From f86c25987c023fcc80c21c6f40da1e79af96ab45 Mon Sep 17 00:00:00 2001 From: Weicao-CatilGrass <1992414357@qq.com> Date: Wed, 3 Jun 2026 07:37:22 +0800 Subject: 增加冲刺时的相机视角变化 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Prefabs/Camera.prefab | 16 ++++++++++++++++ Assets/Scripts/CameraFOVBinding.cs | 25 +++++++++++++++++++++++++ Assets/Scripts/CameraFOVBinding.cs.meta | 11 +++++++++++ 3 files changed, 52 insertions(+) create mode 100644 Assets/Scripts/CameraFOVBinding.cs create mode 100644 Assets/Scripts/CameraFOVBinding.cs.meta diff --git a/Assets/Prefabs/Camera.prefab b/Assets/Prefabs/Camera.prefab index 453dae2..436a263 100644 --- a/Assets/Prefabs/Camera.prefab +++ b/Assets/Prefabs/Camera.prefab @@ -147,6 +147,7 @@ GameObject: m_Component: - component: {fileID: 4026152251359113875} - component: {fileID: 2366565221016314013} + - component: {fileID: 8139774841432166366} m_Layer: 10 m_Name: Camera m_TagString: Untagged @@ -196,6 +197,21 @@ MonoBehaviour: m_Bits: 1 cameraCollisionOffSet: 0.2 minimumCollisionOffSet: 0.2 +--- !u!114 &8139774841432166366 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2437604724584673593} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 01e207a32ce88164f9563034ae06f0d8, type: 3} + m_Name: + m_EditorClassIdentifier: + camera: {fileID: 2643216581844201031} + normalFOV: 75 + runningFOV: 95 --- !u!1 &7048044712634968914 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/CameraFOVBinding.cs b/Assets/Scripts/CameraFOVBinding.cs new file mode 100644 index 0000000..1275fe8 --- /dev/null +++ b/Assets/Scripts/CameraFOVBinding.cs @@ -0,0 +1,25 @@ +using System; +using DS; +using UnityEngine; + +[RequireComponent(typeof(CameraHandler))] +public class CameraFOVBinding : MonoBehaviour +{ + public Camera camera; + public float normalFOV; + public float runningFOV; + private CameraHandler _cameraHandler; + private PlayerLocomotion _playerLocomotion; + + private void Start() + { + _cameraHandler = GetComponent(); + _playerLocomotion = _cameraHandler.player.gameObject.GetComponent(); + } + + private void FixedUpdate() + { + var targetFOV = _playerLocomotion.isSprinting ? runningFOV : normalFOV; + camera.fieldOfView = Mathf.Lerp(camera.fieldOfView, targetFOV, 0.12f); + } +} diff --git a/Assets/Scripts/CameraFOVBinding.cs.meta b/Assets/Scripts/CameraFOVBinding.cs.meta new file mode 100644 index 0000000..3de5aa7 --- /dev/null +++ b/Assets/Scripts/CameraFOVBinding.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 01e207a32ce88164f9563034ae06f0d8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit