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author1992414357@qq.com <1992414357@qq.com>2025-06-18 18:05:30 +0800
committer1992414357@qq.com <1992414357@qq.com>2025-06-18 18:05:30 +0800
commite842f45fccbee17c084d4933bdff977c9c07d0f3 (patch)
treeb066cb0da8d2269af89fefffa58d0a495e98d21f
parentbee8b7f9e97d91e66dc606f7055da93ee756edfd (diff)
.
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json63
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props15
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets2
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs4
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs22
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig10
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs8
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cachebin145 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cachebin73508 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json1868
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.nuget.cache14
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.packagespec.json1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/rider.project.restore.info1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp31
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs4601
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs16
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs4
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs22
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig10
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs8
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cachebin10979 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cachebin75706 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json128
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.g.props15
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.g.targets2
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/project.assets.json695
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/project.nuget.cache14
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/project.packagespec.json1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs4
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs22
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig10
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs8
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cachebin11075 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cachebin75356 -> 0 bytes
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json187
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.props15
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.targets2
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.assets.json713
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.nuget.cache14
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.packagespec.json1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/rider.project.model.nuget.info1
-rw-r--r--core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/rider.project.restore.info1
46 files changed, 0 insertions, 8537 deletions
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json
deleted file mode 100644
index 507ef37..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.dgspec.json
+++ /dev/null
@@ -1,63 +0,0 @@
-{
- "format": 1,
- "restore": {
- "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj": {}
- },
- "projects": {
- "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj": {
- "version": "1.0.0",
- "restore": {
- "projectUniqueName": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj",
- "projectName": "BindingsGenerator",
- "projectPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\BindingsGenerator.csproj",
- "packagesPath": "C:\\Users\\CatilGrass\\.nuget\\packages\\",
- "outputPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\BindingsGenerator\\obj\\",
- "projectStyle": "PackageReference",
- "configFilePaths": [
- "C:\\Users\\CatilGrass\\AppData\\Roaming\\NuGet\\NuGet.Config",
- "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
- ],
- "originalTargetFrameworks": [
- "net6.0"
- ],
- "sources": {
- "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
- "https://api.nuget.org/v3/index.json": {}
- },
- "frameworks": {
- "net6.0": {
- "targetAlias": "net6.0",
- "projectReferences": {}
- }
- },
- "warningProperties": {
- "warnAsError": [
- "NU1605"
- ]
- }
- },
- "frameworks": {
- "net6.0": {
- "targetAlias": "net6.0",
- "imports": [
- "net461",
- "net462",
- "net47",
- "net471",
- "net472",
- "net48",
- "net481"
- ],
- "assetTargetFallback": true,
- "warn": true,
- "frameworkReferences": {
- "Microsoft.NETCore.App": {
- "privateAssets": "all"
- }
- },
- "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.428\\RuntimeIdentifierGraph.json"
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props
deleted file mode 100644
index 23d8bdd..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.props
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="no"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
- <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
- <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
- <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
- <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
- <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\CatilGrass\.nuget\packages\</NuGetPackageFolders>
- <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
- <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.12.2</NuGetToolVersion>
- </PropertyGroup>
- <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
- <SourceRoot Include="C:\Users\CatilGrass\.nuget\packages\" />
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets
deleted file mode 100644
index 3dc06ef..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/BindingsGenerator.csproj.nuget.g.targets
+++ /dev/null
@@ -1,2 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="no"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
deleted file mode 100644
index 36203c7..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs
deleted file mode 100644
index 600d456..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfo.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using System;
-using System.Reflection;
-
-[assembly: System.Reflection.AssemblyCompanyAttribute("BindingsGenerator")]
-[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
-[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
-[assembly: System.Reflection.AssemblyProductAttribute("BindingsGenerator")]
-[assembly: System.Reflection.AssemblyTitleAttribute("BindingsGenerator")]
-[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
-
-// 由 MSBuild WriteCodeFragment 类生成。
-
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache
deleted file mode 100644
index 0badfd5..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.AssemblyInfoInputs.cache
+++ /dev/null
@@ -1 +0,0 @@
-9e77f83b85f9489886d0c8682101130701892194
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index a1d1f08..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,10 +0,0 @@
-is_global = true
-build_property.TargetFramework = net6.0
-build_property.TargetPlatformMinVersion =
-build_property.UsingMicrosoftNETSdkWeb =
-build_property.ProjectTypeGuids =
-build_property.InvariantGlobalization =
-build_property.PlatformNeutralAssembly =
-build_property._SupportedPlatformList = Linux,macOS,Windows
-build_property.RootNamespace = BindingsGenerator
-build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\BindingsGenerator\
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs
deleted file mode 100644
index 8578f3d..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.GlobalUsings.g.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-// <auto-generated/>
-global using global::System;
-global using global::System.Collections.Generic;
-global using global::System.IO;
-global using global::System.Linq;
-global using global::System.Net.Http;
-global using global::System.Threading;
-global using global::System.Threading.Tasks;
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache
deleted file mode 100644
index abcff70..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.assets.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache
deleted file mode 100644
index 22e5de5..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/Debug/net6.0/BindingsGenerator.csproj.AssemblyReference.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json
deleted file mode 100644
index 649a20a..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.assets.json
+++ /dev/null
@@ -1,1868 +0,0 @@
-{
- "version": 3,
- "targets": {
- "net6.0": {
- "CppSharp/1.1.5.3168": {
- "type": "package",
- "dependencies": {
- "Microsoft.Win32.Registry": "5.0.0"
- },
- "compile": {
- "ref/net6.0/CppSharp.AST.dll": {},
- "ref/net6.0/CppSharp.Generator.dll": {},
- "ref/net6.0/CppSharp.Parser.CSharp.dll": {},
- "ref/net6.0/CppSharp.Parser.dll": {},
- "ref/net6.0/CppSharp.Runtime.dll": {},
- "ref/net6.0/CppSharp.dll": {}
- },
- "contentFiles": {
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_builtin_vars.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_builtin_vars.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_cmath.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_cmath.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_complex_builtins.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_complex_builtins.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_device_functions.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_device_functions.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_intrinsics.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_intrinsics.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_libdevice_declares.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_libdevice_declares.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_math.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_math.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_math_forward_declares.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_math_forward_declares.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_runtime_wrapper.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_runtime_wrapper.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_cuda_texture_intrinsics.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_cuda_texture_intrinsics.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_hip_cmath.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_hip_cmath.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_hip_libdevice_declares.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_hip_libdevice_declares.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_hip_math.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_hip_math.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_hip_runtime_wrapper.h": {
- "buildAction": "Content",
- "codeLanguage": "any",
- "copyToOutput": true,
- "outputPath": "lib/clang/18/include/__clang_hip_runtime_wrapper.h"
- },
- "contentFiles/any/any/lib/clang/18/include/__clang_hip_stdlib.h": {
- "buildAction": "Content",
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.nuget.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.nuget.cache
deleted file mode 100644
index 653ab2b..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.nuget.cache
+++ /dev/null
@@ -1,14 +0,0 @@
-{
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- ],
- "logs": []
-} \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.packagespec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.packagespec.json
deleted file mode 100644
index 71197ba..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/project.packagespec.json
+++ /dev/null
@@ -1 +0,0 @@
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/rider.project.restore.info b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/rider.project.restore.info
deleted file mode 100644
index 0e3b381..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Bindings/obj/rider.project.restore.info
+++ /dev/null
@@ -1 +0,0 @@
-17501905993587512 \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp
deleted file mode 100644
index 66effa8..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native-symbols.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#include <nogamepads_data.h>
-#include <new>
-
-FfiAccount& (FfiAccount::*_0)(FfiAccount&&) = &FfiAccount::operator=;
-FfiCustomize& (FfiCustomize::*_1)(FfiCustomize&&) = &FfiCustomize::operator=;
-FfiPlayer& (FfiPlayer::*_2)(FfiPlayer&&) = &FfiPlayer::operator=;
-FfiKeyAndAxis& (FfiKeyAndAxis::*_3)(FfiKeyAndAxis&&) = &FfiKeyAndAxis::operator=;
-FfiKeyAndDirection& (FfiKeyAndDirection::*_4)(FfiKeyAndDirection&&) = &FfiKeyAndDirection::operator=;
-FfiControlMessageUnion& (FfiControlMessageUnion::*_5)(FfiControlMessageUnion&&) = &FfiControlMessageUnion::operator=;
-FfiControlMessage& (FfiControlMessage::*_6)(FfiControlMessage&&) = &FfiControlMessage::operator=;
-FfiGameMessageUnion& (FfiGameMessageUnion::*_7)(FfiGameMessageUnion&&) = &FfiGameMessageUnion::operator=;
-FfiGameMessage& (FfiGameMessage::*_8)(FfiGameMessage&&) = &FfiGameMessage::operator=;
-FfiConnectionMessageUnion& (FfiConnectionMessageUnion::*_9)(FfiConnectionMessageUnion&&) = &FfiConnectionMessageUnion::operator=;
-FfiConnectionMessage& (FfiConnectionMessage::*_10)(FfiConnectionMessage&&) = &FfiConnectionMessage::operator=;
-KeyValuePair& (KeyValuePair::*_11)(KeyValuePair&&) = &KeyValuePair::operator=;
-FfiGameInfo& (FfiGameInfo::*_12)(FfiGameInfo&&) = &FfiGameInfo::operator=;
-FfiConnectionResponseMessageUnion& (FfiConnectionResponseMessageUnion::*_13)(FfiConnectionResponseMessageUnion&&) = &FfiConnectionResponseMessageUnion::operator=;
-FfiConnectionResponseMessage& (FfiConnectionResponseMessage::*_14)(FfiConnectionResponseMessage&&) = &FfiConnectionResponseMessage::operator=;
-FfiControllerData& (FfiControllerData::*_15)(FfiControllerData&&) = &FfiControllerData::operator=;
-FfiControllerRuntime& (FfiControllerRuntime::*_16)(FfiControllerRuntime&&) = &FfiControllerRuntime::operator=;
-FfiGameData& (FfiGameData::*_17)(FfiGameData&&) = &FfiGameData::operator=;
-FfiGameRuntimeArchive& (FfiGameRuntimeArchive::*_18)(FfiGameRuntimeArchive&&) = &FfiGameRuntimeArchive::operator=;
-FfiGameRuntime& (FfiGameRuntime::*_19)(FfiGameRuntime&&) = &FfiGameRuntime::operator=;
-FfiControlEvent& (FfiControlEvent::*_20)(FfiControlEvent&&) = &FfiControlEvent::operator=;
-FfiButtonStatus& (FfiButtonStatus::*_21)(FfiButtonStatus&&) = &FfiButtonStatus::operator=;
-FfiAxis& (FfiAxis::*_22)(FfiAxis&&) = &FfiAxis::operator=;
-FfiDirection& (FfiDirection::*_23)(FfiDirection&&) = &FfiDirection::operator=;
-FfiBooleanResult& (FfiBooleanResult::*_24)(FfiBooleanResult&&) = &FfiBooleanResult::operator=;
-FfiPlayerList& (FfiPlayerList::*_25)(FfiPlayerList&&) = &FfiPlayerList::operator=;
-FfiTcpClientService& (FfiTcpClientService::*_26)(FfiTcpClientService&&) = &FfiTcpClientService::operator=;
-FfiTcpServerService& (FfiTcpServerService::*_27)(FfiTcpServerService&&) = &FfiTcpServerService::operator=;
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs
deleted file mode 100644
index 0eb02aa..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/NoGamepads.Native.cs
+++ /dev/null
@@ -1,4601 +0,0 @@
-// ----------------------------------------------------------------------------
-// <auto-generated>
-// This is autogenerated code by CppSharp.
-// Do not edit this file or all your changes will be lost after re-generation.
-// </auto-generated>
-// ----------------------------------------------------------------------------
-using System;
-using System.Runtime.InteropServices;
-using System.Security;
-using __CallingConvention = global::System.Runtime.InteropServices.CallingConvention;
-using __IntPtr = global::System.IntPtr;
-
-#pragma warning disable CS0109 // Member does not hide an inherited member; new keyword is not required
-
-namespace NoGamepads_Sharp
-{
- public enum FfiConnectionMessageTag
- {
- ConnectionJoin = 0,
- ConnectionRequestGameInfos = 1,
- ConnectionRequestLayoutConfigure = 2,
- ConnectionRequestSkinPackage = 3,
- ConnectionReady = 4,
- ConnectionError = 5
- }
-
- public enum FfiConnectionResponseMessageTag
- {
- GameInfosResponse = 0,
- DenyResponse = 1,
- FailResponse = 2,
- OkResponse = 3,
- WelcomeResponse = 4,
- ErrorResponse = 5
- }
-
- public enum FfiControlMessageTag
- {
- CtrlMsg = 0,
- CtrlPressed = 1,
- CtrlReleased = 2,
- CtrlAxis = 3,
- CtrlDir = 4,
- CtrlExit = 5,
- CtrlError = 6,
- CtrlEnd = 7
- }
-
- public enum FfiExitReason
- {
- ExitReason = 0,
- GameOverReason = 1,
- ServerClosedReason = 2,
- YouAreKickedReason = 3,
- YouAreBannedReason = 4,
- ErrorReason = 5
- }
-
- public enum FfiGameMessageTag
- {
- GameEventTrigger = 0,
- GameMsg = 1,
- GameLetExit = 2,
- GameError = 3,
- GameEnd = 4
- }
-
- public enum FfiJoinFailedMessage
- {
- ContainIdenticalPlayer = 0,
- PlayerBanned = 1,
- GameLocked = 2,
- UnknownError = 3
- }
-
- public enum FfiServiceType
- {
- Unknown = 0,
- TCPConnection = 1,
- BlueTooth = 2,
- USB = 3
- }
-
- public unsafe partial class FfiAccount : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal __IntPtr id;
- internal __IntPtr player_hash;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiAccount@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAccount> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAccount>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiAccount managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiAccount managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiAccount __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiAccount(native.ToPointer(), skipVTables);
- }
-
- internal static FfiAccount __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiAccount)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiAccount __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiAccount(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiAccount(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiAccount(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiAccount()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAccount.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiAccount(global::NoGamepads_Sharp.FfiAccount _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAccount.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiAccount.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiAccount.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public sbyte* Id
- {
- get
- {
- return (sbyte*) ((__Internal*)__Instance)->id;
- }
-
- set
- {
- ((__Internal*)__Instance)->id = (__IntPtr) value;
- }
- }
-
- public sbyte* PlayerHash
- {
- get
- {
- return (sbyte*) ((__Internal*)__Instance)->player_hash;
- }
-
- set
- {
- ((__Internal*)__Instance)->player_hash = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiCustomize : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 32)]
- public partial struct __Internal
- {
- internal __IntPtr nickname;
- internal int color_hue;
- internal double color_saturation;
- internal double color_value;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiCustomize@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiCustomize> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiCustomize>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiCustomize managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiCustomize managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiCustomize __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiCustomize(native.ToPointer(), skipVTables);
- }
-
- internal static FfiCustomize __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiCustomize)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiCustomize __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiCustomize(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiCustomize(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiCustomize(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiCustomize()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiCustomize.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiCustomize(global::NoGamepads_Sharp.FfiCustomize _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiCustomize.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiCustomize.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiCustomize.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public sbyte* Nickname
- {
- get
- {
- return (sbyte*) ((__Internal*)__Instance)->nickname;
- }
-
- set
- {
- ((__Internal*)__Instance)->nickname = (__IntPtr) value;
- }
- }
-
- public int ColorHue
- {
- get
- {
- return ((__Internal*)__Instance)->color_hue;
- }
-
- set
- {
- ((__Internal*)__Instance)->color_hue = value;
- }
- }
-
- public double ColorSaturation
- {
- get
- {
- return ((__Internal*)__Instance)->color_saturation;
- }
-
- set
- {
- ((__Internal*)__Instance)->color_saturation = value;
- }
- }
-
- public double ColorValue
- {
- get
- {
- return ((__Internal*)__Instance)->color_value;
- }
-
- set
- {
- ((__Internal*)__Instance)->color_value = value;
- }
- }
- }
-
- public unsafe partial class FfiPlayer : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 24)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiAccount.__Internal account;
- internal __IntPtr customize;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiPlayer@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayer> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayer>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiPlayer managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiPlayer managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiPlayer __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiPlayer(native.ToPointer(), skipVTables);
- }
-
- internal static FfiPlayer __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiPlayer)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiPlayer __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiPlayer(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiPlayer(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiPlayer(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiPlayer()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayer.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiPlayer(global::NoGamepads_Sharp.FfiPlayer _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayer.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiPlayer.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiPlayer.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiAccount Account
- {
- get
- {
- return global::NoGamepads_Sharp.FfiAccount.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->account));
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- ((__Internal*)__Instance)->account = *(global::NoGamepads_Sharp.FfiAccount.__Internal*) value.__Instance;
- }
- }
-
- public global::NoGamepads_Sharp.FfiCustomize Customize
- {
- get
- {
- var __result0 = global::NoGamepads_Sharp.FfiCustomize.__GetOrCreateInstance(((__Internal*)__Instance)->customize, false);
- return __result0;
- }
-
- set
- {
- ((__Internal*)__Instance)->customize = value is null ? __IntPtr.Zero : value.__Instance;
- }
- }
- }
-
- public unsafe partial class FfiKeyAndAxis : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal byte key;
- internal double axis;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiKeyAndAxis@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndAxis> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndAxis>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiKeyAndAxis managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiKeyAndAxis managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiKeyAndAxis __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiKeyAndAxis(native.ToPointer(), skipVTables);
- }
-
- internal static FfiKeyAndAxis __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiKeyAndAxis)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiKeyAndAxis __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiKeyAndAxis(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiKeyAndAxis(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiKeyAndAxis(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiKeyAndAxis()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiKeyAndAxis(global::NoGamepads_Sharp.FfiKeyAndAxis _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public byte Key
- {
- get
- {
- return ((__Internal*)__Instance)->key;
- }
-
- set
- {
- ((__Internal*)__Instance)->key = value;
- }
- }
-
- public double Axis
- {
- get
- {
- return ((__Internal*)__Instance)->axis;
- }
-
- set
- {
- ((__Internal*)__Instance)->axis = value;
- }
- }
- }
-
- public unsafe partial class FfiKeyAndDirection : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 24)]
- public partial struct __Internal
- {
- internal byte key;
- internal double x;
- internal double y;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiKeyAndDirection@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndDirection> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiKeyAndDirection>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiKeyAndDirection managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiKeyAndDirection managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiKeyAndDirection __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiKeyAndDirection(native.ToPointer(), skipVTables);
- }
-
