From a0b3f39b6efb3bee9c9b0e3e7494d598feb72cd8 Mon Sep 17 00:00:00 2001 From: Weicao Mao <1992414357@qq.com> Date: Fri, 13 Jun 2025 22:44:31 +0800 Subject: Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 06bd27c..8dc257e 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,6 @@ -# No Gamepads [![License](https://img.shields.io/github/license/CatilGrass/NoGamepads)](https://github.com/CatilGrass/NoGamepads/blob/main/LICENSE-MIT)![Development Status](https://img.shields.io/badge/status-Development_In_Progress-yellow) +# No Gamepads +[![License](https://img.shields.io/github/license/CatilGrass/NoGamepads)](https://github.com/CatilGrass/NoGamepads/blob/main/LICENSE-MIT) +![Development Status](https://img.shields.io/badge/status-Development_In_Progress-yellow) ​ `No Gamepads` expands your game's control capabilities: enabling players to connect mobile devices as in-game controllers. For local multiplayer games, it eliminates the need for each player to own a physical controller, avoids crowding around a single keyboard, and removes the hassle of configuring complex input mappings – just use a smartphone! -- cgit