summaryrefslogtreecommitdiff
path: root/Assets/Scripts/SimpleControl.cs
diff options
context:
space:
mode:
author魏曹先生 <1992414357@qq.com>2026-01-30 23:07:07 +0800
committer魏曹先生 <1992414357@qq.com>2026-01-30 23:07:07 +0800
commitbdd0c3eee905c5dc6fcf22344f7fdbd4cc3e3a02 (patch)
tree2a8fb0c76b134890aa61dcc9e9949cedab055f57 /Assets/Scripts/SimpleControl.cs
parentb0642164b112508bbfc0b60553586ea260a79d2e (diff)
完成双角色操纵
Diffstat (limited to 'Assets/Scripts/SimpleControl.cs')
-rw-r--r--Assets/Scripts/SimpleControl.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Assets/Scripts/SimpleControl.cs b/Assets/Scripts/SimpleControl.cs
new file mode 100644
index 0000000..fd96db1
--- /dev/null
+++ b/Assets/Scripts/SimpleControl.cs
@@ -0,0 +1,35 @@
+using System;
+using UnityEngine;
+
+[RequireComponent(typeof(PlayerControl))]
+public class SimpleControl : MonoBehaviour
+{
+ private PlayerControl _playerControl;
+
+ [Header("Parameter")]
+ public KeyCode moveLeft = KeyCode.A;
+ public KeyCode moveRight = KeyCode.D;
+ public KeyCode moveUp = KeyCode.W;
+ public KeyCode moveDown = KeyCode.S;
+ public KeyCode grab = KeyCode.G;
+
+ private float HorizontalAxis =>
+ (Input.GetKey(moveLeft) ? -1 : 0) +
+ (Input.GetKey(moveRight) ? 1 : 0);
+
+ private float VerticalAxis =>
+ (Input.GetKey(moveDown) ? -1 : 0) +
+ (Input.GetKey(moveUp) ? 1 : 0);
+
+ private void Awake()
+ {
+ _playerControl = GetComponent<PlayerControl>();
+ }
+
+ private void Update()
+ {
+ _playerControl.movementHorizontal = HorizontalAxis;
+ _playerControl.movementVertical = VerticalAxis;
+ _playerControl.grabbing = Input.GetKey(grab);
+ }
+}