From c23c590330af83afb6e146bcd9b0a274b3689d22 Mon Sep 17 00:00:00 2001 From: 魏曹先生 <1992414357@qq.com> Date: Mon, 17 Aug 2026 03:27:46 +0800 Subject: refactor!: remove Node type and simplify dispatcher macro syntax The `dispatcher!` macro no longer requires a `CMD*` dispatcher type argument; the dispatcher struct is now generated internally as `__Dispatcher{Pascal}`. The `Node` type, `node!` macro, and `Dispatcher::node()` / `clone_dispatcher()` methods are removed. --- examples/example-basic/src/main.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/example-basic') diff --git a/examples/example-basic/src/main.rs b/examples/example-basic/src/main.rs index 418ed95..44736ad 100644 --- a/examples/example-basic/src/main.rs +++ b/examples/example-basic/src/main.rs @@ -22,7 +22,7 @@ use std::io::Write; // | / _________ entry, records raw arguments // | | / ^^^^^^^^^^^^^ // vvvvv vvvvvvvv vvvvvvvvvv \_ equivalent to pack!(EntryGreet = Vec) -dispatcher!("greet", CMDGreet => EntryGreet); +dispatcher!("greet", EntryGreet); fn main() { // Create a new ThisProgram -- cgit