From 60de9c83515b1054a066ed1fc5c3b9ca3207bcec Mon Sep 17 00:00:00 2001
From: SmallFox <2806143047@qq.com>
Date: Fri, 30 Jan 2026 20:04:08 +0800
Subject: Add Move
add player move
---
Assets/Scenes/SampleScene.unity | 432 -----------------
Assets/Scenes/SampleScene.unity.meta | 7 -
Assets/Scenes/Test.unity | 804 ++++++++++++++++++++++++++++++++
Assets/Scenes/Test.unity.meta | 7 +
Assets/Scripts.meta | 8 +
Assets/Scripts/PlayerController.cs | 98 ++++
Assets/Scripts/PlayerController.cs.meta | 2 +
7 files changed, 919 insertions(+), 439 deletions(-)
delete mode 100644 Assets/Scenes/SampleScene.unity
delete mode 100644 Assets/Scenes/SampleScene.unity.meta
create mode 100644 Assets/Scenes/Test.unity
create mode 100644 Assets/Scenes/Test.unity.meta
create mode 100644 Assets/Scripts.meta
create mode 100644 Assets/Scripts/PlayerController.cs
create mode 100644 Assets/Scripts/PlayerController.cs.meta
(limited to 'Assets')
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
deleted file mode 100644
index 1c63aa8..0000000
--- a/Assets/Scenes/SampleScene.unity
+++ /dev/null
@@ -1,432 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!29 &1
-OcclusionCullingSettings:
- m_ObjectHideFlags: 0
- serializedVersion: 2
- m_OcclusionBakeSettings:
- smallestOccluder: 5
- smallestHole: 0.25
- backfaceThreshold: 100
- m_SceneGUID: 00000000000000000000000000000000
- m_OcclusionCullingData: {fileID: 0}
---- !u!104 &2
-RenderSettings:
- m_ObjectHideFlags: 0
- serializedVersion: 10
- m_Fog: 0
- m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- m_FogMode: 3
- m_FogDensity: 0.01
- m_LinearFogStart: 0
- m_LinearFogEnd: 300
- m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
- m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
- m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
- m_AmbientIntensity: 1
- m_AmbientMode: 0
- m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
- m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
- m_HaloStrength: 0.5
- m_FlareStrength: 1
- m_FlareFadeSpeed: 3
- m_HaloTexture: {fileID: 0}
- m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
- m_DefaultReflectionMode: 0
- m_DefaultReflectionResolution: 128
- m_ReflectionBounces: 1
- m_ReflectionIntensity: 1
- m_CustomReflection: {fileID: 0}
- m_Sun: {fileID: 0}
- m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
- m_UseRadianceAmbientProbe: 0
---- !u!157 &3
-LightmapSettings:
- m_ObjectHideFlags: 0
- serializedVersion: 12
- m_GISettings:
- serializedVersion: 2
- m_BounceScale: 1
- m_IndirectOutputScale: 1
- m_AlbedoBoost: 1
- m_EnvironmentLightingMode: 0
- m_EnableBakedLightmaps: 1
- m_EnableRealtimeLightmaps: 0
- m_LightmapEditorSettings:
- serializedVersion: 12
- m_Resolution: 2
- m_BakeResolution: 40
- m_AtlasSize: 1024
- m_AO: 0
- m_AOMaxDistance: 1
- m_CompAOExponent: 1
- m_CompAOExponentDirect: 0
- m_ExtractAmbientOcclusion: 0
- m_Padding: 2
- m_LightmapParameters: {fileID: 0}
- m_LightmapsBakeMode: 1
- m_TextureCompression: 1
- m_ReflectionCompression: 2
- m_MixedBakeMode: 2
- m_BakeBackend: 1
- m_PVRSampling: 1
- m_PVRDirectSampleCount: 32
- m_PVRSampleCount: 512
- m_PVRBounces: 2
- m_PVREnvironmentSampleCount: 256
- m_PVREnvironmentReferencePointCount: 2048
- m_PVRFilteringMode: 1
- m_PVRDenoiserTypeDirect: 1
- m_PVRDenoiserTypeIndirect: 1
- m_PVRDenoiserTypeAO: 1
- m_PVRFilterTypeDirect: 0
- m_PVRFilterTypeIndirect: 0
- m_PVRFilterTypeAO: 0
- m_PVREnvironmentMIS: 1
- m_PVRCulling: 1
- m_PVRFilteringGaussRadiusDirect: 1
- m_PVRFilteringGaussRadiusIndirect: 5
- m_PVRFilteringGaussRadiusAO: 2
- m_PVRFilteringAtrousPositionSigmaDirect: 0.5
- m_PVRFilteringAtrousPositionSigmaIndirect: 2
- m_PVRFilteringAtrousPositionSigmaAO: 1
- m_ExportTrainingData: 0
- m_TrainingDataDestination: TrainingData
- m_LightProbeSampleCountMultiplier: 4
- m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
- m_LightingSettings: {fileID: 0}
---- !u!196 &4
-NavMeshSettings:
- serializedVersion: 2
- m_ObjectHideFlags: 0
- m_BuildSettings:
- serializedVersion: 3
- agentTypeID: 0
- agentRadius: 0.5
- agentHeight: 2
- agentSlope: 45
- agentClimb: 0.4
- ledgeDropHeight: 0
