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-rw-r--r--export/dev/bridge/nogamepads_cpp.h257
1 files changed, 0 insertions, 257 deletions
diff --git a/export/dev/bridge/nogamepads_cpp.h b/export/dev/bridge/nogamepads_cpp.h
deleted file mode 100644
index cd31b65..0000000
--- a/export/dev/bridge/nogamepads_cpp.h
+++ /dev/null
@@ -1,257 +0,0 @@
-/* NoGamepads C++ Bindings. */
-
-/* Generated with cbindgen:0.29.0 */
-
-#include <cstdarg>
-#include <cstdint>
-#include <cstdlib>
-#include <ostream>
-#include <new>
-
-namespace nogamepads {
-
-enum class ConnCallbackMsgCTag {
- Profile,
- Deny,
- Fail,
- Ok,
- Welcome,
- Err,
-};
-
-enum class ConnErrTypeC {
- ContainSamePlayer,
- PlayerBanned,
- Timeout,
- GameLocked,
- WhatTheHell,
-};
-
-enum class ConnMsgCTag {
- Connection,
- RequestProfile,
- RequestLayoutConfigure,
- RequestSkinPackage,
- Ready,
- Err,
-};
-
-enum class CtrlMsgCTag {
- Msg,
- Pressed,
- Released,
- Axis,
- Dir,
- Exit,
- Err,
-};
-
-enum class GameMsgCTag {
- SkinEventTrigger,
- DisableKey,
- EnableKey,
- Leave,
- Err,
-};
-
-enum class LeaveReasonData {
- GameOver,
- ServerClosed,
- YouAreKicked,
- YouAreBanned,
-};
-
-template<typename T = void>
-struct ManuallyDrop;
-
-struct GameProfileC {
- const char *game_name;
- const char *game_description;
- const char *organization;
- const char *version;
- const char *website;
- const char *email;
-};
-
-struct PlayerInfoC {
- const char *account_id;
- const char *account_hash;
- const char *customize_nickname;
- int32_t customize_color_hue;
- double customize_color_saturation;
- double customize_color_value;
-};
-
-struct PadClientC {
- const char *target_address;
- uint16_t target_port;
- PlayerInfoC bind_player;
- bool enable_console;
- bool quiet;
-};
-
-struct KeyData {
- uint8_t key;
-};
-
-struct AxisData {
- uint8_t key;
- double ax;
-};
-
-struct DirData {
- uint8_t key;
- double x;
- double y;
-};
-
-struct StrData {
- const char *str;
-};
-
-union CtrlMsgCUnion {
- void *nul;
- KeyData key;
- AxisData axis;
- DirData dir;
- StrData str;
-};
-
-struct ControlMessageC {
- CtrlMsgCTag tag;
- CtrlMsgCUnion data;
-};
-
-union GameMsgCUnion {
- void *nul;
- KeyData key;
- LeaveReasonData reason;
-};
-
-struct GameMessageC {
- GameMsgCTag tag;
- GameMsgCUnion data;
-};
-
-struct PlayerList {
- PlayerInfoC *players;
- uintptr_t len;
- uintptr_t capacity;
-};
-
-union ConnMsgCUnion {
- void *nul;
- ManuallyDrop<PlayerInfo> info;
-};
-
-struct ConnectionMessageC {
- ConnMsgCTag tag;
- ConnMsgCUnion data;
-};
-
-union ConnCallbackMsgCUnion {
- void *nul;
- ManuallyDrop<GameProfileC> profile;
- ConnErrTypeC conn_err;
-};
-
-struct ConnectionCallbackMessageC {
- ConnCallbackMsgCTag tag;
- ConnCallbackMsgCUnion data;
-};
-
-extern "C" {
-
-GameProfileC init_game_profile();
-
-GameProfileC set_game_profile_name(GameProfileC game_profile, const char *value);
-
-GameProfileC set_game_profile_description(GameProfileC game_profile, const char *value);
-
-GameProfileC set_game_profile_organization(GameProfileC game_profile, const char *value);
-
-GameProfileC set_game_profile_version(GameProfileC game_profile, const char *value);
-
-GameProfileC set_game_profile_website(GameProfileC game_profile, const char *value);
-
-GameProfileC set_game_profile_email(GameProfileC game_profile, const char *value);
-
-PlayerInfoC init_player_info();
-
-PlayerInfoC set_player_info_account(PlayerInfoC info, const char *id, const char *password);
-
-PlayerInfoC set_player_info_color(PlayerInfoC info, int32_t h, double s, double v);
-
-PlayerInfoC set_player_info_nickname(PlayerInfoC info, const char *nickname);
-
-uint16_t get_default_port();
-
-PadClientC init_client(const char *address);
-
-PadClientC init_client_with_port(const char *address, uint16_t port);
-
-PadClientC set_client_quiet(PadClientC client);
-
-PadClientC enable_client_console(PadClientC client);
-
-PadClientC bind_player_to_client(PadClientC client, PlayerInfoC info);
-
-PadClient *complete(PadClientC client);
-
-void connect_client_to_server(PadClient *client);
-
-void exit_client_from_server(const PadClient *client);
-
-void put_a_msg_to_server(const PadClient *client, ControlMessageC msg);
-
-GameMessageC pop_a_msg_from_server(const PadClient *client);
-
-GameMessageC pop_msg_from_server_or(const PadClient *client, GameMessageC or);
-
-PadServer *init_server(const char *address);
-
-PadServer *init_server_with_port(const char *address, uint16_t port);
-
-void set_server_quiet(PadServer *server);
-
-void enable_server_console(PadServer *server);
-
-void bind_profile_to_server(PadServer *server, const GameProfileC *profile);
-
-void start_server(PadServer *server);
-
-void stop_server(PadServer *server);
-
-void lock_game_on_server(PadServer *server);
-
-void unlock_game_on_server(PadServer *server);
-
-bool is_server_game_locked(PadServer *server);
-
-void put_a_msg_to_player(PadServer *server, GameMessageC msg, const PlayerInfoC *player);
-
-void put_msg_to_all_players(PadServer *server, GameMessageC msg);
-
-ControlMessageC pop_a_msg_from_player(PadServer *server, const PlayerInfoC *player);
-
-ControlMessageC pop_msg_from_player_or(PadServer *server,
- const PlayerInfoC *player,
- ControlMessageC or);
-
-bool is_player_online(PadServer *server, const PlayerInfoC *player);
-
-bool is_player_banned(PadServer *server, const PlayerInfoC *player);
-
-void kick_player(PadServer *server, const PlayerInfoC *player);
-
-void ban_player(PadServer *server, const PlayerInfoC *player);
-
-void pardon_player(PadServer *server, const PlayerInfoC *player);
-
-PlayerList list_online_players(PadServer *server);
-
-PlayerList list_banned_players(PadServer *server);
-
-} // extern "C"
-
-} // namespace nogamepads