#[cfg(not(feature = "nightly"))] pub const MINGLING_NIGHTLY: bool = false; #[cfg(feature = "nightly")] pub const MINGLING_NIGHTLY: bool = true; #[cfg(not(feature = "debug"))] pub const MINGLING_DEBUG: bool = false; #[cfg(feature = "debug")] pub const MINGLING_DEBUG: bool = true; #[cfg(not(feature = "async"))] pub const MINGLING_ASYNC: bool = false; #[cfg(feature = "async")] pub const MINGLING_ASYNC: bool = true; #[cfg(not(feature = "clap"))] pub const MINGLING_CLAP: bool = false; #[cfg(feature = "clap")] pub const MINGLING_CLAP: bool = true; #[cfg(not(feature = "dispatch_tree"))] pub const MINGLING_DISPATCH_TREE: bool = false; #[cfg(feature = "dispatch_tree")] pub const MINGLING_DISPATCH_TREE: bool = true; #[cfg(not(feature = "general_renderer"))] pub const MINGLING_GENERAL_RENDERER: bool = false; #[cfg(feature = "general_renderer")] pub const MINGLING_GENERAL_RENDERER: bool = true; #[cfg(not(feature = "repl"))] pub const MINGLING_REPL: bool = false; #[cfg(feature = "repl")] pub const MINGLING_REPL: bool = true; #[cfg(not(feature = "comp"))] pub const MINGLING_COMP: bool = false; #[cfg(feature = "comp")] pub const MINGLING_COMP: bool = true; #[cfg(not(feature = "parser"))] pub const MINGLING_PARSER: bool = false; #[cfg(feature = "parser")] pub const MINGLING_PARSER: bool = true;