- maxJumpAcrossDistance: 0
- minRegionArea: 2
- manualCellSize: 0
- cellSize: 0.16666667
- manualTileSize: 0
- tileSize: 256
- buildHeightMesh: 0
- maxJobWorkers: 0
- preserveTilesOutsideBounds: 0
- debug:
- m_Flags: 0
- m_NavMeshData: {fileID: 0}
---- !u!1 &330585543
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 330585546}
- - component: {fileID: 330585545}
- - component: {fileID: 330585544}
- - component: {fileID: 330585547}
- m_Layer: 0
- m_Name: Main Camera
- m_TagString: MainCamera
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!81 &330585544
-AudioListener:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 330585543}
- m_Enabled: 1
---- !u!20 &330585545
-Camera:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 330585543}
- m_Enabled: 1
- serializedVersion: 2
- m_ClearFlags: 1
- m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
- m_projectionMatrixMode: 1
- m_GateFitMode: 2
- m_FOVAxisMode: 0
- m_Iso: 200
- m_ShutterSpeed: 0.005
- m_Aperture: 16
- m_FocusDistance: 10
- m_FocalLength: 50
- m_BladeCount: 5
- m_Curvature: {x: 2, y: 11}
- m_BarrelClipping: 0.25
- m_Anamorphism: 0
- m_SensorSize: {x: 36, y: 24}
- m_LensShift: {x: 0, y: 0}
- m_NormalizedViewPortRect:
- serializedVersion: 2
- x: 0
- y: 0
- width: 1
- height: 1
- near clip plane: 0.3
- far clip plane: 1000
- field of view: 60
- orthographic: 0
- orthographic size: 5
- m_Depth: -1
- m_CullingMask:
- serializedVersion: 2
- m_Bits: 4294967295
- m_RenderingPath: -1
- m_TargetTexture: {fileID: 0}
- m_TargetDisplay: 0
- m_TargetEye: 3
- m_HDR: 1
- m_AllowMSAA: 1
- m_AllowDynamicResolution: 0
- m_ForceIntoRT: 0
- m_OcclusionCulling: 1
- m_StereoConvergence: 10
- m_StereoSeparation: 0.022
---- !u!4 &330585546
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 330585543}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 1, z: -10}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &330585547
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 330585543}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_RenderShadows: 1
- m_RequiresDepthTextureOption: 2
- m_RequiresOpaqueTextureOption: 2
- m_CameraType: 0
- m_Cameras: []
- m_RendererIndex: -1
- m_VolumeLayerMask:
- serializedVersion: 2
- m_Bits: 1
- m_VolumeTrigger: {fileID: 0}
- m_VolumeFrameworkUpdateModeOption: 2
- m_RenderPostProcessing: 1
- m_Antialiasing: 0
- m_AntialiasingQuality: 2
- m_StopNaN: 0
- m_Dithering: 0
- m_ClearDepth: 1
- m_AllowXRRendering: 1
- m_AllowHDROutput: 1
- m_UseScreenCoordOverride: 0
- m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
- m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
- m_RequiresDepthTexture: 0
- m_RequiresColorTexture: 0
- m_Version: 2
- m_TaaSettings:
- quality: 3
- frameInfluence: 0.1
- jitterScale: 1
- mipBias: 0
- varianceClampScale: 0.9
- contrastAdaptiveSharpening: 0
---- !u!1 &410087039
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 410087041}
- - component: {fileID: 410087040}
- - component: {fileID: 410087042}
- m_Layer: 0
- m_Name: Directional Light
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!108 &410087040
-Light:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 410087039}
- m_Enabled: 1
- serializedVersion: 11
- m_Type: 1
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_Intensity: 2
- m_Range: 10
- m_SpotAngle: 30
- m_InnerSpotAngle: 21.80208
- m_CookieSize: 10
- m_Shadows:
- m_Type: 2
- m_Resolution: -1
- m_CustomResolution: -1
- m_Strength: 1
- m_Bias: 0.05
- m_NormalBias: 0.4
- m_NearPlane: 0.2
- m_CullingMatrixOverride:
- e00: 1
- e01: 0
- e02: 0
- e03: 0
- e10: 0
- e11: 1
- e12: 0
- e13: 0
- e20: 0
- e21: 0
- e22: 1
- e23: 0
- e30: 0
- e31: 0
- e32: 0
- e33: 1
- m_UseCullingMatrixOverride: 0
- m_Cookie: {fileID: 0}
- m_DrawHalo: 0
- m_Flare: {fileID: 0}
- m_RenderMode: 0
- m_CullingMask:
- serializedVersion: 2
- m_Bits: 4294967295
- m_RenderingLayerMask: 1
- m_Lightmapping: 4
- m_LightShadowCasterMode: 0
- m_AreaSize: {x: 1, y: 1}
- m_BounceIntensity: 1
- m_ColorTemperature: 5000
- m_UseColorTemperature: 1
- m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
- m_UseBoundingSphereOverride: 0
