diff options
| author | 1992414357@qq.com <1992414357@qq.com> | 2025-06-09 10:26:17 +0800 |
|---|---|---|
| committer | 1992414357@qq.com <1992414357@qq.com> | 2025-06-09 10:26:17 +0800 |
| commit | d38f9e3c3e680fb21d0dcd6e94d486bbadf8b6e9 (patch) | |
| tree | 91fde277cb5346a4d9c4141d17ba84963eec1088 /export/dev | |
| parent | 7b68281155ea7bc2f5840b921f4a2f5ab7b8ff68 (diff) | |
修改了 Idea 环境下的运行配置.
Diffstat (limited to 'export/dev')
| -rw-r--r-- | export/dev/bin/padc.exe | bin | 2831360 -> 6123008 bytes | |||
| -rw-r--r-- | export/dev/bridge/nogamepads.h | 249 | ||||
| -rw-r--r-- | export/dev/bridge/nogamepads_cpp.h | 257 | ||||
| -rw-r--r-- | export/dev/bridge/nogamepads_lib_c.dll | bin | 2018816 -> 0 bytes |
4 files changed, 0 insertions, 506 deletions
diff --git a/export/dev/bin/padc.exe b/export/dev/bin/padc.exe Binary files differindex 1f969da..e628f49 100644 --- a/export/dev/bin/padc.exe +++ b/export/dev/bin/padc.exe diff --git a/export/dev/bridge/nogamepads.h b/export/dev/bridge/nogamepads.h deleted file mode 100644 index f8b58cf..0000000 --- a/export/dev/bridge/nogamepads.h +++ /dev/null @@ -1,249 +0,0 @@ -/* NoGamepads C Bindings. */ - -#include <stdarg.h> -#include <stdbool.h> -#include <stdint.h> -#include <stdlib.h> - -typedef enum ConnCallbackMsgCTag { - Profile, - Deny, - Fail, - Ok, - Welcome, - Err, -} ConnCallbackMsgCTag; - -typedef enum ConnErrTypeC { - ContainSamePlayer, - PlayerBanned, - Timeout, - GameLocked, - WhatTheHell, -} ConnErrTypeC; - -typedef enum ConnMsgCTag { - Connection, - RequestProfile, - RequestLayoutConfigure, - RequestSkinPackage, - Ready, - Err, -} ConnMsgCTag; - -typedef enum CtrlMsgCTag { - Msg, - Pressed, - Released, - Axis, - Dir, - Exit, - Err, -} CtrlMsgCTag; - -typedef enum GameMsgCTag { - SkinEventTrigger, - DisableKey, - EnableKey, - Leave, - Err, -} GameMsgCTag; - -typedef enum LeaveReasonData { - GameOver, - ServerClosed, - YouAreKicked, - YouAreBanned, -} LeaveReasonData; - -typedef struct GameProfileC { - const char *game_name; - const char *game_description; - const char *organization; - const char *version; - const char *website; - const char *email; -} GameProfileC; - -typedef struct PlayerInfoC { - const char *account_id; - const char *account_hash; - const char *customize_nickname; - int32_t customize_color_hue; - double customize_color_saturation; - double customize_color_value; -} PlayerInfoC; - -typedef struct PadClientC { - const char *target_address; - uint16_t target_port; - struct PlayerInfoC bind_player; - bool enable_console; - bool quiet; -} PadClientC; - -typedef struct KeyData { - uint8_t key; -} KeyData; - -typedef struct AxisData { - uint8_t key; - double ax; -} AxisData; - -typedef struct DirData { - uint8_t key; - double x; - double y; -} DirData; - -typedef struct StrData { - const char *str; -} StrData; - -typedef union CtrlMsgCUnion { - void *nul; - struct KeyData key; - struct AxisData axis; - struct DirData dir; - struct StrData str; -} CtrlMsgCUnion; - -typedef struct ControlMessageC { - enum CtrlMsgCTag tag; - union CtrlMsgCUnion data; -} ControlMessageC; - -typedef union GameMsgCUnion { - void *nul; - struct KeyData key; - enum LeaveReasonData reason; -} GameMsgCUnion; - -typedef struct GameMessageC { - enum GameMsgCTag tag; - union GameMsgCUnion data; -} GameMessageC; - -typedef struct PlayerList { - struct PlayerInfoC *players; - uintptr_t len; - uintptr_t capacity; -} PlayerList; - -typedef union ConnMsgCUnion { - void *nul; - PlayerInfo info; -} ConnMsgCUnion; - -typedef struct ConnectionMessageC { - enum ConnMsgCTag tag; - union ConnMsgCUnion data; -} ConnectionMessageC; - -typedef union ConnCallbackMsgCUnion { - void *nul; - struct GameProfileC profile; - enum ConnErrTypeC conn_err; -} ConnCallbackMsgCUnion; - -typedef struct ConnectionCallbackMessageC { - enum ConnCallbackMsgCTag tag; - union ConnCallbackMsgCUnion data; -} ConnectionCallbackMessageC; - -struct GameProfileC init_game_profile(void); - -struct GameProfileC set_game_profile_name(struct GameProfileC game_profile, const char *value); - -struct GameProfileC set_game_profile_description(struct GameProfileC game_profile, - const char *value); - -struct GameProfileC set_game_profile_organization(struct GameProfileC game_profile, - const char *value); - -struct GameProfileC set_game_profile_version(struct