diff options
| author | 1992414357@qq.com <1992414357@qq.com> | 2025-06-18 18:05:30 +0800 |
|---|---|---|
| committer | 1992414357@qq.com <1992414357@qq.com> | 2025-06-18 18:05:30 +0800 |
| commit | e842f45fccbee17c084d4933bdff977c9c07d0f3 (patch) | |
| tree | b066cb0da8d2269af89fefffa58d0a495e98d21f /core/bindings | |
| parent | bee8b7f9e97d91e66dc606f7055da93ee756edfd (diff) | |
.
Diffstat (limited to 'core/bindings')
46 files changed, 0 insertions, 8537 deletions
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json deleted file mode 100644 index 507ef37..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json +++ /dev/null @@ -1,63 +0,0 @@ -{ - "format": 1, - "restore": { - "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj": {} - }, - "projects": { - "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj": { - "version": "1.0.0", - "restore": { - "projectUniqueName": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj", - "projectName": "BindingsGenerator", - "projectPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj", - "packagesPath": "C:\\Users\\CatilGrass\\.nuget\\packages\\", - "outputPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\obj\\", - "projectStyle": "PackageReference", - "configFilePaths": [ - "C:\\Users\\CatilGrass\\AppData\\Roaming\\NuGet\\NuGet.Config", - "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config" - ], - "originalTargetFrameworks": [ - "net6.0" - ], - "sources": { - "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {}, - "https://api.nuget.org/v3/index.json": {} - }, - "frameworks": { - "net6.0": { - "targetAlias": "net6.0", - "projectReferences": {} - } - }, - "warningProperties": { - "warnAsError": [ - "NU1605" - ] - } - }, - "frameworks": { - "net6.0": { - "targetAlias": "net6.0", - "imports": [ - "net461", - "net462", - "net47", - "net471", - "net472", - "net48", - "net481" - ], - "assetTargetFallback": true, - "warn": true, - "frameworkReferences": { - "Microsoft.NETCore.App": { - "privateAssets": "all" - } - }, - "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.428\\RuntimeIdentifierGraph.json" - } - } - } - } -}
\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props deleted file mode 100644 index 23d8bdd..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="no"?> -<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> - <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess> - <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool> - <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile> - <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot> - <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\CatilGrass\.nuget\packages\</NuGetPackageFolders> - <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle> - <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.12.2</NuGetToolVersion> - </PropertyGroup> - <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> - <SourceRoot Include="C:\Users\CatilGrass\.nuget\packages\" /> - </ItemGroup> -</Project>
\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets deleted file mode 100644 index 3dc06ef..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets +++ /dev/null @@ -1,2 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="no"?> -<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs deleted file mode 100644 index 36203c7..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs +++ /dev/null @@ -1,4 +0,0 @@ -// <autogenerated /> -using System; -using System.Reflection; -[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs deleted file mode 100644 index 600d456..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs +++ /dev/null @@ -1,22 +0,0 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// This code was generated by a tool. -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// </auto-generated> -//------------------------------------------------------------------------------ - -using System; -using System.Reflection; - -[assembly: System.Reflection.AssemblyCompanyAttribute("BindingsGenerator")] -[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] -[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] -[assembly: System.Reflection.AssemblyProductAttribute("BindingsGenerator")] -[assembly: System.Reflection.AssemblyTitleAttribute("BindingsGenerator")] -[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] - -// 由 MSBuild WriteCodeFragment 类生成。 - diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache deleted file mode 100644 index 0badfd5..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache +++ /dev/null @@ -1 +0,0 @@ -9e77f83b85f9489886d0c8682101130701892194 diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig deleted file mode 100644 index a1d1f08..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig +++ /dev/null @@ -1,10 +0,0 @@ -is_global = true -build_property.TargetFramework = net6.0 -build_property.TargetPlatformMinVersion = -build_property.UsingMicrosoftNETSdkWeb = -build_property.ProjectTypeGuids = -build_property.InvariantGlobalization = -build_property.PlatformNeutralAssembly = -build_property._SupportedPlatformList = Linux,macOS,Windows -build_property.RootNamespace = BindingsGenerator -build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\BindingsGenerator\ diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs deleted file mode 100644 index 8578f3d..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs +++ /dev/null @@ -1,8 +0,0 @@ -// <auto-generated/> -global using global::System; -global using global::System.Collections.Generic; -global using global::System.IO; -global using global::System.Linq; -global using global::System.Net.Http; -global using global::System.Threading; -global using global::System.Threading.Tasks; diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache Binary files differdeleted file mode 100644 index abcff70..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache Binary files differdeleted file mode 100644 index 22e5de5..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json deleted file mode 100644 index 649a20a..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json +++ /dev/null @@ -1,1868 +0,0 @@ -{ - 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\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp deleted file mode 100644 index 66effa8..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp +++ /dev/null @@ -1,31 +0,0 @@ -#include <nogamepads_data.h> -#include <new> - -FfiAccount& (FfiAccount::*_0)(FfiAccount&&) = &FfiAccount::operator=; -FfiCustomize& (FfiCustomize::*_1)(FfiCustomize&&) = &FfiCustomize::operator=; -FfiPlayer& (FfiPlayer::*_2)(FfiPlayer&&) = &FfiPlayer::operator=; -FfiKeyAndAxis& (FfiKeyAndAxis::*_3)(FfiKeyAndAxis&&) = &FfiKeyAndAxis::operator=; -FfiKeyAndDirection& (FfiKeyAndDirection::*_4)(FfiKeyAndDirection&&) = &FfiKeyAndDirection::operator=; -FfiControlMessageUnion& (FfiControlMessageUnion::*_5)(FfiControlMessageUnion&&) = &FfiControlMessageUnion::operator=; -FfiControlMessage& (FfiControlMessage::*_6)(FfiControlMessage&&) = &FfiControlMessage::operator=; -FfiGameMessageUnion& (FfiGameMessageUnion::*_7)(FfiGameMessageUnion&&) = &FfiGameMessageUnion::operator=; -FfiGameMessage& (FfiGameMessage::*_8)(FfiGameMessage&&) = &FfiGameMessage::operator=; -FfiConnectionMessageUnion& (FfiConnectionMessageUnion::*_9)(FfiConnectionMessageUnion&&) = &FfiConnectionMessageUnion::operator=; -FfiConnectionMessage& (FfiConnectionMessage::*_10)(FfiConnectionMessage&&) = &FfiConnectionMessage::operator=; -KeyValuePair& (KeyValuePair::*_11)(KeyValuePair&&) = &KeyValuePair::operator=; -FfiGameInfo& (FfiGameInfo::*_12)(FfiGameInfo&&) = &FfiGameInfo::operator=; -FfiConnectionResponseMessageUnion& (FfiConnectionResponseMessageUnion::*_13)(FfiConnectionResponseMessageUnion&&) = &FfiConnectionResponseMessageUnion::operator=; -FfiConnectionResponseMessage& (FfiConnectionResponseMessage::*_14)(FfiConnectionResponseMessage&&) = &FfiConnectionResponseMessage::operator=; -FfiControllerData& (FfiControllerData::*_15)(FfiControllerData&&) = &FfiControllerData::operator=; -FfiControllerRuntime& (FfiControllerRuntime::*_16)(FfiControllerRuntime&&) = &FfiControllerRuntime::operator=; -FfiGameData& (FfiGameData::*_17)(FfiGameData&&) = &FfiGameData::operator=; -FfiGameRuntimeArchive& (FfiGameRuntimeArchive::*_18)(FfiGameRuntimeArchive&&) = &FfiGameRuntimeArchive::operator=; -FfiGameRuntime& (FfiGameRuntime::*_19)(FfiGameRuntime&&) = &FfiGameRuntime::operator=; -FfiControlEvent& (FfiControlEvent::*_20)(FfiControlEvent&&) = &FfiControlEvent::operator=; -FfiButtonStatus& (FfiButtonStatus::*_21)(FfiButtonStatus&&) = &FfiButtonStatus::operator=; -FfiAxis& (FfiAxis::*_22)(FfiAxis&&) = &FfiAxis::operator=; -FfiDirection& (FfiDirection::*_23)(FfiDirection&&) = &FfiDirection::operator=; -FfiBooleanResult& (FfiBooleanResult::*_24)(FfiBooleanResult&&) = &FfiBooleanResult::operator=; -FfiPlayerList& (FfiPlayerList::*_25)(FfiPlayerList&&) = &FfiPlayerList::operator=; -FfiTcpClientService& (FfiTcpClientService::*_26)(FfiTcpClientService&&) = &FfiTcpClientService::operator=; -FfiTcpServerService& (FfiTcpServerService::*_27)(FfiTcpServerService&&) = &FfiTcpServerService::operator=; diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs deleted file mode 100644 index 0eb02aa..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs +++ /dev/null @@ -1,4601 +0,0 @@ -// ---------------------------------------------------------------------------- -// <auto-generated> -// This is autogenerated code by CppSharp. -// Do not edit this file or all your changes will be lost after re-generation. -// </auto-generated> -// ---------------------------------------------------------------------------- -using System; -using System.Runtime.InteropServices; -using System.Security; -using __CallingConvention = global::System.Runtime.InteropServices.CallingConvention; -using __IntPtr = global::System.IntPtr; - -#pragma warning disable CS0109 // Member does not hide an inherited member; new keyword is not required - -namespace NoGamepads_Sharp -{ - public enum FfiConnectionMessageTag - { - ConnectionJoin = 0, - ConnectionRequestGameInfos = 1, - ConnectionRequestLayoutConfigure = 2, - ConnectionRequestSkinPackage = 3, - ConnectionReady = 4, - ConnectionError = 5 - } - - public enum FfiConnectionResponseMessageTag - { - GameInfosResponse = 0, - DenyResponse = 1, - FailResponse = 2, - OkResponse = 3, - WelcomeResponse = 4, - ErrorResponse = 5 - } - - public enum FfiControlMessageTag - { - CtrlMsg = 0, - CtrlPressed = 1, - CtrlReleased = 2, - CtrlAxis = 3, - CtrlDir = 4, - CtrlExit = 5, - CtrlError = 6, - CtrlEnd = 7 - } - - public enum FfiExitReason - { - ExitReason = 0, - GameOverReason = 1, - ServerClosedReason = 2, - YouAreKickedReason = 3, - YouAreBannedReason = 4, - ErrorReason = 5 - } - - public enum FfiGameMessageTag - { - GameEventTrigger = 0, - GameMsg = 1, - GameLetExit = 2, - GameError = 3, - GameEnd = 4 - } - - public enum FfiJoinFailedMessage - { - ContainIdenticalPlayer = 0, - PlayerBanned = 1, - GameLocked = 2, - UnknownError = 3 - } - - public enum FfiServiceType - { - Unknown = 0, - TCPConnection = 1, - BlueTooth = 2, - USB = 3 - } - - public unsafe partial class FfiAccount : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal __IntPtr id; - internal __IntPtr player_hash; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiAccount@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAccount> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAccount>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiAccount managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiAccount managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiAccount __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiAccount(native.ToPointer(), skipVTables); - } - - internal static FfiAccount __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiAccount)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiAccount __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiAccount(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiAccount(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiAccount(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiAccount() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAccount.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiAccount(global::NoGamepads_Sharp.FfiAccount _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAccount.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiAccount.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiAccount.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public sbyte* Id - { - get - { - return (sbyte*) ((__Internal*)__Instance)->id; - } - - set - { - ((__Internal*)__Instance)->id = (__IntPtr) value; - } - } - - public sbyte* PlayerHash - { - get - { - return (sbyte*) ((__Internal*)__Instance)->player_hash; - } - - set - { - ((__Internal*)__Instance)->player_hash = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiCustomize : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 32)] - public partial struct __Internal - { - internal __IntPtr nickname; - internal int color_hue; - internal double color_saturation; - internal double color_value; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiCustomize@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiCustomize> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiCustomize>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiCustomize managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiCustomize managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiCustomize __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiCustomize(native.ToPointer(), skipVTables); - } - - internal static FfiCustomize __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiCustomize)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiCustomize __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiCustomize(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiCustomize(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiCustomize(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiCustomize() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiCustomize.