok(RenderResult::default())
}
/// Match user input against registered dispatchers and return the matched dispatcher and remaining arguments.
#[allow(clippy::type_complexity)]
fn match_user_input<C, G>(
program: &Program<C, G>,
) -> Result<(&Box<dyn Dispatcher<G>>, Vec<String>), ProgramInternalExecuteError>
where
C: ProgramCollect<Enum = G>,
G: Display,
{
let nodes = get_nodes(program);
let command = format!("{} ", program.args.join(" "));
// Find all nodes that match the command prefix
let matching_nodes: Vec<&(String, &Box<dyn Dispatcher<G>>)> = nodes
.iter()
// Also add a space to the node string to ensure consistent matching logic
.filter(|(node_str, _)| command.starts_with(&format!("{} ", node_str)))
.collect();
match matching_nodes.len() {
0 => {
// No matching node found
Err(ProgramInternalExecuteError::DispatcherNotFound)
}
1 => {
let matched_prefix = matching_nodes[0];
let prefix_len = matched_prefix.0.split_whitespace().count();
let trimmed_args: Vec<String> = program.args.iter().skip(prefix_len).cloned().collect();
Ok((matched_prefix.1, trimmed_args))
}
_ => {
// Multiple matching nodes found
// Find the node with the longest length (most specific match)
let matched_prefix = matching_nodes
.iter()
.max_by_key(|node| node.0.len())
.unwrap();
let prefix_len = matched_prefix.0.split_whitespace().count();
let trimmed_args: Vec<String> = program.args.iter().skip(prefix_len).cloned().collect();
Ok((matched_prefix.1, trimmed_args))
}
}
}
#[inline(always)]
#[allow(unused_variables)]
fn render<C: ProgramCollect<Enum = G>, G: Display>(
program: &Program<C, G>,
any: AnyOutput<G>,
) -> RenderResult {
#[cfg(not(feature = "general_renderer"))]
{
let mut render_result = RenderResult::default();
C::render(any, &mut render_result);
render_result
}
#[cfg(feature = "general_renderer")]
{
match program.general_renderer_name {
super::GeneralRendererSetting::Disable => {
let mut render_result = RenderResult::default();
C::render(any, &mut render_result);
render_result
}
_ => C::general_render(any, &program.general_renderer_name).unwrap(),
}
}
}
// Get all registered dispatcher names from the program
fn get_nodes<C: ProgramCollect<Enum = G>, G: Display>(
program: &Program<C, G>,
) -> Vec<(String, &Box<dyn Dispatcher<G>>)> {
program
.dispatcher
.iter()
.map(|disp| {
let node_str = disp
.node()
.to_string()
.split('.')
.collect::<Vec<_>>()
.join(" ");
(node_str, disp)
})
.collect()
}
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