GameProfileC game_profile, const char *value); - -struct GameProfileC set_game_profile_website(struct GameProfileC game_profile, const char *value); - -struct GameProfileC set_game_profile_email(struct GameProfileC game_profile, const char *value); - -struct PlayerInfoC init_player_info(void); - -struct PlayerInfoC set_player_info_account(struct PlayerInfoC info, - const char *id, - const char *password); - -struct PlayerInfoC set_player_info_color(struct PlayerInfoC info, int32_t h, double s, double v); - -struct PlayerInfoC set_player_info_nickname(struct PlayerInfoC info, const char *nickname); - -uint16_t get_default_port(void); - -struct PadClientC init_client(const char *address); - -struct PadClientC init_client_with_port(const char *address, uint16_t port); - -struct PadClientC set_client_quiet(struct PadClientC client); - -struct PadClientC enable_client_console(struct PadClientC client); - -struct PadClientC bind_player_to_client(struct PadClientC client, struct PlayerInfoC info); - -PadClient *complete(struct PadClientC client); - -void connect_client_to_server(PadClient *client); - -void exit_client_from_server(const PadClient *client); - -void put_a_msg_to_server(const PadClient *client, struct ControlMessageC msg); - -struct GameMessageC pop_a_msg_from_server(const PadClient *client); - -struct GameMessageC pop_msg_from_server_or(const PadClient *client, struct GameMessageC or); - -PadServer *init_server(const char *address); - -PadServer *init_server_with_port(const char *address, uint16_t port); - -void set_server_quiet(PadServer *server); - -void enable_server_console(PadServer *server); - -void bind_profile_to_server(PadServer *server, const struct GameProfileC *profile); - -void start_server(PadServer *server); - -void stop_server(PadServer *server); - -void lock_game_on_server(PadServer *server); - -void unlock_game_on_server(PadServer *server); - -bool is_server_game_locked(PadServer *server); - -void put_a_msg_to_player(PadServer *server, - struct GameMessageC msg, - const struct PlayerInfoC *player); - -void put_msg_to_all_players(PadServer *server, struct GameMessageC msg); - -struct ControlMessageC pop_a_msg_from_player(PadServer *server, const struct PlayerInfoC *player); - -struct ControlMessageC pop_msg_from_player_or(PadServer *server, - const struct PlayerInfoC *player, - struct ControlMessageC or); - -bool is_player_online(PadServer *server, const struct PlayerInfoC *player); - -bool is_player_banned(PadServer *server, const struct PlayerInfoC *player); - -void kick_player(PadServer *server, const struct PlayerInfoC *player); - -void ban_player(PadServer *server, const struct PlayerInfoC *player); - -void pardon_player(PadServer *server, const struct PlayerInfoC *player); - -struct PlayerList list_online_players(PadServer *server); - -struct PlayerList list_banned_players(PadServer *server); diff --git a/export/dev/bridge/nogamepads_cpp.h b/export/dev/bridge/nogamepads_cpp.h deleted file mode 100644 index cd31b65..0000000 --- a/export/dev/bridge/nogamepads_cpp.h +++ /dev/null @@ -1,257 +0,0 @@ -/* NoGamepads C++ Bindings. */ - -/* Generated with cbindgen:0.29.0 */ - -#include <cstdarg> -#include <cstdint> -#include <cstdlib> -#include <ostream> -#include <new> - -namespace nogamepads { - -enum class ConnCallbackMsgCTag { - Profile, - Deny, - Fail, - Ok, - Welcome, - Err, -}; - -enum class ConnErrTypeC { - ContainSamePlayer, - PlayerBanned, - Timeout, - GameLocked, - WhatTheHell, -}; - -enum class ConnMsgCTag { - Connection, - RequestProfile, - RequestLayoutConfigure, - RequestSkinPackage, - Ready, - Err, -}; - -enum class CtrlMsgCTag { - Msg, - Pressed, - Released, - Axis, - Dir, - Exit, - Err, -}; - -enum class GameMsgCTag { - SkinEventTrigger, - DisableKey, - EnableKey, - Leave, - Err, -}; - -enum class LeaveReasonData { - GameOver, - ServerClosed, - YouAreKicked, - YouAreBanned, -}; - -template<typename T = void> -struct ManuallyDrop; - -struct GameProfileC { - const char *game_name; - const char *game_description; - const char *organization; - const char *version; - const char *website; - const char *email; -}; - -struct PlayerInfoC { - const char *account_id; - const char *account_hash; - const char *customize_nickname; - int32_t customize_color_hue; - double customize_color_saturation; - double customize_color_value; -}; - -struct