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiCustomize(global::NoGamepads_Sharp.FfiCustomize _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiCustomize.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiCustomize.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiCustomize.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public sbyte* Nickname - { - get - { - return (sbyte*) ((__Internal*)__Instance)->nickname; - } - - set - { - ((__Internal*)__Instance)->nickname = (__IntPtr) value; - } - } - - public int ColorHue - { - get - { - return ((__Internal*)__Instance)->color_hue; - } - - set - { - ((__Internal*)__Instance)->color_hue = value; - } - } - - public double ColorSaturation - { - get - { - return ((__Internal*)__Instance)->color_saturation; - } - - set - { - ((__Internal*)__Instance)->color_saturation = value; - } - } - - public double ColorValue - { - get - { - return ((__Internal*)__Instance)->color_value; - } - - set - { - ((__Internal*)__Instance)->color_value = value; - } - } - } - - public unsafe partial class FfiPlayer : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 24)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiAccount.__Internal account; - internal __IntPtr customize; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiPlayer@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayer> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayer>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiPlayer managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiPlayer managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiPlayer __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiPlayer(native.ToPointer(), skipVTables); - } - - internal static FfiPlayer __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiPlayer)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiPlayer __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiPlayer(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiPlayer(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiPlayer(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiPlayer() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayer.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiPlayer(global::NoGamepads_Sharp.FfiPlayer _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayer.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiPlayer.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiPlayer.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiAccount Account - { - get - { - return global::NoGamepads_Sharp.FfiAccount.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->account)); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - ((__Internal*)__Instance)->account = *(global::NoGamepads_Sharp.FfiAccount.__Internal*) value.__Instance; - } - } - - public global::NoGamepads_Sharp.FfiCustomize Customize - { - get - { - var __result0 = global::NoGamepads_Sharp.FfiCustomize.__GetOrCreateInstance(((__Internal*)__Instance)->customize, false); - return __result0; - } - - set - { - ((__Internal*)__Instance)->customize = value is null ? __IntPtr.Zero : value.__Instance; - } - } - } - - public unsafe partial class FfiKeyAndAxis : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal byte key; - internal double axis; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiKeyAndAxis@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndAxis> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndAxis>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiKeyAndAxis managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiKeyAndAxis managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiKeyAndAxis __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiKeyAndAxis(native.ToPointer(), skipVTables); - } - - internal static FfiKeyAndAxis __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiKeyAndAxis)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiKeyAndAxis __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiKeyAndAxis(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiKeyAndAxis(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiKeyAndAxis(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiKeyAndAxis() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiKeyAndAxis(global::NoGamepads_Sharp.FfiKeyAndAxis _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public byte Key - { - get - { - return ((__Internal*)__Instance)->key; - } - - set - { - ((__Internal*)__Instance)->key = value; - } - } - - public double Axis - { - get - { - return ((__Internal*)__Instance)->axis; - } - - set - { - ((__Internal*)__Instance)->axis = value; - } - } - } - - public unsafe partial class FfiKeyAndDirection : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 24)] - public partial struct __Internal - { - internal byte key; - internal double x; - internal double y; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiKeyAndDirection@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndDirection> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndDirection>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiKeyAndDirection managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiKeyAndDirection managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiKeyAndDirection __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiKeyAndDirection(native.ToPointer(), skipVTables); - } - - internal static FfiKeyAndDirection __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiKeyAndDirection)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiKeyAndDirection __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiKeyAndDirection(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiKeyAndDirection(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiKeyAndDirection(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiKeyAndDirection() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiKeyAndDirection(global::NoGamepads_Sharp.FfiKeyAndDirection _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public byte Key - { - get - { - return ((__Internal*)__Instance)->key; - } - - set - { - ((__Internal*)__Instance)->key = value; - } - } - - public double X - { - get - { - return ((__Internal*)__Instance)->x; - } - - set - { - ((__Internal*)__Instance)->x = value; - } - } - - public double Y - { - get - { - return ((__Internal*)__Instance)->y; - } - - set - { - ((__Internal*)__Instance)->y = value; - } - } - } - - public unsafe partial struct FfiControlMessageUnion - { - [StructLayout(LayoutKind.Explicit, Size = 24)] - public partial struct __Internal - { - [FieldOffset(0)] - internal __IntPtr message; - - [FieldOffset(0)] - internal byte key; - - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal key_and_axis; - - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal key_and_direction; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - private FfiControlMessageUnion.__Internal __instance; - internal ref FfiControlMessageUnion.__Internal __Instance => ref __instance; - - internal static FfiControlMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false) - { - return new FfiControlMessageUnion(native.ToPointer(), skipVTables); - } - - internal static FfiControlMessageUnion __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiControlMessageUnion(native, skipVTables); - } - - private FfiControlMessageUnion(__Internal native, bool skipVTables = false) - : this() - { - __instance = native; - } - - private FfiControlMessageUnion(void* native, bool skipVTables = false) : this() - { - __instance = *(global::NoGamepads_Sharp.FfiControlMessageUnion.__Internal*) native; - } - - public FfiControlMessageUnion(global::NoGamepads_Sharp.FfiControlMessageUnion _0) - : this() - { - var ____arg0 = _0.__Instance; - var __arg0 = new __IntPtr(&____arg0); - fixed (__Internal* __instancePtr = &__instance) - { - __Internal.cctor(new __IntPtr(__instancePtr), __arg0); - } - } - - public sbyte* Message - { - get - { - return (sbyte*) __instance.message; - } - - set - { - __instance.message = (__IntPtr) value; - } - } - - public byte Key - { - get - { - return __instance.key; - } - - set - { - __instance.key = value; - } - } - - public global::NoGamepads_Sharp.FfiKeyAndAxis KeyAndAxis - { - get - { - return global::NoGamepads_Sharp.FfiKeyAndAxis.__CreateInstance(__instance.key_and_axis); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - __instance.key_and_axis = *(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) value.__Instance; - } - } - - public global::NoGamepads_Sharp.FfiKeyAndDirection KeyAndDirection - { - get - { - return global::NoGamepads_Sharp.FfiKeyAndDirection.__CreateInstance(__instance.key_and_direction); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - __instance.key_and_direction = *(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) value.__Instance; - } - } - } - - public unsafe partial class FfiControlMessage : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 32)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiControlMessageTag tag; - internal global::NoGamepads_Sharp.FfiControlMessageUnion.__Internal data; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlMessage> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlMessage>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControlMessage managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControlMessage managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiControlMessage __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiControlMessage(native.ToPointer(), skipVTables); - } - - internal static FfiControlMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiControlMessage)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiControlMessage __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiControlMessage(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiControlMessage(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiControlMessage(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiControlMessage() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiControlMessage(global::NoGamepads_Sharp.FfiControlMessage _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiControlMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControlMessage.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiControlMessageTag Tag - { - get - { - return ((__Internal*)__Instance)->tag; - } - - set - { - ((__Internal*)__Instance)->tag = value; - } - } - - public global::NoGamepads_Sharp.FfiControlMessageUnion Data - { - get - { - return global::NoGamepads_Sharp.FfiControlMessageUnion.__CreateInstance(((__Internal*)__Instance)->data); - } - - set - { - ((__Internal*)__Instance)->data = value.__Instance; - } - } - } - - public unsafe partial struct FfiGameMessageUnion - { - [StructLayout(LayoutKind.Explicit, Size = 8)] - public partial struct __Internal - { - [FieldOffset(0)] - internal byte key; - - [FieldOffset(0)] - internal __IntPtr message; - - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiExitReason exit_reason; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - private FfiGameMessageUnion.__Internal __instance; - internal ref FfiGameMessageUnion.__Internal __Instance => ref __instance; - - internal static FfiGameMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false) - { - return new FfiGameMessageUnion(native.ToPointer(), skipVTables); - } - - internal static FfiGameMessageUnion __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameMessageUnion(native, skipVTables); - } - - private FfiGameMessageUnion(__Internal native, bool skipVTables = false) - : this() - { - __instance = native; - } - - private FfiGameMessageUnion(void* native, bool skipVTables = false) : this() - { - __instance = *(global::NoGamepads_Sharp.FfiGameMessageUnion.__Internal*) native; - } - - public FfiGameMessageUnion(global::NoGamepads_Sharp.FfiGameMessageUnion _0) - : this() - { - var ____arg0 = _0.__Instance; - var __arg0 = new __IntPtr(&____arg0); - fixed (__Internal* __instancePtr = &__instance) - { - __Internal.cctor(new __IntPtr(__instancePtr), __arg0); - } - } - - public byte Key - { - get - { - return __instance.key; - } - - set - { - __instance.key = value; - } - } - - public sbyte* Message - { - get - { - return (sbyte*) __instance.message; - } - - set - { - __instance.message = (__IntPtr) value; - } - } - - public global::NoGamepads_Sharp.FfiExitReason ExitReason - { - get - { - return __instance.exit_reason; - } - - set - { - __instance.exit_reason = value; - } - } - } - - public unsafe partial class FfiGameMessage : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiGameMessageTag tag; - internal global::NoGamepads_Sharp.FfiGameMessageUnion.