use std::net::{IpAddr, Ipv4Addr}; use nogamepads_core::pad_data::pad_player_info::nogamepads_player_info::PlayerInfo; use nogamepads_core::pad_service::client::nogamepads_client::PadClient; const PASSWORD : &str = "password"; fn main() { // 构建玩家信息 let mut player_info = PlayerInfo::new(); player_info.setup_account_info("juliet", PASSWORD); player_info.set_nickname("Juliet_Smile"); player_info.set_customize_color_hsv(320, 0.5, 1.0); // PINK // 构建客户端 let mut client = PadClient::bind_addr( IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)) ); client.bind_player(player_info); // 绑定玩家 client.enable_console(); // 启用控制台 // 连接至目标地址 client.connect(); }