- m_UseViewFrustumForShadowCasterCull: 1
- m_ForceVisible: 0
- m_ShadowRadius: 0
- m_ShadowAngle: 0
---- !u!4 &410087041
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 410087039}
- serializedVersion: 2
- m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
- m_LocalPosition: {x: 0, y: 3, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
---- !u!114 &410087042
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 410087039}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Version: 3
- m_UsePipelineSettings: 1
- m_AdditionalLightsShadowResolutionTier: 2
- m_LightLayerMask: 1
- m_RenderingLayers: 1
- m_CustomShadowLayers: 0
- m_ShadowLayerMask: 1
- m_ShadowRenderingLayers: 1
- m_LightCookieSize: {x: 1, y: 1}
- m_LightCookieOffset: {x: 0, y: 0}
- m_SoftShadowQuality: 1
---- !u!1 &832575517
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 832575519}
- - component: {fileID: 832575518}
- m_Layer: 0
- m_Name: Global Volume
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!114 &832575518
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 832575517}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_IsGlobal: 1
- priority: 0
- blendDistance: 0
- weight: 1
- sharedProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2}
---- !u!4 &832575519
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 832575517}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1660057539 &9223372036854775807
-SceneRoots:
- m_ObjectHideFlags: 0
- m_Roots:
- - {fileID: 330585546}
- - {fileID: 410087041}
- - {fileID: 832575519}
diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/SampleScene.unity.meta
deleted file mode 100644
index 9531828..0000000
--- a/Assets/Scenes/SampleScene.unity.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 99c9720ab356a0642a771bea13969a05
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scenes/Test.unity b/Assets/Scenes/Test.unity
new file mode 100644
index 0000000..43125d6
--- /dev/null
+++ b/Assets/Scenes/Test.unity
@@ -0,0 +1,804 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 10
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 13
+ m_BakeOnSceneLoad: 0
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 3
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ buildHeightMesh: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &330585543
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 330585546}
+ - component: {fileID: 330585545}
+ - component: {fileID: 330585544}
+ - component: {fileID: 330585547}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &330585544
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 330585543}
+ m_Enabled: 1
+--- !u!20 &330585545
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 330585543}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_Iso: 200
+ m_ShutterSpeed: 0.005
+ m_Aperture: 16
+ m_FocusDistance: 10
+ m_FocalLength: 50
+ m_BladeCount: 5
+ m_Curvature: {x: 2, y: 11}
+ m_BarrelClipping: 0.25
+ m_Anamorphism: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &330585546
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 330585543}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
+ m_LocalPosition: {x: 0, y: 3.99, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+--- !u!114 &330585547
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 330585543}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_RenderShadows: 1
+ m_RequiresDepthTextureOption: 2
+ m_RequiresOpaqueTextureOption: 2
+ m_CameraType: 0
+ m_Cameras: []
+ m_RendererIndex: -1
+ m_VolumeLayerMask:
+ serializedVersion: 2
+ m_Bits: 1
+ m_VolumeTrigger: {fileID: 0}
+ m_VolumeFrameworkUpdateModeOption: 2
+ m_RenderPostProcessing: 1
+ m_Antialiasing: 0
+ m_AntialiasingQuality: 2
+ m_StopNaN: 0
+ m_Dithering: 0
+ m_ClearDepth: 1
+ m_AllowXRRendering: 1
+ m_AllowHDROutput: 1
+ m_UseScreenCoordOverride: 0
+ m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
+ m_RequiresDepthTexture: 0
+ m_RequiresColorTexture: 0
+ m_TaaSettings:
+ m_Quality: 3
+ m_FrameInfluence: 0.1
+ m_JitterScale: 1
+ m_MipBias: 0
+ m_VarianceClampScale: 0.9
+ m_ContrastAdaptiveSharpening: 0
+ m_Version: 2