__Internal data; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameMessage> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameMessage>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameMessage managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameMessage managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiGameMessage __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiGameMessage(native.ToPointer(), skipVTables); - } - - internal static FfiGameMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiGameMessage)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiGameMessage __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameMessage(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiGameMessage(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiGameMessage(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiGameMessage() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiGameMessage(global::NoGamepads_Sharp.FfiGameMessage _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiGameMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameMessage.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiGameMessageTag Tag - { - get - { - return ((__Internal*)__Instance)->tag; - } - - set - { - ((__Internal*)__Instance)->tag = value; - } - } - - public global::NoGamepads_Sharp.FfiGameMessageUnion Data - { - get - { - return global::NoGamepads_Sharp.FfiGameMessageUnion.__CreateInstance(((__Internal*)__Instance)->data); - } - - set - { - ((__Internal*)__Instance)->data = value.__Instance; - } - } - } - - public unsafe partial struct FfiConnectionMessageUnion - { - [StructLayout(LayoutKind.Explicit, Size = 24)] - public partial struct __Internal - { - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiPlayer.__Internal player; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - private FfiConnectionMessageUnion.__Internal __instance; - internal ref FfiConnectionMessageUnion.__Internal __Instance => ref __instance; - - internal static FfiConnectionMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false) - { - return new FfiConnectionMessageUnion(native.ToPointer(), skipVTables); - } - - internal static FfiConnectionMessageUnion __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiConnectionMessageUnion(native, skipVTables); - } - - private FfiConnectionMessageUnion(__Internal native, bool skipVTables = false) - : this() - { - __instance = native; - } - - private FfiConnectionMessageUnion(void* native, bool skipVTables = false) : this() - { - __instance = *(global::NoGamepads_Sharp.FfiConnectionMessageUnion.__Internal*) native; - } - - public FfiConnectionMessageUnion(global::NoGamepads_Sharp.FfiConnectionMessageUnion _0) - : this() - { - var ____arg0 = _0.__Instance; - var __arg0 = new __IntPtr(&____arg0); - fixed (__Internal* __instancePtr = &__instance) - { - __Internal.cctor(new __IntPtr(__instancePtr), __arg0); - } - } - - public global::NoGamepads_Sharp.FfiPlayer Player - { - get - { - return global::NoGamepads_Sharp.FfiPlayer.__CreateInstance(__instance.player); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - __instance.player = *(global::NoGamepads_Sharp.FfiPlayer.__Internal*) value.__Instance; - } - } - } - - public unsafe partial class FfiConnectionMessage : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 32)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiConnectionMessageTag tag; - internal global::NoGamepads_Sharp.FfiConnectionMessageUnion.__Internal data; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionMessage> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionMessage>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiConnectionMessage managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiConnectionMessage managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiConnectionMessage __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiConnectionMessage(native.ToPointer(), skipVTables); - } - - internal static FfiConnectionMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiConnectionMessage)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiConnectionMessage __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiConnectionMessage(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiConnectionMessage(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiConnectionMessage(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiConnectionMessage() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiConnectionMessage(global::NoGamepads_Sharp.FfiConnectionMessage _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiConnectionMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiConnectionMessage.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiConnectionMessageTag Tag - { - get - { - return ((__Internal*)__Instance)->tag; - } - - set - { - ((__Internal*)__Instance)->tag = value; - } - } - - public global::NoGamepads_Sharp.FfiConnectionMessageUnion Data - { - get - { - return global::NoGamepads_Sharp.FfiConnectionMessageUnion.__CreateInstance(((__Internal*)__Instance)->data); - } - - set - { - ((__Internal*)__Instance)->data = value.__Instance; - } - } - } - - public unsafe partial class KeyValuePair : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal __IntPtr key; - internal __IntPtr value; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0KeyValuePair@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.KeyValuePair> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.KeyValuePair>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.KeyValuePair managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.KeyValuePair managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static KeyValuePair __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new KeyValuePair(native.ToPointer(), skipVTables); - } - - internal static KeyValuePair __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (KeyValuePair)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static KeyValuePair __CreateInstance(__Internal native, bool skipVTables = false) - { - return new KeyValuePair(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private KeyValuePair(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected KeyValuePair(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public KeyValuePair() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.KeyValuePair.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public KeyValuePair(global::NoGamepads_Sharp.KeyValuePair _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.KeyValuePair.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.KeyValuePair.__Internal*) __Instance) = *((global::NoGamepads_Sharp.KeyValuePair.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public sbyte* Key - { - get - { - return (sbyte*) ((__Internal*)__Instance)->key; - } - - set - { - ((__Internal*)__Instance)->key = (__IntPtr) value; - } - } - - public sbyte* Value - { - get - { - return (sbyte*) ((__Internal*)__Instance)->value; - } - - set - { - ((__Internal*)__Instance)->value = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiGameInfo : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 24)] - public partial struct __Internal - { - internal __IntPtr data; - internal ulong len; - internal ulong cap; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameInfo@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameInfo> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameInfo>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameInfo managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameInfo managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiGameInfo __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiGameInfo(native.ToPointer(), skipVTables); - } - - internal static FfiGameInfo __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiGameInfo)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiGameInfo __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameInfo(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiGameInfo(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiGameInfo(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiGameInfo() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameInfo.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiGameInfo(global::NoGamepads_Sharp.FfiGameInfo _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameInfo.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiGameInfo.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameInfo.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.KeyValuePair Data - { - get - { - var __result0 = global::NoGamepads_Sharp.KeyValuePair.__GetOrCreateInstance(((__Internal*)__Instance)->data, false); - return __result0; - } - - set - { - ((__Internal*)__Instance)->data = value is null ? __IntPtr.Zero : value.__Instance; - } - } - - public ulong Len - { - get - { - return ((__Internal*)__Instance)->len; - } - - set - { - ((__Internal*)__Instance)->len = value; - } - } - - public ulong Cap - { - get - { - return ((__Internal*)__Instance)->cap; - } - - set - { - ((__Internal*)__Instance)->cap = value; - } - } - } - - public unsafe partial struct FfiConnectionResponseMessageUnion - { - [StructLayout(LayoutKind.Explicit, Size = 24)] - public partial struct __Internal - { - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiGameInfo.__Internal game_info; - - [FieldOffset(0)] - internal global::NoGamepads_Sharp.FfiJoinFailedMessage failed_message; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionResponseMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - private FfiConnectionResponseMessageUnion.__Internal __instance; - internal ref FfiConnectionResponseMessageUnion.__Internal __Instance => ref __instance; - - internal static FfiConnectionResponseMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false) - { - return new FfiConnectionResponseMessageUnion(native.ToPointer(), skipVTables); - } - - internal static FfiConnectionResponseMessageUnion __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiConnectionResponseMessageUnion(native, skipVTables); - } - - private FfiConnectionResponseMessageUnion(__Internal native, bool skipVTables = false) - : this() - { - __instance = native; - } - - private FfiConnectionResponseMessageUnion(void* native, bool skipVTables = false) : this() - { - __instance = *(global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__Internal*) native; - } - - public FfiConnectionResponseMessageUnion(global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion _0) - : this() - { - var ____arg0 = _0.__Instance; - var __arg0 = new __IntPtr(&____arg0); - fixed (__Internal* __instancePtr = &__instance) - { - __Internal.cctor(new __IntPtr(__instancePtr), __arg0); - } - } - - public global::NoGamepads_Sharp.FfiGameInfo GameInfo - { - get - { - return global::NoGamepads_Sharp.FfiGameInfo.__CreateInstance(__instance.game_info); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - __instance.game_info = *(global::NoGamepads_Sharp.FfiGameInfo.__Internal*) value.__Instance; - } - } - - public global::NoGamepads_Sharp.FfiJoinFailedMessage FailedMessage - { - get - { - return __instance.failed_message; - } - - set - { - __instance.failed_message = value; - } - } - } - - public unsafe partial class FfiConnectionResponseMessage : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 32)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiConnectionResponseMessageTag tag; - internal global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__Internal data; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionResponseMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionResponseMessage> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionResponseMessage>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiConnectionResponseMessage managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiConnectionResponseMessage managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiConnectionResponseMessage __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiConnectionResponseMessage(native.ToPointer(), skipVTables); - } - - internal static FfiConnectionResponseMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiConnectionResponseMessage)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiConnectionResponseMessage __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiConnectionResponseMessage(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiConnectionResponseMessage(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiConnectionResponseMessage(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiConnectionResponseMessage() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiConnectionResponseMessage(global::NoGamepads_Sharp.FfiConnectionResponseMessage _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiConnectionResponseMessageTag Tag - { - get - { - return ((__Internal*)__Instance)->tag; - } - - set - { - ((__Internal*)__Instance)->tag = value; - } - } - - public global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion Data - { - get - { - return global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__CreateInstance(((__Internal*)__Instance)->data); - } - - set - { - ((__Internal*)__Instance)->data = value.__Instance; - } - } - } - - public unsafe partial class FfiControllerData : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 8)] - public partial struct __Internal - { - internal __IntPtr _0; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControllerData@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerData> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerData>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControllerData managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControllerData managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiControllerData __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiControllerData(native.ToPointer(), skipVTables); - } - - internal static FfiControllerData __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiControllerData)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiControllerData __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiControllerData(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiControllerData(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiControllerData(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiControllerData() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerData.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiControllerData(global::NoGamepads_Sharp.FfiControllerData _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerData.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiControllerData.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControllerData.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr _0 - { - get - { - return ((__Internal*)__Instance)->_0; - } - - set - { - ((__Internal*)__Instance)->_0 = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiControllerRuntime : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal __IntPtr inner; - internal __IntPtr drop_fn; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControllerRuntime@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerRuntime> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerRuntime>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControllerRuntime managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControllerRuntime managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiControllerRuntime __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiControllerRuntime(native.ToPointer(), skipVTables); - } - - internal static FfiControllerRuntime __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiControllerRuntime)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiControllerRuntime __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiControllerRuntime(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiControllerRuntime(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiControllerRuntime(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiControllerRuntime() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerRuntime.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiControllerRuntime(global::NoGamepads_Sharp.FfiControllerRuntime _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerRuntime.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiControllerRuntime.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControllerRuntime.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr Inner - { - get - { - return ((__Internal*)__Instance)->inner; - } - - set - { - ((__Internal*)__Instance)->inner = (__IntPtr) value; - } - } - - public global::NoGamepads_Sharp.Delegates.Action___IntPtr DropFn - { - get - { - var __ptr0 = ((__Internal*)__Instance)->drop_fn; - return __ptr0 == IntPtr.Zero? null : (global::NoGamepads_Sharp.Delegates.Action___IntPtr) Marshal.GetDelegateForFunctionPointer(__ptr0, typeof(global::NoGamepads_Sharp.Delegates.Action___IntPtr)); - } - - set - { - ((__Internal*)__Instance)->drop_fn = value == null ? global::System.IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value); - } - } - } - - public unsafe partial class FfiGameData : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 8)] - public partial struct __Internal - { - internal __IntPtr _0; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameData@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameData> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameData>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameData managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameData managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiGameData __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiGameData(native.ToPointer(), skipVTables); - } - - internal static FfiGameData __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiGameData)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiGameData __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameData(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiGameData(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiGameData(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiGameData() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameData.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiGameData(global::NoGamepads_Sharp.FfiGameData _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameData.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiGameData.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameData.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr _0 - { - get - { - return ((__Internal*)__Instance)->_0; - } - - set - { - ((__Internal*)__Instance)->_0 = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiGameRuntimeArchive : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 8)] - public partial struct __Internal - { - internal __IntPtr _0; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameRuntimeArchive@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntimeArchive> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntimeArchive>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameRuntimeArchive managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameRuntimeArchive managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiGameRuntimeArchive __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiGameRuntimeArchive(native.ToPointer(), skipVTables); - } - - internal static FfiGameRuntimeArchive __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiGameRuntimeArchive)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiGameRuntimeArchive __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameRuntimeArchive(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiGameRuntimeArchive(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiGameRuntimeArchive(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiGameRuntimeArchive() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiGameRuntimeArchive(global::NoGamepads_Sharp.FfiGameRuntimeArchive _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr _0 - { - get - { - return ((__Internal*)__Instance)->_0; - } - - set - { - ((__Internal*)__Instance)->_0 = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiGameRuntime : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal __IntPtr inner; - internal __IntPtr drop_fn; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameRuntime@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntime> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntime>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameRuntime managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameRuntime managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiGameRuntime __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiGameRuntime(native.ToPointer(), skipVTables); - } - - internal static FfiGameRuntime __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiGameRuntime)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiGameRuntime __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiGameRuntime(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiGameRuntime(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiGameRuntime(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiGameRuntime() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntime.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiGameRuntime(global::NoGamepads_Sharp.FfiGameRuntime _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntime.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiGameRuntime.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameRuntime.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr Inner - { - get - { - return ((__Internal*)__Instance)->inner; - } - - set - { - ((__Internal*)__Instance)->inner = (__IntPtr) value; - } - } - - public global::NoGamepads_Sharp.Delegates.Action___IntPtr DropFn - { - get - { - var __ptr0 = ((__Internal*)__Instance)->drop_fn; - return __ptr0 == IntPtr.Zero? null : (global::NoGamepads_Sharp.Delegates.Action___IntPtr) Marshal.GetDelegateForFunctionPointer(__ptr0, typeof(global::NoGamepads_Sharp.Delegates.Action___IntPtr)); - } - - set - { - ((__Internal*)__Instance)->drop_fn = value == null ? global::System.IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value); - } - } - } - - public unsafe partial class FfiControlEvent : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 56)] - public partial struct __Internal - { - internal global::NoGamepads_Sharp.FfiPlayer.__Internal player; - internal global::NoGamepads_Sharp.FfiControlMessage.__Internal message; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlEvent@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlEvent> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlEvent>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControlEvent managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControlEvent managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiControlEvent __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiControlEvent(native.ToPointer(), skipVTables); - } - - internal static FfiControlEvent __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiControlEvent)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiControlEvent __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiControlEvent(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiControlEvent(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiControlEvent(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiControlEvent() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlEvent.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiControlEvent(global::NoGamepads_Sharp.FfiControlEvent _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlEvent.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiControlEvent.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControlEvent.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiPlayer Player - { - get - { - return global::NoGamepads_Sharp.FfiPlayer.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->player)); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - ((__Internal*)__Instance)->player = *(global::NoGamepads_Sharp.FfiPlayer.__Internal*) value.__Instance; - } - } - - public global::NoGamepads_Sharp.FfiControlMessage Message - { - get - { - return global::NoGamepads_Sharp.FfiControlMessage.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->message)); - } - - set - { - if (ReferenceEquals(value, null)) - throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value."); - ((__Internal*)__Instance)->message = *(global::NoGamepads_Sharp.FfiControlMessage.__Internal*) value.__Instance; - } - } - } - - public unsafe partial class FfiButtonStatus : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 3)] - public partial struct __Internal - { - internal byte found; - internal byte pressed; - internal byte released; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiButtonStatus@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiButtonStatus> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiButtonStatus>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiButtonStatus managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiButtonStatus managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiButtonStatus __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiButtonStatus(native.ToPointer(), skipVTables); - } - - internal static FfiButtonStatus __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiButtonStatus)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiButtonStatus __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiButtonStatus(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiButtonStatus(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiButtonStatus(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiButtonStatus() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiButtonStatus.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiButtonStatus(global::NoGamepads_Sharp.FfiButtonStatus _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiButtonStatus.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiButtonStatus.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiButtonStatus.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public bool Found - { - get - { - return ((__Internal*)__Instance)->found != 0; - } - - set - { - ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0); - } - } - - public bool Pressed - { - get - { - return ((__Internal*)__Instance)->pressed != 0; - } - - set - { - ((__Internal*)__Instance)->pressed = (byte) (value ? 1 : 0); - } - } - - public bool Released - { - get - { - return ((__Internal*)__Instance)->released != 0; - } - - set - { - ((__Internal*)__Instance)->released = (byte) (value ? 1 : 0); - } - } - } - - public unsafe partial class FfiAxis : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 16)] - public partial struct __Internal - { - internal byte found; - internal double axis; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiAxis@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAxis> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAxis>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiAxis managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiAxis managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiAxis __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiAxis(native.ToPointer(), skipVTables); - } - - internal static FfiAxis __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiAxis)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiAxis __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiAxis(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiAxis(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiAxis(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiAxis() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAxis.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiAxis(global::NoGamepads_Sharp.FfiAxis _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAxis.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiAxis.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiAxis.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public bool Found - { - get - { - return ((__Internal*)__Instance)->found != 0; - } - - set - { - ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0); - } - } - - public double Axis - { - get - { - return ((__Internal*)__Instance)->axis; - } - - set - { - ((__Internal*)__Instance)->axis = value; - } - } - } - - public unsafe partial class FfiDirection : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 24)] - public partial struct __Internal - { - internal byte found; - internal double x; - internal double y; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiDirection@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiDirection> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiDirection>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiDirection managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiDirection managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiDirection __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiDirection(native.ToPointer(), skipVTables); - } - - internal static FfiDirection __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiDirection)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiDirection __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiDirection(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiDirection(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiDirection(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiDirection() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiDirection.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiDirection(global::NoGamepads_Sharp.FfiDirection _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiDirection.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiDirection.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiDirection.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public bool Found - { - get - { - return ((__Internal*)__Instance)->found != 0; - } - - set - { - ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0); - } - } - - public double X - { - get - { - return ((__Internal*)__Instance)->x; - } - - set - { - ((__Internal*)__Instance)->x = value; - } - } - - public double Y - { - get - { - return ((__Internal*)__Instance)->y; - } - - set - { - ((__Internal*)__Instance)->y = value; - } - } - } - - public unsafe partial class FfiBooleanResult : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 2)] - public partial struct __Internal - { - internal byte found; - internal byte result; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiBooleanResult@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiBooleanResult> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiBooleanResult>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiBooleanResult managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiBooleanResult managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiBooleanResult __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiBooleanResult(native.ToPointer(), skipVTables); - } - - internal static FfiBooleanResult __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiBooleanResult)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiBooleanResult __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiBooleanResult(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiBooleanResult(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiBooleanResult(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiBooleanResult() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiBooleanResult.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiBooleanResult(global::NoGamepads_Sharp.FfiBooleanResult _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiBooleanResult.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiBooleanResult.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiBooleanResult.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public bool Found - { - get - { - return ((__Internal*)__Instance)->found != 0; - } - - set - { - ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0); - } - } - - public bool Result - { - get - { - return ((__Internal*)__Instance)->result != 0; - } - - set - { - ((__Internal*)__Instance)->result = (byte) (value ? 1 : 0); - } - } - } - - public unsafe partial class FfiPlayerList : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 24)] - public partial struct __Internal - { - internal __IntPtr players; - internal ulong len; - internal ulong cap; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiPlayerList@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayerList> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayerList>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiPlayerList managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiPlayerList managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiPlayerList __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiPlayerList(native.ToPointer(), skipVTables); - } - - internal static FfiPlayerList __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiPlayerList)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiPlayerList __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiPlayerList(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiPlayerList(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiPlayerList(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiPlayerList() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayerList.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiPlayerList(global::NoGamepads_Sharp.FfiPlayerList _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayerList.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiPlayerList.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiPlayerList.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public global::NoGamepads_Sharp.FfiPlayer Players - { - get - { - var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(((__Internal*)__Instance)->players, false); - return __result0; - } - - set - { - ((__Internal*)__Instance)->players = value is null ? __IntPtr.Zero : value.__Instance; - } - } - - public ulong Len - { - get - { - return ((__Internal*)__Instance)->len; - } - - set - { - ((__Internal*)__Instance)->len = value; - } - } - - public ulong Cap - { - get - { - return ((__Internal*)__Instance)->cap; - } - - set - { - ((__Internal*)__Instance)->cap = value; - } - } - } - - public unsafe partial class FfiTcpClientService : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 8)] - public partial struct __Internal - { - internal __IntPtr _0; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiTcpClientService@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpClientService> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpClientService>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiTcpClientService managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiTcpClientService managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiTcpClientService __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiTcpClientService(native.ToPointer(), skipVTables); - } - - internal static FfiTcpClientService __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiTcpClientService)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiTcpClientService __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiTcpClientService(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiTcpClientService(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiTcpClientService(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiTcpClientService() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpClientService.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiTcpClientService(global::NoGamepads_Sharp.FfiTcpClientService _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpClientService.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiTcpClientService.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiTcpClientService.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr _0 - { - get - { - return ((__Internal*)__Instance)->_0; - } - - set - { - ((__Internal*)__Instance)->_0 = (__IntPtr) value; - } - } - } - - public unsafe partial class FfiTcpServerService : IDisposable - { - [StructLayout(LayoutKind.Sequential, Size = 8)] - public partial struct __Internal - { - internal __IntPtr _0; - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiTcpServerService@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0); - } - - public __IntPtr __Instance { get; protected set; } - - internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpServerService> NativeToManagedMap = - new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpServerService>(); - - internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiTcpServerService managed) - { - NativeToManagedMap[native] = managed; - } - - internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiTcpServerService managed) - { - - return NativeToManagedMap.TryGetValue(native, out managed); - } - - protected bool __ownsNativeInstance; - - internal static FfiTcpServerService __CreateInstance(__IntPtr native, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - return new FfiTcpServerService(native.ToPointer(), skipVTables); - } - - internal static FfiTcpServerService __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false) - { - if (native == __IntPtr.Zero) - return null; - if (__TryGetNativeToManagedMapping(native, out var managed)) - return (FfiTcpServerService)managed; - var result = __CreateInstance(native, skipVTables); - if (saveInstance) - __RecordNativeToManagedMapping(native, result); - return result; - } - - internal static FfiTcpServerService __CreateInstance(__Internal native, bool skipVTables = false) - { - return new FfiTcpServerService(native, skipVTables); - } - - private static void* __CopyValue(__Internal native) - { - var ret = Marshal.AllocHGlobal(sizeof(__Internal)); - *(__Internal*) ret = native; - return ret.ToPointer(); - } - - private FfiTcpServerService(__Internal native, bool skipVTables = false) - : this(__CopyValue(native), skipVTables) - { - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - protected FfiTcpServerService(void* native, bool skipVTables = false) - { - if (native == null) - return; - __Instance = new __IntPtr(native); - } - - public FfiTcpServerService() - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpServerService.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - } - - public FfiTcpServerService(global::NoGamepads_Sharp.FfiTcpServerService _0) - { - __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpServerService.__Internal)); - __ownsNativeInstance = true; - __RecordNativeToManagedMapping(__Instance, this); - *((global::NoGamepads_Sharp.FfiTcpServerService.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiTcpServerService.__Internal*) _0.__Instance); - } - - public void Dispose() - { - Dispose(disposing: true, callNativeDtor : __ownsNativeInstance ); - } - - partial void DisposePartial(bool disposing); - - internal protected virtual void Dispose(bool disposing, bool callNativeDtor ) - { - if (__Instance == IntPtr.Zero) - return; - NativeToManagedMap.TryRemove(__Instance, out _); - DisposePartial(disposing); - if (__ownsNativeInstance) - Marshal.FreeHGlobal(__Instance); - __Instance = IntPtr.Zero; - } - - public __IntPtr _0 - { - get - { - return ((__Internal*)__Instance)->_0; - } - - set - { - ((__Internal*)__Instance)->_0 = (__IntPtr) value; - } - } - } - - public unsafe partial class nogamepads_data - { - public partial struct __Internal - { - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_c_string", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeCString(sbyte* ptr); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_register", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr PlayerRegister([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string id, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string password); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_from_hash", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr PlayerFromHash([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string hash); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_get_hash", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr PlayerGetHash(__IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_check", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool PlayerCheck(__IntPtr player, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string password); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_nickname", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void PlayerSetNickname(__IntPtr player, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string nickname); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_hue", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void PlayerSetHue(__IntPtr player, int hue); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_hsv", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void PlayerSetHsv(__IntPtr player, int hue, double saturation, double value); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreePlayer(__IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_control_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeControlMessage(__IntPtr msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeGameMessage(__IntPtr msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_exit_reason", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeExitReason(global::NoGamepads_Sharp.FfiExitReason* msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_connection_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeConnectionMessage(__IntPtr msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_connection_response_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeConnectionResponseMessage(__IntPtr msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_join_failed_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeJoinFailedMessage(global::NoGamepads_Sharp.FfiJoinFailedMessage* msg); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_info", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeGameInfo(__IntPtr map); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_new", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr ControllerDataNew(); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_bind_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerDataBindPlayer(__IntPtr controller, __IntPtr ffi_player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_build_runtime", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr ControllerDataBuildRuntime(__IntPtr controller); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_controller_data", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeControllerData(__IntPtr controller); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_close", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeClose(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_send_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeSendMessage(__IntPtr runtime, __IntPtr control_message); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_send_text_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeSendTextMessage(__IntPtr runtime, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string message_ptr); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_press_a_button", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimePressAButton(__IntPtr runtime, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_release_a_button", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeReleaseAButton(__IntPtr runtime, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_change_axis", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeChangeAxis(__IntPtr runtime, byte key, double axis); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_change_direction", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void ControllerRuntimeChangeDirection(__IntPtr runtime, byte key, double x, double y); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_pop", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr ControllerRuntimePop(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_controller_runtime", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeControllerRuntime(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_new", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataNew(); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_add_info", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataAddInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string key, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string value); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_set_name_info", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataSetNameInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string name); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_set_version_info", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataSetVersionInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string version); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_load_archive", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataLoadArchive(__IntPtr data, __IntPtr archive); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_build_runtime", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameDataBuildRuntime(__IntPtr data); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_data", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeGameData(__IntPtr data); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_archive_data_new", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameArchiveDataNew(); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_archive_data_add_ban_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameArchiveDataAddBanPlayer(__IntPtr data, __IntPtr ffi_player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_archive_data", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeGameArchiveData(__IntPtr data); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_message_to", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeSendMessageTo(__IntPtr runtime, __IntPtr player, __IntPtr message, global::NoGamepads_Sharp.FfiServiceType service_type); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_text_message", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeSendTextMessage(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string text); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_event", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeSendEvent(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_pop_control_event", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr GameRuntimePopControlEvent(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_let_exit", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeLetExit(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, global::NoGamepads_Sharp.FfiExitReason reason); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_kick_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeKickPlayer(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_ban_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeBanPlayer(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_pardon_player", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimePardonPlayer(__IntPtr runtime, __IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_close", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeClose(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_lock", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeLock(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_unlock", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeUnlock(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_lock_status", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool GameRuntimeGetLockStatus(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_button_status", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeGetButtonStatus(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_axis", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeGetAxis(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_direction", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeGetDirection(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_service_type", CallingConvention = __CallingConvention.Cdecl)] - internal static extern global::NoGamepads_Sharp.FfiServiceType GameRuntimeGetServiceType(__IntPtr runtime, __IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_is_player_banned", CallingConvention = __CallingConvention.Cdecl)] - internal static extern global::NoGamepads_Sharp.FfiBooleanResult.__Internal GameRuntimeIsPlayerBanned(__IntPtr runtime, __IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_is_player_online", CallingConvention = __CallingConvention.Cdecl)] - internal static extern global::NoGamepads_Sharp.FfiBooleanResult.__Internal GameRuntimeIsPlayerOnline(__IntPtr runtime, __IntPtr player); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_online_list", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeGetOnlineList(__IntPtr @return, __IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_banned_list", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void GameRuntimeGetBannedList(__IntPtr @return, __IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_runtime", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeGameRuntime(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_control_event", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeControlEvent(__IntPtr @event); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_player_list", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreePlayerList(__IntPtr list); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_ffi_service_type", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeFfiServiceType(global::NoGamepads_Sharp.FfiServiceType* ptr); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_build", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr TcpClientBuild(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_ipv4", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpClientBindIpv4(__IntPtr service, byte a0, byte a1, byte a2, byte a3); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_ipv6", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool TcpClientBindIpv6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_port", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpClientBindPort(__IntPtr service, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_address_v4", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpClientBindAddressV4(__IntPtr service, byte a0, byte a1, byte a2, byte a3, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_address_v6", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool TcpClientBindAddressV6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_connect", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpClientConnect(__IntPtr service); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_tcp_client", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeTcpClient(__IntPtr service); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_build", CallingConvention = __CallingConvention.Cdecl)] - internal static extern __IntPtr TcpServerBuild(__IntPtr runtime); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_ipv4", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpServerBindIpv4(__IntPtr service, byte a0, byte a1, byte a2, byte a3); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_ipv6", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool TcpServerBindIpv6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_port", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpServerBindPort(__IntPtr service, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_address_v4", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpServerBindAddressV4(__IntPtr service, byte a0, byte a1, byte a2, byte a3, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_address_v6", CallingConvention = __CallingConvention.Cdecl)] - [return: MarshalAs(UnmanagedType.I1)] - internal static extern bool TcpServerBindAddressV6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str, ushort port); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_listening_block_on", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void TcpServerListeningBlockOn(__IntPtr service); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_tcp_server", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void FreeTcpServer(__IntPtr service); - - [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "enable_logger", CallingConvention = __CallingConvention.Cdecl)] - internal static extern void EnableLogger(byte level); - } - - public static void FreeCString(sbyte* ptr) - { - __Internal.FreeCString(ptr); - } - - /// <summary>Register a player</summary> - public static global::NoGamepads_Sharp.FfiPlayer PlayerRegister(string id, string password) - { - var ___ret = __Internal.PlayerRegister(id, password); - var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Register a player from hash</summary> - public static global::NoGamepads_Sharp.FfiPlayer PlayerFromHash(string hash) - { - var ___ret = __Internal.PlayerFromHash(hash); - var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Get a hash from player</summary> - public static string PlayerGetHash(global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = __Internal.PlayerGetHash(__arg0); - return CppSharp.Runtime.MarshalUtil.GetString(global::System.Text.Encoding.UTF8, ___ret); - } - - /// <summary>Check if the player's password is correct</summary> - public static bool PlayerCheck(global::NoGamepads_Sharp.FfiPlayer player, string password) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = __Internal.PlayerCheck(__arg0, password); - return ___ret; - } - - /// <summary>Set the player's nickname</summary> - public static void PlayerSetNickname(global::NoGamepads_Sharp.FfiPlayer player, string nickname) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.PlayerSetNickname(__arg0, nickname); - } - - /// <summary>Set the player's hue</summary> - public static void PlayerSetHue(global::NoGamepads_Sharp.FfiPlayer player, int hue) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.PlayerSetHue(__arg0, hue); - } - - /// <summary>Set the player's HSV color</summary> - public static void PlayerSetHsv(global::NoGamepads_Sharp.FfiPlayer player, int hue, double saturation, double value) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.PlayerSetHsv(__arg0, hue, saturation, value); - } - - /// <summary>Free the player</summary> - public static void FreePlayer(global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.FreePlayer(__arg0); - } - - /// <summary>Free ControlMessage</summary> - public static void FreeControlMessage(global::NoGamepads_Sharp.FfiControlMessage msg) - { - var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance; - __Internal.FreeControlMessage(__arg0); - } - - /// <summary>Free GameMessage</summary> - public static void FreeGameMessage(global::NoGamepads_Sharp.FfiGameMessage msg) - { - var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance; - __Internal.FreeGameMessage(__arg0); - } - - /// <summary>Free ExitReason</summary> - public static void FreeExitReason(ref global::NoGamepads_Sharp.FfiExitReason msg) - { - fixed (global::NoGamepads_Sharp.FfiExitReason* __msg0 = &msg) - { - var __arg0 = __msg0; - __Internal.FreeExitReason(__arg0); - } - } - - /// <summary>Free ConnectionMessage</summary> - public static void FreeConnectionMessage(global::NoGamepads_Sharp.FfiConnectionMessage msg) - { - var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance; - __Internal.FreeConnectionMessage(__arg0); - } - - /// <summary>Free ConnectionResponseMessage</summary> - public static void FreeConnectionResponseMessage(global::NoGamepads_Sharp.FfiConnectionResponseMessage msg) - { - var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance; - __Internal.FreeConnectionResponseMessage(__arg0); - } - - /// <summary>Free JoinFailedMessage</summary> - public static void FreeJoinFailedMessage(ref global::NoGamepads_Sharp.FfiJoinFailedMessage msg) - { - fixed (global::NoGamepads_Sharp.FfiJoinFailedMessage* __msg0 = &msg) - { - var __arg0 = __msg0; - __Internal.FreeJoinFailedMessage(__arg0); - } - } - - public static void FreeGameInfo(global::NoGamepads_Sharp.FfiGameInfo map) - { - if (ReferenceEquals(map, null)) - throw new global::System.ArgumentNullException("map", "Cannot be null because it is passed by value."); - var __arg0 = map.