- internal static FfiKeyAndDirection __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiKeyAndDirection)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiKeyAndDirection __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiKeyAndDirection(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiKeyAndDirection(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiKeyAndDirection(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiKeyAndDirection()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiKeyAndDirection(global::NoGamepads_Sharp.FfiKeyAndDirection _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public byte Key
- {
- get
- {
- return ((__Internal*)__Instance)->key;
- }
-
- set
- {
- ((__Internal*)__Instance)->key = value;
- }
- }
-
- public double X
- {
- get
- {
- return ((__Internal*)__Instance)->x;
- }
-
- set
- {
- ((__Internal*)__Instance)->x = value;
- }
- }
-
- public double Y
- {
- get
- {
- return ((__Internal*)__Instance)->y;
- }
-
- set
- {
- ((__Internal*)__Instance)->y = value;
- }
- }
- }
-
- public unsafe partial struct FfiControlMessageUnion
- {
- [StructLayout(LayoutKind.Explicit, Size = 24)]
- public partial struct __Internal
- {
- [FieldOffset(0)]
- internal __IntPtr message;
-
- [FieldOffset(0)]
- internal byte key;
-
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal key_and_axis;
-
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal key_and_direction;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- private FfiControlMessageUnion.__Internal __instance;
- internal ref FfiControlMessageUnion.__Internal __Instance => ref __instance;
-
- internal static FfiControlMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- return new FfiControlMessageUnion(native.ToPointer(), skipVTables);
- }
-
- internal static FfiControlMessageUnion __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiControlMessageUnion(native, skipVTables);
- }
-
- private FfiControlMessageUnion(__Internal native, bool skipVTables = false)
- : this()
- {
- __instance = native;
- }
-
- private FfiControlMessageUnion(void* native, bool skipVTables = false) : this()
- {
- __instance = *(global::NoGamepads_Sharp.FfiControlMessageUnion.__Internal*) native;
- }
-
- public FfiControlMessageUnion(global::NoGamepads_Sharp.FfiControlMessageUnion _0)
- : this()
- {
- var ____arg0 = _0.__Instance;
- var __arg0 = new __IntPtr(&____arg0);
- fixed (__Internal* __instancePtr = &__instance)
- {
- __Internal.cctor(new __IntPtr(__instancePtr), __arg0);
- }
- }
-
- public sbyte* Message
- {
- get
- {
- return (sbyte*) __instance.message;
- }
-
- set
- {
- __instance.message = (__IntPtr) value;
- }
- }
-
- public byte Key
- {
- get
- {
- return __instance.key;
- }
-
- set
- {
- __instance.key = value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiKeyAndAxis KeyAndAxis
- {
- get
- {
- return global::NoGamepads_Sharp.FfiKeyAndAxis.__CreateInstance(__instance.key_and_axis);
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- __instance.key_and_axis = *(global::NoGamepads_Sharp.FfiKeyAndAxis.__Internal*) value.__Instance;
- }
- }
-
- public global::NoGamepads_Sharp.FfiKeyAndDirection KeyAndDirection
- {
- get
- {
- return global::NoGamepads_Sharp.FfiKeyAndDirection.__CreateInstance(__instance.key_and_direction);
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- __instance.key_and_direction = *(global::NoGamepads_Sharp.FfiKeyAndDirection.__Internal*) value.__Instance;
- }
- }
- }
-
- public unsafe partial class FfiControlMessage : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 32)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiControlMessageTag tag;
- internal global::NoGamepads_Sharp.FfiControlMessageUnion.__Internal data;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlMessage> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlMessage>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControlMessage managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControlMessage managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiControlMessage __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiControlMessage(native.ToPointer(), skipVTables);
- }
-
- internal static FfiControlMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiControlMessage)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiControlMessage __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiControlMessage(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiControlMessage(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiControlMessage(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiControlMessage()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiControlMessage(global::NoGamepads_Sharp.FfiControlMessage _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiControlMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControlMessage.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiControlMessageTag Tag
- {
- get
- {
- return ((__Internal*)__Instance)->tag;
- }
-
- set
- {
- ((__Internal*)__Instance)->tag = value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiControlMessageUnion Data
- {
- get
- {
- return global::NoGamepads_Sharp.FfiControlMessageUnion.__CreateInstance(((__Internal*)__Instance)->data);
- }
-
- set
- {
- ((__Internal*)__Instance)->data = value.__Instance;
- }
- }
- }
-
- public unsafe partial struct FfiGameMessageUnion
- {
- [StructLayout(LayoutKind.Explicit, Size = 8)]
- public partial struct __Internal
- {
- [FieldOffset(0)]
- internal byte key;
-
- [FieldOffset(0)]
- internal __IntPtr message;
-
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiExitReason exit_reason;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- private FfiGameMessageUnion.__Internal __instance;
- internal ref FfiGameMessageUnion.__Internal __Instance => ref __instance;
-
- internal static FfiGameMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- return new FfiGameMessageUnion(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameMessageUnion __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameMessageUnion(native, skipVTables);
- }
-
- private FfiGameMessageUnion(__Internal native, bool skipVTables = false)
- : this()
- {
- __instance = native;
- }
-
- private FfiGameMessageUnion(void* native, bool skipVTables = false) : this()
- {
- __instance = *(global::NoGamepads_Sharp.FfiGameMessageUnion.__Internal*) native;
- }
-
- public FfiGameMessageUnion(global::NoGamepads_Sharp.FfiGameMessageUnion _0)
- : this()
- {
- var ____arg0 = _0.__Instance;
- var __arg0 = new __IntPtr(&____arg0);
- fixed (__Internal* __instancePtr = &__instance)
- {
- __Internal.cctor(new __IntPtr(__instancePtr), __arg0);
- }
- }
-
- public byte Key
- {
- get
- {
- return __instance.key;
- }
-
- set
- {
- __instance.key = value;
- }
- }
-
- public sbyte* Message
- {
- get
- {
- return (sbyte*) __instance.message;
- }
-
- set
- {
- __instance.message = (__IntPtr) value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiExitReason ExitReason
- {
- get
- {
- return __instance.exit_reason;
- }
-
- set
- {
- __instance.exit_reason = value;
- }
- }
- }
-
- public unsafe partial class FfiGameMessage : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiGameMessageTag tag;
- internal global::NoGamepads_Sharp.FfiGameMessageUnion.__Internal data;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameMessage> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameMessage>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameMessage managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameMessage managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiGameMessage __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiGameMessage(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiGameMessage)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiGameMessage __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameMessage(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiGameMessage(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiGameMessage(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiGameMessage()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiGameMessage(global::NoGamepads_Sharp.FfiGameMessage _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiGameMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameMessage.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiGameMessageTag Tag
- {
- get
- {
- return ((__Internal*)__Instance)->tag;
- }
-
- set
- {
- ((__Internal*)__Instance)->tag = value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiGameMessageUnion Data
- {
- get
- {
- return global::NoGamepads_Sharp.FfiGameMessageUnion.__CreateInstance(((__Internal*)__Instance)->data);
- }
-
- set
- {
- ((__Internal*)__Instance)->data = value.__Instance;
- }
- }
- }
-
- public unsafe partial struct FfiConnectionMessageUnion
- {
- [StructLayout(LayoutKind.Explicit, Size = 24)]
- public partial struct __Internal
- {
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiPlayer.__Internal player;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- private FfiConnectionMessageUnion.__Internal __instance;
- internal ref FfiConnectionMessageUnion.__Internal __Instance => ref __instance;
-
- internal static FfiConnectionMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- return new FfiConnectionMessageUnion(native.ToPointer(), skipVTables);
- }
-
- internal static FfiConnectionMessageUnion __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiConnectionMessageUnion(native, skipVTables);
- }
-
- private FfiConnectionMessageUnion(__Internal native, bool skipVTables = false)
- : this()
- {
- __instance = native;
- }
-
- private FfiConnectionMessageUnion(void* native, bool skipVTables = false) : this()
- {
- __instance = *(global::NoGamepads_Sharp.FfiConnectionMessageUnion.__Internal*) native;
- }
-
- public FfiConnectionMessageUnion(global::NoGamepads_Sharp.FfiConnectionMessageUnion _0)
- : this()
- {
- var ____arg0 = _0.__Instance;
- var __arg0 = new __IntPtr(&____arg0);
- fixed (__Internal* __instancePtr = &__instance)
- {
- __Internal.cctor(new __IntPtr(__instancePtr), __arg0);
- }
- }
-
- public global::NoGamepads_Sharp.FfiPlayer Player
- {
- get
- {
- return global::NoGamepads_Sharp.FfiPlayer.__CreateInstance(__instance.player);
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- __instance.player = *(global::NoGamepads_Sharp.FfiPlayer.__Internal*) value.__Instance;
- }
- }
- }
-
- public unsafe partial class FfiConnectionMessage : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 32)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiConnectionMessageTag tag;
- internal global::NoGamepads_Sharp.FfiConnectionMessageUnion.__Internal data;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionMessage> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionMessage>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiConnectionMessage managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiConnectionMessage managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiConnectionMessage __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiConnectionMessage(native.ToPointer(), skipVTables);
- }
-
- internal static FfiConnectionMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiConnectionMessage)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiConnectionMessage __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiConnectionMessage(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiConnectionMessage(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiConnectionMessage(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiConnectionMessage()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiConnectionMessage(global::NoGamepads_Sharp.FfiConnectionMessage _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiConnectionMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiConnectionMessage.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiConnectionMessageTag Tag
- {
- get
- {
- return ((__Internal*)__Instance)->tag;
- }
-
- set
- {
- ((__Internal*)__Instance)->tag = value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiConnectionMessageUnion Data
- {
- get
- {
- return global::NoGamepads_Sharp.FfiConnectionMessageUnion.__CreateInstance(((__Internal*)__Instance)->data);
- }
-
- set
- {
- ((__Internal*)__Instance)->data = value.__Instance;
- }
- }
- }
-
- public unsafe partial class KeyValuePair : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal __IntPtr key;
- internal __IntPtr value;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0KeyValuePair@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.KeyValuePair> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.KeyValuePair>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.KeyValuePair managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.KeyValuePair managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static KeyValuePair __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new KeyValuePair(native.ToPointer(), skipVTables);
