From 0a44bcd8667de6ae4123fda5ab984712b69be5e0 Mon Sep 17 00:00:00 2001 From: Weicao Mao <1992414357@qq.com> Date: Fri, 13 Jun 2025 23:31:27 +0800 Subject: Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 318b354..2878747 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,7 @@ # No Gamepads [![License](https://img.shields.io/github/license/CatilGrass/NoGamepads)](https://github.com/CatilGrass/NoGamepads/blob/main/LICENSE-MIT) -[![Development Status](https://img.shields.io/badge/status-Dev%20In%20Progress-yellow)]() -[![Build](https://img.shields.io/badge/build-unstable-orange)]() -[![Version](https://img.shields.io/badge/version-0.1.0--alpha-lightgrey)]() +![Development Status](https://img.shields.io/badge/status-Dev%20In%20Progress-yellow?style=flat-square&logo=git&logoColor=white) ​ `No Gamepads` expands your game's control capabilities: enabling players to connect mobile devices as in-game controllers. For local multiplayer games, it eliminates the need for each player to own a physical controller, avoids crowding around a single keyboard, and removes the hassle of configuring complex input mappings – just use a smartphone! -- cgit