__Instance; - __Internal.FreeGameInfo(__arg0); - } - - /// <summary>Create controller data</summary> - public static global::NoGamepads_Sharp.FfiControllerData ControllerDataNew() - { - var ___ret = __Internal.ControllerDataNew(); - var __result0 = global::NoGamepads_Sharp.FfiControllerData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Bind player to controller</summary> - public static void ControllerDataBindPlayer(global::NoGamepads_Sharp.FfiControllerData controller, global::NoGamepads_Sharp.FfiPlayer ffi_player) - { - var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance; - var __arg1 = ffi_player is null ? __IntPtr.Zero : ffi_player.__Instance; - __Internal.ControllerDataBindPlayer(__arg0, __arg1); - } - - /// <summary>Build runtime</summary> - public static global::NoGamepads_Sharp.FfiControllerRuntime ControllerDataBuildRuntime(global::NoGamepads_Sharp.FfiControllerData controller) - { - var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance; - var ___ret = __Internal.ControllerDataBuildRuntime(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiControllerRuntime.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Free ControllerData memory</summary> - public static void FreeControllerData(global::NoGamepads_Sharp.FfiControllerData controller) - { - var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance; - __Internal.FreeControllerData(__arg0); - } - - /// <summary>Close runtime and exit game</summary> - public static void ControllerRuntimeClose(global::NoGamepads_Sharp.FfiControllerRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimeClose(__arg0); - } - - /// <summary>Send control message</summary> - public static void ControllerRuntimeSendMessage(global::NoGamepads_Sharp.FfiControllerRuntime runtime, global::NoGamepads_Sharp.FfiControlMessage control_message) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = control_message is null ? __IntPtr.Zero : control_message.__Instance; - __Internal.ControllerRuntimeSendMessage(__arg0, __arg1); - } - - /// <summary>Send text message</summary> - public static void ControllerRuntimeSendTextMessage(global::NoGamepads_Sharp.FfiControllerRuntime runtime, string message_ptr) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimeSendTextMessage(__arg0, message_ptr); - } - - /// <summary>Press a button</summary> - public static void ControllerRuntimePressAButton(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimePressAButton(__arg0, key); - } - - /// <summary>Release a button</summary> - public static void ControllerRuntimeReleaseAButton(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimeReleaseAButton(__arg0, key); - } - - /// <summary>Change axis value</summary> - public static void ControllerRuntimeChangeAxis(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key, double axis) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimeChangeAxis(__arg0, key, axis); - } - - /// <summary>Change direction value</summary> - public static void ControllerRuntimeChangeDirection(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key, double x, double y) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.ControllerRuntimeChangeDirection(__arg0, key, x, y); - } - - /// <summary>Pop a message from the queue</summary> - public static global::NoGamepads_Sharp.FfiGameMessage ControllerRuntimePop(global::NoGamepads_Sharp.FfiControllerRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = __Internal.ControllerRuntimePop(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiGameMessage.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Free runtime memory</summary> - public static void FreeControllerRuntime(global::NoGamepads_Sharp.FfiControllerRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.FreeControllerRuntime(__arg0); - } - - /// <summary>Create game data</summary> - public static global::NoGamepads_Sharp.FfiGameData GameDataNew() - { - var ___ret = __Internal.GameDataNew(); - var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Add info</summary> - public static global::NoGamepads_Sharp.FfiGameData GameDataAddInfo(global::NoGamepads_Sharp.FfiGameData data, string key, string value) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var ___ret = __Internal.GameDataAddInfo(__arg0, key, value); - var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Set name info</summary> - public static global::NoGamepads_Sharp.FfiGameData GameDataSetNameInfo(global::NoGamepads_Sharp.FfiGameData data, string name) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var ___ret = __Internal.GameDataSetNameInfo(__arg0, name); - var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Set version info</summary> - public static global::NoGamepads_Sharp.FfiGameData GameDataSetVersionInfo(global::NoGamepads_Sharp.FfiGameData data, string version) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var ___ret = __Internal.GameDataSetVersionInfo(__arg0, version); - var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Load data archive</summary> - public static global::NoGamepads_Sharp.FfiGameData GameDataLoadArchive(global::NoGamepads_Sharp.FfiGameData data, global::NoGamepads_Sharp.FfiGameRuntimeArchive archive) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var __arg1 = archive is null ? __IntPtr.Zero : archive.__Instance; - var ___ret = __Internal.GameDataLoadArchive(__arg0, __arg1); - var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Build runtime by data</summary> - public static global::NoGamepads_Sharp.FfiGameRuntime GameDataBuildRuntime(global::NoGamepads_Sharp.FfiGameData data) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var ___ret = __Internal.GameDataBuildRuntime(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiGameRuntime.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Free data</summary> - public static void FreeGameData(global::NoGamepads_Sharp.FfiGameData data) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - __Internal.FreeGameData(__arg0); - } - - /// <summary>Create game archive data</summary> - public static global::NoGamepads_Sharp.FfiGameRuntimeArchive GameArchiveDataNew() - { - var ___ret = __Internal.GameArchiveDataNew(); - var __result0 = global::NoGamepads_Sharp.FfiGameRuntimeArchive.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Add ban player</summary> - public static global::NoGamepads_Sharp.FfiGameRuntimeArchive GameArchiveDataAddBanPlayer(global::NoGamepads_Sharp.FfiGameRuntimeArchive data, global::NoGamepads_Sharp.FfiPlayer ffi_player) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - var __arg1 = ffi_player is null ? __IntPtr.Zero : ffi_player.__Instance; - var ___ret = __Internal.GameArchiveDataAddBanPlayer(__arg0, __arg1); - var __result0 = global::NoGamepads_Sharp.FfiGameRuntimeArchive.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Free data</summary> - public static void FreeGameArchiveData(global::NoGamepads_Sharp.FfiGameRuntimeArchive data) - { - var __arg0 = data is null ? __IntPtr.Zero : data.__Instance; - __Internal.FreeGameArchiveData(__arg0); - } - - /// <summary>Send a message to</summary> - public static void GameRuntimeSendMessageTo(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiGameMessage message, global::NoGamepads_Sharp.FfiServiceType service_type) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var __arg2 = message is null ? __IntPtr.Zero : message.__Instance; - __Internal.GameRuntimeSendMessageTo(__arg0, __arg1, __arg2, service_type); - } - - /// <summary>Send a text message</summary> - public static void GameRuntimeSendTextMessage(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, string text) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimeSendTextMessage(__arg0, __arg1, service_type, text); - } - - /// <summary>Send a event message</summary> - public static void GameRuntimeSendEvent(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimeSendEvent(__arg0, __arg1, service_type, key); - } - - /// <summary>Pop a control event</summary> - public static global::NoGamepads_Sharp.FfiControlEvent GameRuntimePopControlEvent(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = __Internal.GameRuntimePopControlEvent(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiControlEvent.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Let player exit</summary> - public static void GameRuntimeLetExit(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, global::NoGamepads_Sharp.FfiExitReason reason) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimeLetExit(__arg0, __arg1, service_type, reason); - } - - /// <summary>Kick a player</summary> - public static void GameRuntimeKickPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimeKickPlayer(__arg0, __arg1, service_type); - } - - /// <summary>Ban a player (And kick)</summary> - public static void GameRuntimeBanPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimeBanPlayer(__arg0, __arg1, service_type); - } - - /// <summary>Pardon a player</summary> - public static void GameRuntimePardonPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - __Internal.GameRuntimePardonPlayer(__arg0, __arg1); - } - - /// <summary>Close runtime</summary> - public static void GameRuntimeClose(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.GameRuntimeClose(__arg0); - } - - /// <summary>Lock game</summary> - public static void GameRuntimeLock(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.GameRuntimeLock(__arg0); - } - - /// <summary>Unlock game</summary> - public static void GameRuntimeUnlock(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.GameRuntimeUnlock(__arg0); - } - - /// <summary>Get game lock status</summary> - public static bool GameRuntimeGetLockStatus(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = __Internal.GameRuntimeGetLockStatus(__arg0); - return ___ret; - } - - /// <summary>Get button status of player</summary> - public static global::NoGamepads_Sharp.FfiButtonStatus GameRuntimeGetButtonStatus(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = new global::NoGamepads_Sharp.FfiButtonStatus.__Internal(); - __Internal.GameRuntimeGetButtonStatus(new IntPtr(&___ret), __arg0, __arg1, key); - return global::NoGamepads_Sharp.FfiButtonStatus.__CreateInstance(___ret); - } - - /// <summary>Get axis value of player</summary> - public static global::NoGamepads_Sharp.FfiAxis GameRuntimeGetAxis(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = new global::NoGamepads_Sharp.FfiAxis.__Internal(); - __Internal.GameRuntimeGetAxis(new IntPtr(&___ret), __arg0, __arg1, key); - return global::NoGamepads_Sharp.FfiAxis.__CreateInstance(___ret); - } - - /// <summary>Get direction value of player</summary> - public static global::NoGamepads_Sharp.FfiDirection GameRuntimeGetDirection(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = new global::NoGamepads_Sharp.FfiDirection.__Internal(); - __Internal.GameRuntimeGetDirection(new IntPtr(&___ret), __arg0, __arg1, key); - return global::NoGamepads_Sharp.FfiDirection.__CreateInstance(___ret); - } - - /// <summary>Get service type of player</summary> - public static global::NoGamepads_Sharp.FfiServiceType GameRuntimeGetServiceType(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = __Internal.GameRuntimeGetServiceType(__arg0, __arg1); - return ___ret; - } - - /// <summary>Is player banned</summary> - public static global::NoGamepads_Sharp.FfiBooleanResult GameRuntimeIsPlayerBanned(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = __Internal.GameRuntimeIsPlayerBanned(__arg0, __arg1); - return global::NoGamepads_Sharp.FfiBooleanResult.__CreateInstance(___ret); - } - - /// <summary>Is player online</summary> - public static global::NoGamepads_Sharp.FfiBooleanResult GameRuntimeIsPlayerOnline(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var __arg1 = player is null ? __IntPtr.Zero : player.__Instance; - var ___ret = __Internal.GameRuntimeIsPlayerOnline(__arg0, __arg1); - return global::NoGamepads_Sharp.FfiBooleanResult.