- }
-
- internal static KeyValuePair __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (KeyValuePair)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static KeyValuePair __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new KeyValuePair(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private KeyValuePair(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected KeyValuePair(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public KeyValuePair()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.KeyValuePair.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public KeyValuePair(global::NoGamepads_Sharp.KeyValuePair _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.KeyValuePair.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.KeyValuePair.__Internal*) __Instance) = *((global::NoGamepads_Sharp.KeyValuePair.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public sbyte* Key
- {
- get
- {
- return (sbyte*) ((__Internal*)__Instance)->key;
- }
-
- set
- {
- ((__Internal*)__Instance)->key = (__IntPtr) value;
- }
- }
-
- public sbyte* Value
- {
- get
- {
- return (sbyte*) ((__Internal*)__Instance)->value;
- }
-
- set
- {
- ((__Internal*)__Instance)->value = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiGameInfo : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 24)]
- public partial struct __Internal
- {
- internal __IntPtr data;
- internal ulong len;
- internal ulong cap;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameInfo@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameInfo> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameInfo>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameInfo managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameInfo managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiGameInfo __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiGameInfo(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameInfo __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiGameInfo)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiGameInfo __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameInfo(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiGameInfo(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiGameInfo(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiGameInfo()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameInfo.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiGameInfo(global::NoGamepads_Sharp.FfiGameInfo _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameInfo.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiGameInfo.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameInfo.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.KeyValuePair Data
- {
- get
- {
- var __result0 = global::NoGamepads_Sharp.KeyValuePair.__GetOrCreateInstance(((__Internal*)__Instance)->data, false);
- return __result0;
- }
-
- set
- {
- ((__Internal*)__Instance)->data = value is null ? __IntPtr.Zero : value.__Instance;
- }
- }
-
- public ulong Len
- {
- get
- {
- return ((__Internal*)__Instance)->len;
- }
-
- set
- {
- ((__Internal*)__Instance)->len = value;
- }
- }
-
- public ulong Cap
- {
- get
- {
- return ((__Internal*)__Instance)->cap;
- }
-
- set
- {
- ((__Internal*)__Instance)->cap = value;
- }
- }
- }
-
- public unsafe partial struct FfiConnectionResponseMessageUnion
- {
- [StructLayout(LayoutKind.Explicit, Size = 24)]
- public partial struct __Internal
- {
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiGameInfo.__Internal game_info;
-
- [FieldOffset(0)]
- internal global::NoGamepads_Sharp.FfiJoinFailedMessage failed_message;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionResponseMessageUnion@@QEAA@AEBT0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- private FfiConnectionResponseMessageUnion.__Internal __instance;
- internal ref FfiConnectionResponseMessageUnion.__Internal __Instance => ref __instance;
-
- internal static FfiConnectionResponseMessageUnion __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- return new FfiConnectionResponseMessageUnion(native.ToPointer(), skipVTables);
- }
-
- internal static FfiConnectionResponseMessageUnion __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiConnectionResponseMessageUnion(native, skipVTables);
- }
-
- private FfiConnectionResponseMessageUnion(__Internal native, bool skipVTables = false)
- : this()
- {
- __instance = native;
- }
-
- private FfiConnectionResponseMessageUnion(void* native, bool skipVTables = false) : this()
- {
- __instance = *(global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__Internal*) native;
- }
-
- public FfiConnectionResponseMessageUnion(global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion _0)
- : this()
- {
- var ____arg0 = _0.__Instance;
- var __arg0 = new __IntPtr(&____arg0);
- fixed (__Internal* __instancePtr = &__instance)
- {
- __Internal.cctor(new __IntPtr(__instancePtr), __arg0);
- }
- }
-
- public global::NoGamepads_Sharp.FfiGameInfo GameInfo
- {
- get
- {
- return global::NoGamepads_Sharp.FfiGameInfo.__CreateInstance(__instance.game_info);
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- __instance.game_info = *(global::NoGamepads_Sharp.FfiGameInfo.__Internal*) value.__Instance;
- }
- }
-
- public global::NoGamepads_Sharp.FfiJoinFailedMessage FailedMessage
- {
- get
- {
- return __instance.failed_message;
- }
-
- set
- {
- __instance.failed_message = value;
- }
- }
- }
-
- public unsafe partial class FfiConnectionResponseMessage : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 32)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiConnectionResponseMessageTag tag;
- internal global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__Internal data;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiConnectionResponseMessage@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionResponseMessage> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiConnectionResponseMessage>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiConnectionResponseMessage managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiConnectionResponseMessage managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiConnectionResponseMessage __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiConnectionResponseMessage(native.ToPointer(), skipVTables);
- }
-
- internal static FfiConnectionResponseMessage __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiConnectionResponseMessage)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiConnectionResponseMessage __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiConnectionResponseMessage(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiConnectionResponseMessage(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiConnectionResponseMessage(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiConnectionResponseMessage()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiConnectionResponseMessage(global::NoGamepads_Sharp.FfiConnectionResponseMessage _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiConnectionResponseMessage.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiConnectionResponseMessageTag Tag
- {
- get
- {
- return ((__Internal*)__Instance)->tag;
- }
-
- set
- {
- ((__Internal*)__Instance)->tag = value;
- }
- }
-
- public global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion Data
- {
- get
- {
- return global::NoGamepads_Sharp.FfiConnectionResponseMessageUnion.__CreateInstance(((__Internal*)__Instance)->data);
- }
-
- set
- {
- ((__Internal*)__Instance)->data = value.__Instance;
- }
- }
- }
-
- public unsafe partial class FfiControllerData : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 8)]
- public partial struct __Internal
- {
- internal __IntPtr _0;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControllerData@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerData> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerData>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControllerData managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControllerData managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiControllerData __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiControllerData(native.ToPointer(), skipVTables);
- }
-
- internal static FfiControllerData __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiControllerData)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiControllerData __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiControllerData(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiControllerData(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiControllerData(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiControllerData()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerData.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiControllerData(global::NoGamepads_Sharp.FfiControllerData _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerData.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiControllerData.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControllerData.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr _0
- {
- get
- {
- return ((__Internal*)__Instance)->_0;
- }
-
- set
- {
- ((__Internal*)__Instance)->_0 = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiControllerRuntime : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal __IntPtr inner;
- internal __IntPtr drop_fn;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControllerRuntime@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerRuntime> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControllerRuntime>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControllerRuntime managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControllerRuntime managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiControllerRuntime __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiControllerRuntime(native.ToPointer(), skipVTables);
- }
-
- internal static FfiControllerRuntime __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiControllerRuntime)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiControllerRuntime __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiControllerRuntime(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiControllerRuntime(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiControllerRuntime(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiControllerRuntime()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerRuntime.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiControllerRuntime(global::NoGamepads_Sharp.FfiControllerRuntime _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControllerRuntime.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiControllerRuntime.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControllerRuntime.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr Inner
- {
- get
- {
- return ((__Internal*)__Instance)->inner;
- }
-
- set
- {
- ((__Internal*)__Instance)->inner = (__IntPtr) value;
- }
- }
-
- public global::NoGamepads_Sharp.Delegates.Action___IntPtr DropFn
- {
- get
- {
- var __ptr0 = ((__Internal*)__Instance)->drop_fn;
- return __ptr0 == IntPtr.Zero? null : (global::NoGamepads_Sharp.Delegates.Action___IntPtr) Marshal.GetDelegateForFunctionPointer(__ptr0, typeof(global::NoGamepads_Sharp.Delegates.Action___IntPtr));
- }
-
- set
- {
- ((__Internal*)__Instance)->drop_fn = value == null ? global::System.IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value);
- }
- }
- }
-
- public unsafe partial class FfiGameData : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 8)]
- public partial struct __Internal
- {
- internal __IntPtr _0;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameData@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameData> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameData>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameData managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameData managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiGameData __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiGameData(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameData __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiGameData)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiGameData __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameData(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiGameData(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiGameData(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiGameData()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameData.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiGameData(global::NoGamepads_Sharp.FfiGameData _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameData.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiGameData.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameData.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr _0
