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#![allow(clippy::borrowed_box)]
use crate::{
AnyOutput, ChainProcess, Dispatcher, Next, Program, ProgramCollect, RenderResult,
error::ProgramInternalExecuteError,
hint::{DispatcherNotFound, RendererNotFound},
};
pub mod error;
pub async fn exec<C: ProgramCollect>(
program: Program<C>,
) -> Result<RenderResult, ProgramInternalExecuteError> {
// Match user input
let matched: (Box<dyn Dispatcher>, Vec<String>) = match match_user_input(&program) {
Ok(r) => (r.0.clone(), r.1),
Err(ProgramInternalExecuteError::DispatcherNotFound) => {
// If no Dispatcher is found, dispatch to the DispatcherNotFound Dispatcher
// to route it to the NoDispatcherFound struct
let disp: Box<dyn Dispatcher> = Box::new(DispatcherNotFound);
(disp, program.args)
}
Err(e) => return Err(e),
};
// Entry point
let (dispatcher, args) = matched;
let mut current = match dispatcher.begin(args) {
ChainProcess::Ok((any, Next::Renderer)) => return Ok(render::<C>(any)),
ChainProcess::Ok((any, Next::Chain)) => any,
ChainProcess::Err(e) => return Err(e.into()),
};
loop {
current = {
// If a chain exists, execute as a chain
if C::has_chain(¤t) {
match C::do_chain(current).await {
ChainProcess::Ok((any, Next::Renderer)) => return Ok(render::<C>(any)),
ChainProcess::Ok((any, Next::Chain)) => any,
ChainProcess::Err(e) => return Err(e.into()),
}
}
// If no chain exists, attempt to render
else if C::has_renderer(¤t) {
let mut render_result = RenderResult::default();
C::render(current, &mut render_result);
return Ok(render_result);
}
// If no renderer exists, transfer to the RendererNotFound Dispatcher for execution
else {
let disp: Box<dyn Dispatcher> = Box::new(RendererNotFound);
match disp.begin(vec![format!("{:?}", current.type_id)]) {
ChainProcess::Ok((any, Next::Renderer)) => return Ok(render::<C>(any)),
ChainProcess::Ok((any, Next::Chain)) => any,
ChainProcess::Err(e) => return Err(e.into()),
}
}
};
}
}
/// Match user input against registered dispatchers and return the matched dispatcher and remaining arguments.
fn match_user_input<C: ProgramCollect>(
program: &Program<C>,
) -> Result<(&Box<dyn Dispatcher>, Vec<String>), ProgramInternalExecuteError> {
let nodes = get_nodes(program);
let command = format!("{} ", program.args.join(" "));
// Find all nodes that match the command prefix
let matching_nodes: Vec<&(String, &Box<dyn Dispatcher>)> = nodes
.iter()
// Also add a space to the node string to ensure consistent matching logic
.filter(|(node_str, _)| command.starts_with(&format!("{} ", node_str)))
.collect();
match matching_nodes.len() {
0 => {
// No matching node found
Err(ProgramInternalExecuteError::DispatcherNotFound)
}
1 => {
let matched_prefix = matching_nodes[0];
let prefix_len = matched_prefix.0.split_whitespace().count();
let trimmed_args: Vec<String> = program.args.iter().skip(prefix_len).cloned().collect();
Ok((matched_prefix.1, trimmed_args))
}
_ => {
// Multiple matching nodes found
// Find the node with the longest length (most specific match)
let matched_prefix = matching_nodes
.iter()
.max_by_key(|node| node.0.len())
.unwrap();
let prefix_len = matched_prefix.0.split_whitespace().count();
let trimmed_args: Vec<String> = program.args.iter().skip(prefix_len).cloned().collect();
Ok((matched_prefix.1, trimmed_args))
}
}
}
#[inline(always)]
fn render<C: ProgramCollect>(any: AnyOutput) -> RenderResult {
let mut render_result = RenderResult::default();
C::render(any, &mut render_result);
render_result
}
// Get all registered dispatcher names from the program
fn get_nodes<C: ProgramCollect>(program: &Program<C>) -> Vec<(String, &Box<dyn Dispatcher>)> {
program
.dispatcher
.iter()
.map(|disp| {
let node_str = disp
.node()
.to_string()
.split('.')
.collect::<Vec<_>>()
.join(" ");
(node_str, disp)
})
.collect()
}
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