+--- !u!1 &410087039
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 410087041}
+ - component: {fileID: 410087040}
+ - component: {fileID: 410087042}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &410087040
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 410087039}
+ m_Enabled: 1
+ serializedVersion: 12
+ m_Type: 1
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 2
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize2D: {x: 10, y: 10}
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 5000
+ m_UseColorTemperature: 1
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ForceVisible: 0
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+ m_LightUnit: 1
+ m_LuxAtDistance: 1
+ m_EnableSpotReflector: 1
+--- !u!4 &410087041
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 410087039}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!114 &410087042
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 410087039}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UsePipelineSettings: 1
+ m_AdditionalLightsShadowResolutionTier: 2
+ m_CustomShadowLayers: 0
+ m_LightCookieSize: {x: 1, y: 1}
+ m_LightCookieOffset: {x: 0, y: 0}
+ m_SoftShadowQuality: 1
+ m_RenderingLayersMask:
+ serializedVersion: 0
+ m_Bits: 1
+ m_ShadowRenderingLayersMask:
+ serializedVersion: 0
+ m_Bits: 1
+ m_Version: 4
+ m_LightLayerMask: 1
+ m_ShadowLayerMask: 1
+ m_RenderingLayers: 1
+ m_ShadowRenderingLayers: 1
+--- !u!1 &605998529
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 605998533}
+ - component: {fileID: 605998532}
+ - component: {fileID: 605998531}
+ - component: {fileID: 605998530}
+ m_Layer: 0
+ m_Name: Plane
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!64 &605998530
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 605998529}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &605998531
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 605998529}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &605998532
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 605998529}
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &605998533
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 605998529}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.13, y: 0, z: -9.71}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &808063308
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 808063312}
+ - component: {fileID: 808063311}
+ - component: {fileID: 808063310}
+ m_Layer: 0
+ m_Name: Plane_1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!23 &808063310
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 808063308}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &808063311
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 808063308}
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &808063312
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 808063308}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.13, y: 0.15, z: -9.71}
+ m_LocalScale: {x: 0.26638, y: 0.26638, z: 0.32647535}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &832575517
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 832575519}
+ - component: {fileID: 832575518}
+ m_Layer: 0
+ m_Name: Global Volume
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &832575518
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 832575517}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IsGlobal: 1
+ priority: 0
+ blendDistance: 0
+ weight: 1
+ sharedProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2}
+--- !u!4 &832575519
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 832575517}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1726000927
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1726000931}
+ - component: {fileID: 1726000930}
+ - component: {fileID: 1726000929}
+ - component: {fileID: 1726000932}
+ - component: {fileID: 1726000928}
+ - component: {fileID: 1726000933}
+ m_Layer: 0
+ m_Name: Player
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!136 &1726000928
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Radius: 0.5
+ m_Height: 2
+ m_Direction: 1