- {
- get
- {
- return ((__Internal*)__Instance)->_0;
- }
-
- set
- {
- ((__Internal*)__Instance)->_0 = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiGameRuntimeArchive : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 8)]
- public partial struct __Internal
- {
- internal __IntPtr _0;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameRuntimeArchive@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntimeArchive> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntimeArchive>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameRuntimeArchive managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameRuntimeArchive managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiGameRuntimeArchive __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiGameRuntimeArchive(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameRuntimeArchive __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiGameRuntimeArchive)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiGameRuntimeArchive __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameRuntimeArchive(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiGameRuntimeArchive(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiGameRuntimeArchive(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiGameRuntimeArchive()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiGameRuntimeArchive(global::NoGamepads_Sharp.FfiGameRuntimeArchive _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameRuntimeArchive.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr _0
- {
- get
- {
- return ((__Internal*)__Instance)->_0;
- }
-
- set
- {
- ((__Internal*)__Instance)->_0 = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiGameRuntime : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal __IntPtr inner;
- internal __IntPtr drop_fn;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiGameRuntime@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntime> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiGameRuntime>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiGameRuntime managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiGameRuntime managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiGameRuntime __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiGameRuntime(native.ToPointer(), skipVTables);
- }
-
- internal static FfiGameRuntime __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiGameRuntime)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiGameRuntime __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiGameRuntime(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiGameRuntime(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiGameRuntime(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiGameRuntime()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntime.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiGameRuntime(global::NoGamepads_Sharp.FfiGameRuntime _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiGameRuntime.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiGameRuntime.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiGameRuntime.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr Inner
- {
- get
- {
- return ((__Internal*)__Instance)->inner;
- }
-
- set
- {
- ((__Internal*)__Instance)->inner = (__IntPtr) value;
- }
- }
-
- public global::NoGamepads_Sharp.Delegates.Action___IntPtr DropFn
- {
- get
- {
- var __ptr0 = ((__Internal*)__Instance)->drop_fn;
- return __ptr0 == IntPtr.Zero? null : (global::NoGamepads_Sharp.Delegates.Action___IntPtr) Marshal.GetDelegateForFunctionPointer(__ptr0, typeof(global::NoGamepads_Sharp.Delegates.Action___IntPtr));
- }
-
- set
- {
- ((__Internal*)__Instance)->drop_fn = value == null ? global::System.IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value);
- }
- }
- }
-
- public unsafe partial class FfiControlEvent : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 56)]
- public partial struct __Internal
- {
- internal global::NoGamepads_Sharp.FfiPlayer.__Internal player;
- internal global::NoGamepads_Sharp.FfiControlMessage.__Internal message;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiControlEvent@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlEvent> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiControlEvent>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiControlEvent managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiControlEvent managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiControlEvent __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiControlEvent(native.ToPointer(), skipVTables);
- }
-
- internal static FfiControlEvent __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiControlEvent)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiControlEvent __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiControlEvent(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiControlEvent(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiControlEvent(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiControlEvent()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlEvent.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiControlEvent(global::NoGamepads_Sharp.FfiControlEvent _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiControlEvent.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiControlEvent.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiControlEvent.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiPlayer Player
- {
- get
- {
- return global::NoGamepads_Sharp.FfiPlayer.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->player));
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- ((__Internal*)__Instance)->player = *(global::NoGamepads_Sharp.FfiPlayer.__Internal*) value.__Instance;
- }
- }
-
- public global::NoGamepads_Sharp.FfiControlMessage Message
- {
- get
- {
- return global::NoGamepads_Sharp.FfiControlMessage.__CreateInstance(new __IntPtr(&((__Internal*)__Instance)->message));
- }
-
- set
- {
- if (ReferenceEquals(value, null))
- throw new global::System.ArgumentNullException("value", "Cannot be null because it is passed by value.");
- ((__Internal*)__Instance)->message = *(global::NoGamepads_Sharp.FfiControlMessage.__Internal*) value.__Instance;
- }
- }
- }
-
- public unsafe partial class FfiButtonStatus : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 3)]
- public partial struct __Internal
- {
- internal byte found;
- internal byte pressed;
- internal byte released;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiButtonStatus@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiButtonStatus> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiButtonStatus>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiButtonStatus managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiButtonStatus managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiButtonStatus __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiButtonStatus(native.ToPointer(), skipVTables);
- }
-
- internal static FfiButtonStatus __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiButtonStatus)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiButtonStatus __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiButtonStatus(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiButtonStatus(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiButtonStatus(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiButtonStatus()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiButtonStatus.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiButtonStatus(global::NoGamepads_Sharp.FfiButtonStatus _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiButtonStatus.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiButtonStatus.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiButtonStatus.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public bool Found
- {
- get
- {
- return ((__Internal*)__Instance)->found != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0);
- }
- }
-
- public bool Pressed
- {
- get
- {
- return ((__Internal*)__Instance)->pressed != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->pressed = (byte) (value ? 1 : 0);
- }
- }
-
- public bool Released
- {
- get
- {
- return ((__Internal*)__Instance)->released != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->released = (byte) (value ? 1 : 0);
- }
- }
- }
-
- public unsafe partial class FfiAxis : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 16)]
- public partial struct __Internal
- {
- internal byte found;
- internal double axis;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiAxis@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAxis> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiAxis>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiAxis managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiAxis managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiAxis __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiAxis(native.ToPointer(), skipVTables);
- }
-
- internal static FfiAxis __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiAxis)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiAxis __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiAxis(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiAxis(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiAxis(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiAxis()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAxis.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiAxis(global::NoGamepads_Sharp.FfiAxis _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiAxis.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiAxis.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiAxis.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public bool Found
- {
- get
- {
- return ((__Internal*)__Instance)->found != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0);
- }
- }
-
- public double Axis
- {
- get
- {
- return ((__Internal*)__Instance)->axis;
- }
-
- set
- {
- ((__Internal*)__Instance)->axis = value;
- }
- }
- }
-
- public unsafe partial class FfiDirection : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 24)]
- public partial struct __Internal
- {
- internal byte found;
- internal double x;
- internal double y;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiDirection@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiDirection> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiDirection>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiDirection managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiDirection managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiDirection __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiDirection(native.ToPointer(), skipVTables);
- }
-
- internal static FfiDirection __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiDirection)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiDirection __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiDirection(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiDirection(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiDirection(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiDirection()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiDirection.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiDirection(global::NoGamepads_Sharp.FfiDirection _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiDirection.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiDirection.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiDirection.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public bool Found
- {
- get
- {
- return ((__Internal*)__Instance)->found != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0);
- }
- }
-
- public double X
- {
- get
- {
- return ((__Internal*)__Instance)->x;
- }
-
- set
- {
- ((__Internal*)__Instance)->x = value;
- }
- }
-
- public double Y
- {
- get
- {
- return ((__Internal*)__Instance)->y;
- }
-
- set
- {
- ((__Internal*)__Instance)->y = value;
- }
- }
- }
-
- public unsafe partial class FfiBooleanResult : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 2)]
- public partial struct __Internal
- {
- internal byte found;
- internal byte result;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiBooleanResult@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiBooleanResult> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiBooleanResult>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiBooleanResult managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiBooleanResult managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiBooleanResult __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiBooleanResult(native.ToPointer(), skipVTables);