__CreateInstance(___ret); - } - - /// <summary>Get online list</summary> - public static global::NoGamepads_Sharp.FfiPlayerList GameRuntimeGetOnlineList(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = new global::NoGamepads_Sharp.FfiPlayerList.__Internal(); - __Internal.GameRuntimeGetOnlineList(new IntPtr(&___ret), __arg0); - return global::NoGamepads_Sharp.FfiPlayerList.__CreateInstance(___ret); - } - - /// <summary>Get banned list</summary> - public static global::NoGamepads_Sharp.FfiPlayerList GameRuntimeGetBannedList(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = new global::NoGamepads_Sharp.FfiPlayerList.__Internal(); - __Internal.GameRuntimeGetBannedList(new IntPtr(&___ret), __arg0); - return global::NoGamepads_Sharp.FfiPlayerList.__CreateInstance(___ret); - } - - /// <summary>Free game runtime</summary> - public static void FreeGameRuntime(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - __Internal.FreeGameRuntime(__arg0); - } - - /// <summary>Free control event</summary> - public static void FreeControlEvent(global::NoGamepads_Sharp.FfiControlEvent @event) - { - var __arg0 = @event is null ? __IntPtr.Zero : @event.__Instance; - __Internal.FreeControlEvent(__arg0); - } - - /// <summary>Free player list</summary> - public static void FreePlayerList(global::NoGamepads_Sharp.FfiPlayerList list) - { - if (ReferenceEquals(list, null)) - throw new global::System.ArgumentNullException("list", "Cannot be null because it is passed by value."); - var __arg0 = list.__Instance; - __Internal.FreePlayerList(__arg0); - } - - /// <summary>Free service type tag</summary> - public static void FreeFfiServiceType(ref global::NoGamepads_Sharp.FfiServiceType ptr) - { - fixed (global::NoGamepads_Sharp.FfiServiceType* __ptr0 = &ptr) - { - var __arg0 = __ptr0; - __Internal.FreeFfiServiceType(__arg0); - } - } - - /// <summary>Build tcp client</summary> - public static global::NoGamepads_Sharp.FfiTcpClientService TcpClientBuild(global::NoGamepads_Sharp.FfiControllerRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = __Internal.TcpClientBuild(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiTcpClientService.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Bind ipv4 address</summary> - public static void TcpClientBindIpv4(global::NoGamepads_Sharp.FfiTcpClientService service, byte a0, byte a1, byte a2, byte a3) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpClientBindIpv4(__arg0, a0, a1, a2, a3); - } - - /// <summary>Bind ipv6 address</summary> - public static bool TcpClientBindIpv6(global::NoGamepads_Sharp.FfiTcpClientService service, string ip_str) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - var ___ret = __Internal.TcpClientBindIpv6(__arg0, ip_str); - return ___ret; - } - - /// <summary>Bind port</summary> - public static void TcpClientBindPort(global::NoGamepads_Sharp.FfiTcpClientService service, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpClientBindPort(__arg0, port); - } - - /// <summary>Bind address with ipv4</summary> - public static void TcpClientBindAddressV4(global::NoGamepads_Sharp.FfiTcpClientService service, byte a0, byte a1, byte a2, byte a3, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpClientBindAddressV4(__arg0, a0, a1, a2, a3, port); - } - - /// <summary>Bind address with ipv6</summary> - public static bool TcpClientBindAddressV6(global::NoGamepads_Sharp.FfiTcpClientService service, string ip_str, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - var ___ret = __Internal.TcpClientBindAddressV6(__arg0, ip_str, port); - return ___ret; - } - - /// <summary>Connect</summary> - public static void TcpClientConnect(global::NoGamepads_Sharp.FfiTcpClientService service) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpClientConnect(__arg0); - } - - /// <summary>Free tcp client</summary> - public static void FreeTcpClient(global::NoGamepads_Sharp.FfiTcpClientService service) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.FreeTcpClient(__arg0); - } - - /// <summary>Build tcp server</summary> - public static global::NoGamepads_Sharp.FfiTcpServerService TcpServerBuild(global::NoGamepads_Sharp.FfiGameRuntime runtime) - { - var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance; - var ___ret = __Internal.TcpServerBuild(__arg0); - var __result0 = global::NoGamepads_Sharp.FfiTcpServerService.__GetOrCreateInstance(___ret, false); - return __result0; - } - - /// <summary>Bind ipv4 address</summary> - public static void TcpServerBindIpv4(global::NoGamepads_Sharp.FfiTcpServerService service, byte a0, byte a1, byte a2, byte a3) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpServerBindIpv4(__arg0, a0, a1, a2, a3); - } - - /// <summary>Bind ipv6 address</summary> - public static bool TcpServerBindIpv6(global::NoGamepads_Sharp.FfiTcpServerService service, string ip_str) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - var ___ret = __Internal.TcpServerBindIpv6(__arg0, ip_str); - return ___ret; - } - - /// <summary>Bind port</summary> - public static void TcpServerBindPort(global::NoGamepads_Sharp.FfiTcpServerService service, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpServerBindPort(__arg0, port); - } - - /// <summary>Bind address with ipv4</summary> - public static void TcpServerBindAddressV4(global::NoGamepads_Sharp.FfiTcpServerService service, byte a0, byte a1, byte a2, byte a3, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpServerBindAddressV4(__arg0, a0, a1, a2, a3, port); - } - - /// <summary>Bind address with ipv6</summary> - public static bool TcpServerBindAddressV6(global::NoGamepads_Sharp.FfiTcpServerService service, string ip_str, ushort port) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - var ___ret = __Internal.TcpServerBindAddressV6(__arg0, ip_str, port); - return ___ret; - } - - /// <summary>Start listening</summary> - public static void TcpServerListeningBlockOn(global::NoGamepads_Sharp.FfiTcpServerService service) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.TcpServerListeningBlockOn(__arg0); - } - - /// <summary>Free tcp server</summary> - public static void FreeTcpServer(global::NoGamepads_Sharp.FfiTcpServerService service) - { - var __arg0 = service is null ? __IntPtr.Zero : service.__Instance; - __Internal.FreeTcpServer(__arg0); - } - - public static void EnableLogger(byte level) - { - __Internal.EnableLogger(level); - } - } - - namespace Delegates - { - [SuppressUnmanagedCodeSecurity, UnmanagedFunctionPointer(__CallingConvention.Cdecl)] - public unsafe delegate void Action___IntPtr(__IntPtr __0); - } -} diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs deleted file mode 100644 index dba1b07..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs +++ /dev/null @@ -1,16 +0,0 @@ -// ---------------------------------------------------------------------------- -// <auto-generated> -// This is autogenerated code by CppSharp. -// Do not edit this file or all your changes will be lost after re-generation. -// </auto-generated> -// ---------------------------------------------------------------------------- -using System; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; -using System.Security; -using __CallingConvention = global::System.Runtime.InteropServices.CallingConvention; -using __IntPtr = global::System.IntPtr; -[assembly:InternalsVisibleTo("NoGamepads.Native")] - -#pragma warning disable CS0109 // Member does not hide an inherited member; new keyword is not required - diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs deleted file mode 100644 index 36203c7..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs +++ /dev/null @@ -1,4 +0,0 @@ -// <autogenerated /> -using System; -using System.Reflection; -[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs deleted file mode 100644 index b17843d..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs +++ /dev/null @@ -1,22 +0,0 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// This code was generated by a tool. -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// </auto-generated> -//------------------------------------------------------------------------------ - -using System; -using System.Reflection; - -[assembly: System.Reflection.AssemblyCompanyAttribute("NoGamepads_Core")] -[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] -[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] -[assembly: System.Reflection.AssemblyProductAttribute("NoGamepads_Core")] -[assembly: System.Reflection.AssemblyTitleAttribute("NoGamepads_Core")] -[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] - -// 由 MSBuild WriteCodeFragment 类生成。 - diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache deleted file mode 100644 index b004d2a..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache +++ /dev/null @@ -1 +0,0 @@ -8b6147f26c5c6c3bfbc9d24036d86d9177768bbe diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig deleted file mode 100644 index 394d735..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig +++ /dev/null @@ -1,10 +0,0 @@ -is_global = true -build_property.TargetFramework = net6.0 -build_property.TargetPlatformMinVersion = -build_property.UsingMicrosoftNETSdkWeb = -build_property.ProjectTypeGuids = -build_property.InvariantGlobalization = -build_property.PlatformNeutralAssembly = -build_property._SupportedPlatformList = Linux,macOS,Windows -build_property.RootNamespace = NoGamepads_Core -build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\NoGamepads_Core\ diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs deleted file mode 100644 index 8578f3d..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs +++ /dev/null @@ -1,8 +0,0 @@ -// <auto-generated/> -global using global::System; -global using global::System.Collections.Generic; -global using global::System.IO; -global using global::System.Linq; -global using global::System.Net.Http; -global using global::System.Threading; -global using global::System.Threading.Tasks; diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache Binary files differdeleted file mode 100644 index c41f011..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache Binary files differdeleted file mode 100644 index 9a7c19d..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json deleted file mode 100644 index d5e90f6..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json +++ /dev/null @@ -1,128 +0,0 @@ -{ - 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\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info deleted file mode 100644 index d34ed02..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info +++ /dev/null @@ -1 +0,0 @@ -17501911846170978
\ No newline at end of file diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs deleted file mode 100644 index 36203c7..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs +++ /dev/null @@ -1,4 +0,0 @@ -// <autogenerated /> -using System; -using System.Reflection; -[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs deleted file mode 100644 index 890d40f..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs +++ /dev/null @@ -1,22 +0,0 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// This code was generated by a tool. -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// </auto-generated> -//------------------------------------------------------------------------------ - -using System; -using System.Reflection; - -[assembly: System.Reflection.AssemblyCompanyAttribute("NoGamepads_Example")] -[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] -[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] -[assembly: System.Reflection.AssemblyProductAttribute("NoGamepads_Example")] -[assembly: System.Reflection.AssemblyTitleAttribute("NoGamepads_Example")] -[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] - -// 由 MSBuild WriteCodeFragment 类生成。 - diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache deleted file mode 100644 index 20372c7..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache +++ /dev/null @@ -1 +0,0 @@ -816d8526843c891a6286178c12152a8ac4f6dbcd diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig deleted file mode 100644 index 55687c6..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig +++ /dev/null @@ -1,10 +0,0 @@ -is_global = true -build_property.TargetFramework = net6.0 -build_property.TargetPlatformMinVersion = -build_property.UsingMicrosoftNETSdkWeb = -build_property.ProjectTypeGuids = -build_property.InvariantGlobalization = -build_property.PlatformNeutralAssembly = -build_property._SupportedPlatformList = Linux,macOS,Windows -build_property.RootNamespace = NoGamepads_Example -build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\NoGamepads_Example\ diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs deleted file mode 100644 index 8578f3d..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs +++ /dev/null @@ -1,8 +0,0 @@ -// <auto-generated/> -global using global::System; -global using global::System.Collections.Generic; -global using global::System.IO; -global using global::System.Linq; -global using global::System.Net.Http; -global using global::System.Threading; -global using global::System.Threading.Tasks; diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache Binary files differdeleted file mode 100644 index 0413be3..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache Binary files differdeleted file mode 100644 index 063290a..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache +++ /dev/null diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json deleted file mode 100644 index 1c5d53f..0000000 --- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json +++ /dev/null @@ -1,187 +0,0 @@ -{ - 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