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &1726000929
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1726000930
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &1726000931
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 2.303, y: 0.335, z: -9.531}
+ m_LocalScale: {x: 0.34593, y: 0.34593, z: 0.34593}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1726000932
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 83f8908b2a326e3469d9d1fb732b0307, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::PlayerController
+ moveSpeed: 5
+ useRigidbody: 0
+--- !u!54 &1726000933
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1726000927}
+ serializedVersion: 5
+ m_Mass: 1
+ m_LinearDamping: 0
+ m_AngularDamping: 0.05
+ m_CenterOfMass: {x: 0, y: 0, z: 0}
+ m_InertiaTensor: {x: 1, y: 1, z: 1}
+ m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ImplicitCom: 1
+ m_ImplicitTensor: 1
+ m_UseGravity: 1
+ m_IsKinematic: 0
+ m_Interpolate: 0
+ m_Constraints: 112
+ m_CollisionDetection: 0
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+ m_ObjectHideFlags: 0
+ m_Roots:
+ - {fileID: 330585546}
+ - {fileID: 410087041}
+ - {fileID: 832575519}
+ - {fileID: 605998533}
+ - {fileID: 808063312}
+ - {fileID: 1726000931}
diff --git a/Assets/Scenes/Test.unity.meta b/Assets/Scenes/Test.unity.meta
new file mode 100644
index 0000000..9531828
--- /dev/null
+++ b/Assets/Scenes/Test.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 99c9720ab356a0642a771bea13969a05
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta
new file mode 100644
index 0000000..239f74c
--- /dev/null
+++ b/Assets/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 85e7f56bd3f96f140bd193d1134f5fce
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
new file mode 100644
index 0000000..10bde44
--- /dev/null
+++ b/Assets/Scripts/PlayerController.cs
@@ -0,0 +1,98 @@
+using UnityEngine;
+
+///
+/// 基于Unity Input Manager的3D对象前后左右移动脚本
+///
+public class PlayerMove3D : MonoBehaviour
+{
+ [Header("移动配置")]
+ [Tooltip("移动速度(单位:米/秒)")]
+ public float moveSpeed = 5f;
+
+ [Tooltip("是否使用物理系统(Rigidbody)移动")]
+ public bool useRigidbody = true;
+
+ // 3D物理组件引用
+ private Rigidbody rb;
+
+ // 初始化
+ private void Start()
+ {
+ // 如果启用物理移动,自动获取或添加Rigidbody组件
+ if (useRigidbody)
+ {
+ rb = GetComponent();
+ if (rb == null)
+ {
+ // 自动添加Rigidbody,并默认关闭重力(如果需要下落可开启)
+ rb = gameObject.AddComponent();
+ rb.useGravity = false;
+ rb.freezeRotation = true; // 冻结旋转,避免移动时对象倾倒
+ }
+ }
+ }
+
+ // 帧更新(物理移动推荐用FixedUpdate,非物理用Update)
+ private void Update()
+ {
+ if (!useRigidbody)
+ {
+ MoveByTransform();
+ }
+ }
+
+ // 物理帧更新(固定时间步长,默认0.02秒)
+ private void FixedUpdate()
+ {
+ if (useRigidbody)
+ {
+ MoveByRigidbody();
+ }
+ }
+
+ ///
+ /// 方式1:直接修改Transform移动(无物理)
+ ///
+ private void MoveByTransform()
+ {
+ // 1. 获取Input Manager的水平/垂直输入(返回值范围:-1 ~ 1)
+ float horizontalInput = Input.GetAxis("Horizontal"); // 左右:A/D 或 左/右方向键
+ float verticalInput = Input.GetAxis("Vertical"); // 前后:W/S 或 上/下方向键
+
+ // 2. 构建移动方向向量(基于世界坐标系的X/Z平面,Y轴不变避免上下移动)
+ Vector3 moveDirection = new Vector3(horizontalInput, 0f, verticalInput);
+
+ // 3. 归一化向量:解决斜向移动时(左右+前后同时输入)速度过快的问题
+ if (moveDirection.magnitude > 1f)
+ {
+ moveDirection.Normalize();
+ }
+
+ // 4. 计算移动位移并更新对象位置
+ transform.Translate(moveDirection * moveSpeed * Time.deltaTime, Space.World);
+ }
+
+ ///
+ /// 方式2:通过Rigidbody移动(带物理,推荐)
+ ///
+ private void MoveByRigidbody()
+ {
+ // 1. 获取输入
+ float horizontalInput = Input.GetAxis("Horizontal");
+ float verticalInput = Input.GetAxis("Vertical");
+
+ // 2. 构建移动方向向量
+ Vector3 moveDirection = new Vector3(horizontalInput, 0f, verticalInput);
+
+ // 3. 归一化处理
+ if (moveDirection.magnitude > 1f)
+ {
+ moveDirection.Normalize();
+ }
+
+ // 4. 设置Rigidbody的速度(实现平滑移动,受物理引擎约束)
+ rb.linearVelocity = moveDirection * moveSpeed;
+ }
+}
+
+
diff --git a/Assets/Scripts/PlayerController.cs.meta b/Assets/Scripts/PlayerController.cs.meta
new file mode 100644
index 0000000..e519ebe
--- /dev/null
+++ b/Assets/Scripts/PlayerController.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 83f8908b2a326e3469d9d1fb732b0307
\ No newline at end of file
--
cgit