- }
-
- internal static FfiBooleanResult __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiBooleanResult)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiBooleanResult __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiBooleanResult(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiBooleanResult(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiBooleanResult(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiBooleanResult()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiBooleanResult.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiBooleanResult(global::NoGamepads_Sharp.FfiBooleanResult _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiBooleanResult.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiBooleanResult.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiBooleanResult.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public bool Found
- {
- get
- {
- return ((__Internal*)__Instance)->found != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->found = (byte) (value ? 1 : 0);
- }
- }
-
- public bool Result
- {
- get
- {
- return ((__Internal*)__Instance)->result != 0;
- }
-
- set
- {
- ((__Internal*)__Instance)->result = (byte) (value ? 1 : 0);
- }
- }
- }
-
- public unsafe partial class FfiPlayerList : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 24)]
- public partial struct __Internal
- {
- internal __IntPtr players;
- internal ulong len;
- internal ulong cap;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiPlayerList@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayerList> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiPlayerList>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiPlayerList managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiPlayerList managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiPlayerList __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiPlayerList(native.ToPointer(), skipVTables);
- }
-
- internal static FfiPlayerList __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiPlayerList)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiPlayerList __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiPlayerList(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiPlayerList(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiPlayerList(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiPlayerList()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayerList.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiPlayerList(global::NoGamepads_Sharp.FfiPlayerList _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiPlayerList.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiPlayerList.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiPlayerList.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public global::NoGamepads_Sharp.FfiPlayer Players
- {
- get
- {
- var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(((__Internal*)__Instance)->players, false);
- return __result0;
- }
-
- set
- {
- ((__Internal*)__Instance)->players = value is null ? __IntPtr.Zero : value.__Instance;
- }
- }
-
- public ulong Len
- {
- get
- {
- return ((__Internal*)__Instance)->len;
- }
-
- set
- {
- ((__Internal*)__Instance)->len = value;
- }
- }
-
- public ulong Cap
- {
- get
- {
- return ((__Internal*)__Instance)->cap;
- }
-
- set
- {
- ((__Internal*)__Instance)->cap = value;
- }
- }
- }
-
- public unsafe partial class FfiTcpClientService : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 8)]
- public partial struct __Internal
- {
- internal __IntPtr _0;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiTcpClientService@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpClientService> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpClientService>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiTcpClientService managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiTcpClientService managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiTcpClientService __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiTcpClientService(native.ToPointer(), skipVTables);
- }
-
- internal static FfiTcpClientService __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiTcpClientService)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiTcpClientService __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiTcpClientService(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiTcpClientService(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiTcpClientService(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiTcpClientService()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpClientService.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiTcpClientService(global::NoGamepads_Sharp.FfiTcpClientService _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpClientService.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiTcpClientService.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiTcpClientService.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr _0
- {
- get
- {
- return ((__Internal*)__Instance)->_0;
- }
-
- set
- {
- ((__Internal*)__Instance)->_0 = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class FfiTcpServerService : IDisposable
- {
- [StructLayout(LayoutKind.Sequential, Size = 8)]
- public partial struct __Internal
- {
- internal __IntPtr _0;
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "??0FfiTcpServerService@@QEAA@AEBU0@@Z", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr cctor(__IntPtr __instance, __IntPtr _0);
- }
-
- public __IntPtr __Instance { get; protected set; }
-
- internal static readonly new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpServerService> NativeToManagedMap =
- new global::System.Collections.Concurrent.ConcurrentDictionary<IntPtr, global::NoGamepads_Sharp.FfiTcpServerService>();
-
- internal static void __RecordNativeToManagedMapping(IntPtr native, global::NoGamepads_Sharp.FfiTcpServerService managed)
- {
- NativeToManagedMap[native] = managed;
- }
-
- internal static bool __TryGetNativeToManagedMapping(IntPtr native, out global::NoGamepads_Sharp.FfiTcpServerService managed)
- {
-
- return NativeToManagedMap.TryGetValue(native, out managed);
- }
-
- protected bool __ownsNativeInstance;
-
- internal static FfiTcpServerService __CreateInstance(__IntPtr native, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- return new FfiTcpServerService(native.ToPointer(), skipVTables);
- }
-
- internal static FfiTcpServerService __GetOrCreateInstance(__IntPtr native, bool saveInstance = false, bool skipVTables = false)
- {
- if (native == __IntPtr.Zero)
- return null;
- if (__TryGetNativeToManagedMapping(native, out var managed))
- return (FfiTcpServerService)managed;
- var result = __CreateInstance(native, skipVTables);
- if (saveInstance)
- __RecordNativeToManagedMapping(native, result);
- return result;
- }
-
- internal static FfiTcpServerService __CreateInstance(__Internal native, bool skipVTables = false)
- {
- return new FfiTcpServerService(native, skipVTables);
- }
-
- private static void* __CopyValue(__Internal native)
- {
- var ret = Marshal.AllocHGlobal(sizeof(__Internal));
- *(__Internal*) ret = native;
- return ret.ToPointer();
- }
-
- private FfiTcpServerService(__Internal native, bool skipVTables = false)
- : this(__CopyValue(native), skipVTables)
- {
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- protected FfiTcpServerService(void* native, bool skipVTables = false)
- {
- if (native == null)
- return;
- __Instance = new __IntPtr(native);
- }
-
- public FfiTcpServerService()
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpServerService.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- }
-
- public FfiTcpServerService(global::NoGamepads_Sharp.FfiTcpServerService _0)
- {
- __Instance = Marshal.AllocHGlobal(sizeof(global::NoGamepads_Sharp.FfiTcpServerService.__Internal));
- __ownsNativeInstance = true;
- __RecordNativeToManagedMapping(__Instance, this);
- *((global::NoGamepads_Sharp.FfiTcpServerService.__Internal*) __Instance) = *((global::NoGamepads_Sharp.FfiTcpServerService.__Internal*) _0.__Instance);
- }
-
- public void Dispose()
- {
- Dispose(disposing: true, callNativeDtor : __ownsNativeInstance );
- }
-
- partial void DisposePartial(bool disposing);
-
- internal protected virtual void Dispose(bool disposing, bool callNativeDtor )
- {
- if (__Instance == IntPtr.Zero)
- return;
- NativeToManagedMap.TryRemove(__Instance, out _);
- DisposePartial(disposing);
- if (__ownsNativeInstance)
- Marshal.FreeHGlobal(__Instance);
- __Instance = IntPtr.Zero;
- }
-
- public __IntPtr _0
- {
- get
- {
- return ((__Internal*)__Instance)->_0;
- }
-
- set
- {
- ((__Internal*)__Instance)->_0 = (__IntPtr) value;
- }
- }
- }
-
- public unsafe partial class nogamepads_data
- {
- public partial struct __Internal
- {
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_c_string", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeCString(sbyte* ptr);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_register", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr PlayerRegister([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string id, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string password);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_from_hash", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr PlayerFromHash([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string hash);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_get_hash", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr PlayerGetHash(__IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_check", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool PlayerCheck(__IntPtr player, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string password);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_nickname", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void PlayerSetNickname(__IntPtr player, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string nickname);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_hue", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void PlayerSetHue(__IntPtr player, int hue);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "player_set_hsv", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void PlayerSetHsv(__IntPtr player, int hue, double saturation, double value);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreePlayer(__IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_control_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeControlMessage(__IntPtr msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeGameMessage(__IntPtr msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_exit_reason", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeExitReason(global::NoGamepads_Sharp.FfiExitReason* msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_connection_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeConnectionMessage(__IntPtr msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_connection_response_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeConnectionResponseMessage(__IntPtr msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_join_failed_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeJoinFailedMessage(global::NoGamepads_Sharp.FfiJoinFailedMessage* msg);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_info", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeGameInfo(__IntPtr map);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_new", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr ControllerDataNew();
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_bind_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerDataBindPlayer(__IntPtr controller, __IntPtr ffi_player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_data_build_runtime", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr ControllerDataBuildRuntime(__IntPtr controller);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_controller_data", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeControllerData(__IntPtr controller);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_close", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeClose(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_send_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeSendMessage(__IntPtr runtime, __IntPtr control_message);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_send_text_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeSendTextMessage(__IntPtr runtime, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string message_ptr);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_press_a_button", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimePressAButton(__IntPtr runtime, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_release_a_button", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeReleaseAButton(__IntPtr runtime, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_change_axis", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeChangeAxis(__IntPtr runtime, byte key, double axis);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_change_direction", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void ControllerRuntimeChangeDirection(__IntPtr runtime, byte key, double x, double y);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "controller_runtime_pop", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr ControllerRuntimePop(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_controller_runtime", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeControllerRuntime(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_new", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataNew();