PadClientC { - const char *target_address; - uint16_t target_port; - PlayerInfoC bind_player; - bool enable_console; - bool quiet; -}; - -struct KeyData { - uint8_t key; -}; - -struct AxisData { - uint8_t key; - double ax; -}; - -struct DirData { - uint8_t key; - double x; - double y; -}; - -struct StrData { - const char *str; -}; - -union CtrlMsgCUnion { - void *nul; - KeyData key; - AxisData axis; - DirData dir; - StrData str; -}; - -struct ControlMessageC { - CtrlMsgCTag tag; - CtrlMsgCUnion data; -}; - -union GameMsgCUnion { - void *nul; - KeyData key; - LeaveReasonData reason; -}; - -struct GameMessageC { - GameMsgCTag tag; - GameMsgCUnion data; -}; - -struct PlayerList { - PlayerInfoC *players; - uintptr_t len; - uintptr_t capacity; -}; - -union ConnMsgCUnion { - void *nul; - ManuallyDrop<PlayerInfo> info; -}; - -struct ConnectionMessageC { - ConnMsgCTag tag; - ConnMsgCUnion data; -}; - -union ConnCallbackMsgCUnion { - void *nul; - ManuallyDrop<GameProfileC> profile; - ConnErrTypeC conn_err; -}; - -struct ConnectionCallbackMessageC { - ConnCallbackMsgCTag tag; - ConnCallbackMsgCUnion data; -}; - -extern "C" { - -GameProfileC init_game_profile(); - -GameProfileC set_game_profile_name(GameProfileC game_profile, const char *value); - -GameProfileC set_game_profile_description(GameProfileC game_profile, const char *value); - -GameProfileC set_game_profile_organization(GameProfileC game_profile, const char *value); - -GameProfileC set_game_profile_version(GameProfileC game_profile, const char *value); - -GameProfileC set_game_profile_website(GameProfileC game_profile, const char *value); - -GameProfileC set_game_profile_email(GameProfileC game_profile, const char *value); - -PlayerInfoC init_player_info(); - -PlayerInfoC set_player_info_account(PlayerInfoC info, const char *id, const char *password); - -PlayerInfoC set_player_info_color(PlayerInfoC info, int32_t h, double s, double v); - -PlayerInfoC set_player_info_nickname(PlayerInfoC info, const char *nickname); - -uint16_t get_default_port(); - -PadClientC init_client(const char *address); - -PadClientC init_client_with_port(const char *address, uint16_t port); - -PadClientC set_client_quiet(PadClientC client); - -PadClientC enable_client_console(PadClientC client); - -PadClientC bind_player_to_client(PadClientC client, PlayerInfoC info); - -PadClient *complete(PadClientC client); - -void connect_client_to_server(PadClient *client); - -void exit_client_from_server(const PadClient *client); - -void put_a_msg_to_server(const PadClient *client, ControlMessageC msg); - -GameMessageC pop_a_msg_from_server(const PadClient *client); - -GameMessageC pop_msg_from_server_or(const PadClient *client, GameMessageC or); - -PadServer *init_server(const char *address); - -PadServer *init_server_with_port(const char *address, uint16_t port); - -void set_server_quiet(PadServer *server); - -void enable_server_console(PadServer *server); - -void bind_profile_to_server(PadServer *server, const GameProfileC *profile); - -void start_server(PadServer *server); - -void stop_server(PadServer *server); - -void lock_game_on_server(PadServer *server); - -void unlock_game_on_server(PadServer *server); - -bool is_server_game_locked(PadServer *server); - -void put_a_msg_to_player(PadServer *server, GameMessageC msg, const PlayerInfoC *player); - -void put_msg_to_all_players(PadServer *server, GameMessageC msg); - -ControlMessageC pop_a_msg_from_player(PadServer *server, const PlayerInfoC *player); - -ControlMessageC pop_msg_from_player_or(PadServer *server, - const PlayerInfoC *player, - ControlMessageC or); - -bool is_player_online(PadServer *server, const PlayerInfoC *player); - -bool is_player_banned(PadServer *server, const PlayerInfoC *player); - -void kick_player(PadServer *server, const PlayerInfoC *player); - -void ban_player(PadServer *server, const PlayerInfoC *player); - -void pardon_player(PadServer *server, const PlayerInfoC *player); - -PlayerList list_online_players(PadServer *server); - -PlayerList list_banned_players(PadServer *server); - -} // extern "C" - -} // namespace nogamepads diff --git a/export/dev/bridge/nogamepads_lib_c.dll b/export/dev/bridge/nogamepads_lib_c.dll Binary files differdeleted file mode 100644 index 6c376db..0000000 --- a/export/dev/bridge/nogamepads_lib_c.dll +++ /dev/null |
