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use action_system::{action::ActionContext, action_pool::ActionPool};
use tcp_connection::error::TcpTargetError;
use crate::{
actions::local_actions::register_set_upstream_vault_action,
connection::protocol::RemoteActionInvoke,
};
fn register_actions(pool: &mut ActionPool) {
// Pool register here
register_set_upstream_vault_action(pool);
}
pub fn client_action_pool() -> ActionPool {
// Create pool
let mut pool = ActionPool::new();
// Register actions
register_actions(&mut pool);
// Add process events
pool.set_on_proc_begin(|ctx, args| Box::pin(on_proc_begin(ctx, args)));
// Return
pool
}
async fn on_proc_begin(
ctx: &ActionContext,
_args: &(dyn std::any::Any + Send + Sync),
) -> Result<(), TcpTargetError> {
// Is ctx remote
let is_remote = ctx.is_remote();
// Action name and arguments
let action_name = ctx.action_name().to_string();
let action_args_json = ctx.action_args_json().clone();
// Get instance
let Some(instance) = ctx.instance() else {
return Err(TcpTargetError::Unsupported(
"Missing ConnectionInstance in current context, this ActionPool does not support this call"
.to_string()));
};
// If it's remote, invoke action at server
if is_remote {
// Build protocol message
let msg = RemoteActionInvoke {
action_name,
action_args_json,
};
// Send
let mut instance = instance.lock().await;
instance.write_msgpack(&msg).await?;
}
// Return OK, wait for client to execute Action locally
Ok(())
}
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