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_add_info", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataAddInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string key, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string value);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_set_name_info", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataSetNameInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string name);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_set_version_info", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataSetVersionInfo(__IntPtr data, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string version);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_load_archive", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataLoadArchive(__IntPtr data, __IntPtr archive);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_data_build_runtime", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameDataBuildRuntime(__IntPtr data);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_data", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeGameData(__IntPtr data);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_archive_data_new", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameArchiveDataNew();
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_archive_data_add_ban_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameArchiveDataAddBanPlayer(__IntPtr data, __IntPtr ffi_player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_archive_data", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeGameArchiveData(__IntPtr data);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_message_to", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeSendMessageTo(__IntPtr runtime, __IntPtr player, __IntPtr message, global::NoGamepads_Sharp.FfiServiceType service_type);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_text_message", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeSendTextMessage(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string text);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_send_event", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeSendEvent(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_pop_control_event", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr GameRuntimePopControlEvent(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_let_exit", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeLetExit(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type, global::NoGamepads_Sharp.FfiExitReason reason);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_kick_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeKickPlayer(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_ban_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeBanPlayer(__IntPtr runtime, __IntPtr player, global::NoGamepads_Sharp.FfiServiceType service_type);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_pardon_player", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimePardonPlayer(__IntPtr runtime, __IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_close", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeClose(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_lock", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeLock(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_unlock", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeUnlock(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_lock_status", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool GameRuntimeGetLockStatus(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_button_status", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeGetButtonStatus(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_axis", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeGetAxis(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_direction", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeGetDirection(__IntPtr @return, __IntPtr runtime, __IntPtr player, byte key);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_service_type", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern global::NoGamepads_Sharp.FfiServiceType GameRuntimeGetServiceType(__IntPtr runtime, __IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_is_player_banned", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern global::NoGamepads_Sharp.FfiBooleanResult.__Internal GameRuntimeIsPlayerBanned(__IntPtr runtime, __IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_is_player_online", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern global::NoGamepads_Sharp.FfiBooleanResult.__Internal GameRuntimeIsPlayerOnline(__IntPtr runtime, __IntPtr player);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_online_list", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeGetOnlineList(__IntPtr @return, __IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "game_runtime_get_banned_list", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void GameRuntimeGetBannedList(__IntPtr @return, __IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_game_runtime", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeGameRuntime(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_control_event", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeControlEvent(__IntPtr @event);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_player_list", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreePlayerList(__IntPtr list);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_ffi_service_type", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeFfiServiceType(global::NoGamepads_Sharp.FfiServiceType* ptr);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_build", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr TcpClientBuild(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_ipv4", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpClientBindIpv4(__IntPtr service, byte a0, byte a1, byte a2, byte a3);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_ipv6", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool TcpClientBindIpv6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_port", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpClientBindPort(__IntPtr service, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_address_v4", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpClientBindAddressV4(__IntPtr service, byte a0, byte a1, byte a2, byte a3, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_bind_address_v6", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool TcpClientBindAddressV6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_client_connect", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpClientConnect(__IntPtr service);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_tcp_client", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeTcpClient(__IntPtr service);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_build", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern __IntPtr TcpServerBuild(__IntPtr runtime);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_ipv4", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpServerBindIpv4(__IntPtr service, byte a0, byte a1, byte a2, byte a3);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_ipv6", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool TcpServerBindIpv6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_port", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpServerBindPort(__IntPtr service, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_address_v4", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpServerBindAddressV4(__IntPtr service, byte a0, byte a1, byte a2, byte a3, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_bind_address_v6", CallingConvention = __CallingConvention.Cdecl)]
- [return: MarshalAs(UnmanagedType.I1)]
- internal static extern bool TcpServerBindAddressV6(__IntPtr service, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(CppSharp.Runtime.UTF8Marshaller))] string ip_str, ushort port);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "tcp_server_listening_block_on", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void TcpServerListeningBlockOn(__IntPtr service);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "free_tcp_server", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void FreeTcpServer(__IntPtr service);
-
- [SuppressUnmanagedCodeSecurity, DllImport("NoGamepads.Native.dll", EntryPoint = "enable_logger", CallingConvention = __CallingConvention.Cdecl)]
- internal static extern void EnableLogger(byte level);
- }
-
- public static void FreeCString(sbyte* ptr)
- {
- __Internal.FreeCString(ptr);
- }
-
- /// <summary>Register a player</summary>
- public static global::NoGamepads_Sharp.FfiPlayer PlayerRegister(string id, string password)
- {
- var ___ret = __Internal.PlayerRegister(id, password);
- var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Register a player from hash</summary>
- public static global::NoGamepads_Sharp.FfiPlayer PlayerFromHash(string hash)
- {
- var ___ret = __Internal.PlayerFromHash(hash);
- var __result0 = global::NoGamepads_Sharp.FfiPlayer.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Get a hash from player</summary>
- public static string PlayerGetHash(global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = __Internal.PlayerGetHash(__arg0);
- return CppSharp.Runtime.MarshalUtil.GetString(global::System.Text.Encoding.UTF8, ___ret);
- }
-
- /// <summary>Check if the player's password is correct</summary>
- public static bool PlayerCheck(global::NoGamepads_Sharp.FfiPlayer player, string password)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = __Internal.PlayerCheck(__arg0, password);
- return ___ret;
- }
-
- /// <summary>Set the player's nickname</summary>
- public static void PlayerSetNickname(global::NoGamepads_Sharp.FfiPlayer player, string nickname)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.PlayerSetNickname(__arg0, nickname);
- }
-
- /// <summary>Set the player's hue</summary>
- public static void PlayerSetHue(global::NoGamepads_Sharp.FfiPlayer player, int hue)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.PlayerSetHue(__arg0, hue);
- }
-
- /// <summary>Set the player's HSV color</summary>
- public static void PlayerSetHsv(global::NoGamepads_Sharp.FfiPlayer player, int hue, double saturation, double value)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.PlayerSetHsv(__arg0, hue, saturation, value);
- }
-
- /// <summary>Free the player</summary>
- public static void FreePlayer(global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.FreePlayer(__arg0);
- }
-
- /// <summary>Free ControlMessage</summary>
- public static void FreeControlMessage(global::NoGamepads_Sharp.FfiControlMessage msg)
- {
- var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance;
- __Internal.FreeControlMessage(__arg0);
- }
-
- /// <summary>Free GameMessage</summary>
- public static void FreeGameMessage(global::NoGamepads_Sharp.FfiGameMessage msg)
- {
- var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance;
- __Internal.FreeGameMessage(__arg0);
- }
-
- /// <summary>Free ExitReason</summary>
- public static void FreeExitReason(ref global::NoGamepads_Sharp.FfiExitReason msg)
- {
- fixed (global::NoGamepads_Sharp.FfiExitReason* __msg0 = &msg)
- {
- var __arg0 = __msg0;
- __Internal.FreeExitReason(__arg0);
- }
- }
-
- /// <summary>Free ConnectionMessage</summary>
- public static void FreeConnectionMessage(global::NoGamepads_Sharp.FfiConnectionMessage msg)
- {
- var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance;
- __Internal.FreeConnectionMessage(__arg0);
- }
-
- /// <summary>Free ConnectionResponseMessage</summary>
