From 6820cbf9a79016bb9f437a131af42d46aeb26adc Mon Sep 17 00:00:00 2001 From: Weicao-CatilGrass <1992414357@qq.com> Date: Sat, 30 May 2026 17:11:29 +0800 Subject: 移除 PlayerLocomotion.cs 中 Rigidbody 的 VelocityY 影响 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Prefabs/Player.prefab | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Assets/Prefabs') diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 9910188..f38650c 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -123,6 +123,7 @@ MonoBehaviour: moveAmount: 0 mouseX: 0 mouseY: 0 + rollTriggered: 0 --- !u!1 &8264441896603829090 GameObject: m_ObjectHideFlags: 0 @@ -278,6 +279,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: rootMotionRotation: {fileID: 415372267711881413} + inputHandler: {fileID: 0} playerLocomotion: {fileID: 155043711266299318} animator: {fileID: 3128674470046166765} canRotate: 1 -- cgit