- public static void FreeConnectionResponseMessage(global::NoGamepads_Sharp.FfiConnectionResponseMessage msg)
- {
- var __arg0 = msg is null ? __IntPtr.Zero : msg.__Instance;
- __Internal.FreeConnectionResponseMessage(__arg0);
- }
-
- /// <summary>Free JoinFailedMessage</summary>
- public static void FreeJoinFailedMessage(ref global::NoGamepads_Sharp.FfiJoinFailedMessage msg)
- {
- fixed (global::NoGamepads_Sharp.FfiJoinFailedMessage* __msg0 = &msg)
- {
- var __arg0 = __msg0;
- __Internal.FreeJoinFailedMessage(__arg0);
- }
- }
-
- public static void FreeGameInfo(global::NoGamepads_Sharp.FfiGameInfo map)
- {
- if (ReferenceEquals(map, null))
- throw new global::System.ArgumentNullException("map", "Cannot be null because it is passed by value.");
- var __arg0 = map.__Instance;
- __Internal.FreeGameInfo(__arg0);
- }
-
- /// <summary>Create controller data</summary>
- public static global::NoGamepads_Sharp.FfiControllerData ControllerDataNew()
- {
- var ___ret = __Internal.ControllerDataNew();
- var __result0 = global::NoGamepads_Sharp.FfiControllerData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Bind player to controller</summary>
- public static void ControllerDataBindPlayer(global::NoGamepads_Sharp.FfiControllerData controller, global::NoGamepads_Sharp.FfiPlayer ffi_player)
- {
- var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance;
- var __arg1 = ffi_player is null ? __IntPtr.Zero : ffi_player.__Instance;
- __Internal.ControllerDataBindPlayer(__arg0, __arg1);
- }
-
- /// <summary>Build runtime</summary>
- public static global::NoGamepads_Sharp.FfiControllerRuntime ControllerDataBuildRuntime(global::NoGamepads_Sharp.FfiControllerData controller)
- {
- var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance;
- var ___ret = __Internal.ControllerDataBuildRuntime(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiControllerRuntime.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Free ControllerData memory</summary>
- public static void FreeControllerData(global::NoGamepads_Sharp.FfiControllerData controller)
- {
- var __arg0 = controller is null ? __IntPtr.Zero : controller.__Instance;
- __Internal.FreeControllerData(__arg0);
- }
-
- /// <summary>Close runtime and exit game</summary>
- public static void ControllerRuntimeClose(global::NoGamepads_Sharp.FfiControllerRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimeClose(__arg0);
- }
-
- /// <summary>Send control message</summary>
- public static void ControllerRuntimeSendMessage(global::NoGamepads_Sharp.FfiControllerRuntime runtime, global::NoGamepads_Sharp.FfiControlMessage control_message)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = control_message is null ? __IntPtr.Zero : control_message.__Instance;
- __Internal.ControllerRuntimeSendMessage(__arg0, __arg1);
- }
-
- /// <summary>Send text message</summary>
- public static void ControllerRuntimeSendTextMessage(global::NoGamepads_Sharp.FfiControllerRuntime runtime, string message_ptr)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimeSendTextMessage(__arg0, message_ptr);
- }
-
- /// <summary>Press a button</summary>
- public static void ControllerRuntimePressAButton(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimePressAButton(__arg0, key);
- }
-
- /// <summary>Release a button</summary>
- public static void ControllerRuntimeReleaseAButton(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimeReleaseAButton(__arg0, key);
- }
-
- /// <summary>Change axis value</summary>
- public static void ControllerRuntimeChangeAxis(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key, double axis)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimeChangeAxis(__arg0, key, axis);
- }
-
- /// <summary>Change direction value</summary>
- public static void ControllerRuntimeChangeDirection(global::NoGamepads_Sharp.FfiControllerRuntime runtime, byte key, double x, double y)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.ControllerRuntimeChangeDirection(__arg0, key, x, y);
- }
-
- /// <summary>Pop a message from the queue</summary>
- public static global::NoGamepads_Sharp.FfiGameMessage ControllerRuntimePop(global::NoGamepads_Sharp.FfiControllerRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = __Internal.ControllerRuntimePop(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiGameMessage.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Free runtime memory</summary>
- public static void FreeControllerRuntime(global::NoGamepads_Sharp.FfiControllerRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.FreeControllerRuntime(__arg0);
- }
-
- /// <summary>Create game data</summary>
- public static global::NoGamepads_Sharp.FfiGameData GameDataNew()
- {
- var ___ret = __Internal.GameDataNew();
- var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Add info</summary>
- public static global::NoGamepads_Sharp.FfiGameData GameDataAddInfo(global::NoGamepads_Sharp.FfiGameData data, string key, string value)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var ___ret = __Internal.GameDataAddInfo(__arg0, key, value);
- var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Set name info</summary>
- public static global::NoGamepads_Sharp.FfiGameData GameDataSetNameInfo(global::NoGamepads_Sharp.FfiGameData data, string name)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var ___ret = __Internal.GameDataSetNameInfo(__arg0, name);
- var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Set version info</summary>
- public static global::NoGamepads_Sharp.FfiGameData GameDataSetVersionInfo(global::NoGamepads_Sharp.FfiGameData data, string version)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var ___ret = __Internal.GameDataSetVersionInfo(__arg0, version);
- var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Load data archive</summary>
- public static global::NoGamepads_Sharp.FfiGameData GameDataLoadArchive(global::NoGamepads_Sharp.FfiGameData data, global::NoGamepads_Sharp.FfiGameRuntimeArchive archive)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var __arg1 = archive is null ? __IntPtr.Zero : archive.__Instance;
- var ___ret = __Internal.GameDataLoadArchive(__arg0, __arg1);
- var __result0 = global::NoGamepads_Sharp.FfiGameData.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Build runtime by data</summary>
- public static global::NoGamepads_Sharp.FfiGameRuntime GameDataBuildRuntime(global::NoGamepads_Sharp.FfiGameData data)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var ___ret = __Internal.GameDataBuildRuntime(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiGameRuntime.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Free data</summary>
- public static void FreeGameData(global::NoGamepads_Sharp.FfiGameData data)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- __Internal.FreeGameData(__arg0);
- }
-
- /// <summary>Create game archive data</summary>
- public static global::NoGamepads_Sharp.FfiGameRuntimeArchive GameArchiveDataNew()
- {
- var ___ret = __Internal.GameArchiveDataNew();
- var __result0 = global::NoGamepads_Sharp.FfiGameRuntimeArchive.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Add ban player</summary>
- public static global::NoGamepads_Sharp.FfiGameRuntimeArchive GameArchiveDataAddBanPlayer(global::NoGamepads_Sharp.FfiGameRuntimeArchive data, global::NoGamepads_Sharp.FfiPlayer ffi_player)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- var __arg1 = ffi_player is null ? __IntPtr.Zero : ffi_player.__Instance;
- var ___ret = __Internal.GameArchiveDataAddBanPlayer(__arg0, __arg1);
- var __result0 = global::NoGamepads_Sharp.FfiGameRuntimeArchive.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Free data</summary>
- public static void FreeGameArchiveData(global::NoGamepads_Sharp.FfiGameRuntimeArchive data)
- {
- var __arg0 = data is null ? __IntPtr.Zero : data.__Instance;
- __Internal.FreeGameArchiveData(__arg0);
- }
-
- /// <summary>Send a message to</summary>
- public static void GameRuntimeSendMessageTo(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiGameMessage message, global::NoGamepads_Sharp.FfiServiceType service_type)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var __arg2 = message is null ? __IntPtr.Zero : message.__Instance;
- __Internal.GameRuntimeSendMessageTo(__arg0, __arg1, __arg2, service_type);
- }
-
- /// <summary>Send a text message</summary>
- public static void GameRuntimeSendTextMessage(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, string text)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimeSendTextMessage(__arg0, __arg1, service_type, text);
- }
-
- /// <summary>Send a event message</summary>
- public static void GameRuntimeSendEvent(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimeSendEvent(__arg0, __arg1, service_type, key);
- }
-
- /// <summary>Pop a control event</summary>
- public static global::NoGamepads_Sharp.FfiControlEvent GameRuntimePopControlEvent(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = __Internal.GameRuntimePopControlEvent(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiControlEvent.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Let player exit</summary>
- public static void GameRuntimeLetExit(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type, global::NoGamepads_Sharp.FfiExitReason reason)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimeLetExit(__arg0, __arg1, service_type, reason);
- }
-
- /// <summary>Kick a player</summary>
- public static void GameRuntimeKickPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimeKickPlayer(__arg0, __arg1, service_type);
- }
-
- /// <summary>Ban a player (And kick)</summary>
- public static void GameRuntimeBanPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, global::NoGamepads_Sharp.FfiServiceType service_type)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimeBanPlayer(__arg0, __arg1, service_type);
- }
-
- /// <summary>Pardon a player</summary>
- public static void GameRuntimePardonPlayer(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- __Internal.GameRuntimePardonPlayer(__arg0, __arg1);
- }
-
- /// <summary>Close runtime</summary>
- public static void GameRuntimeClose(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.GameRuntimeClose(__arg0);
- }
-
- /// <summary>Lock game</summary>
- public static void GameRuntimeLock(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.GameRuntimeLock(__arg0);
- }
-
- /// <summary>Unlock game</summary>
- public static void GameRuntimeUnlock(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.GameRuntimeUnlock(__arg0);
- }
-
- /// <summary>Get game lock status</summary>
- public static bool GameRuntimeGetLockStatus(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = __Internal.GameRuntimeGetLockStatus(__arg0);
- return ___ret;
- }
-
- /// <summary>Get button status of player</summary>
- public static global::NoGamepads_Sharp.FfiButtonStatus GameRuntimeGetButtonStatus(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = new global::NoGamepads_Sharp.FfiButtonStatus.__Internal();
- __Internal.GameRuntimeGetButtonStatus(new IntPtr(&___ret), __arg0, __arg1, key);
- return global::NoGamepads_Sharp.FfiButtonStatus.__CreateInstance(___ret);
- }
-
- /// <summary>Get axis value of player</summary>
- public static global::NoGamepads_Sharp.FfiAxis GameRuntimeGetAxis(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = new global::NoGamepads_Sharp.FfiAxis.__Internal();
- __Internal.GameRuntimeGetAxis(new IntPtr(&___ret), __arg0, __arg1, key);
- return global::NoGamepads_Sharp.FfiAxis.__CreateInstance(___ret);
- }
-
- /// <summary>Get direction value of player</summary>
- public static global::NoGamepads_Sharp.FfiDirection GameRuntimeGetDirection(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player, byte key)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = new global::NoGamepads_Sharp.FfiDirection.__Internal();
- __Internal.GameRuntimeGetDirection(new IntPtr(&___ret), __arg0, __arg1, key);
- return global::NoGamepads_Sharp.FfiDirection.__CreateInstance(___ret);
- }
-
- /// <summary>Get service type of player</summary>
- public static global::NoGamepads_Sharp.FfiServiceType GameRuntimeGetServiceType(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = __Internal.GameRuntimeGetServiceType(__arg0, __arg1);
- return ___ret;
- }
-
- /// <summary>Is player banned</summary>
- public static global::NoGamepads_Sharp.FfiBooleanResult GameRuntimeIsPlayerBanned(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = __Internal.GameRuntimeIsPlayerBanned(__arg0, __arg1);
- return global::NoGamepads_Sharp.FfiBooleanResult.__CreateInstance(___ret);
- }
-
- /// <summary>Is player online</summary>
- public static global::NoGamepads_Sharp.FfiBooleanResult GameRuntimeIsPlayerOnline(global::NoGamepads_Sharp.FfiGameRuntime runtime, global::NoGamepads_Sharp.FfiPlayer player)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var __arg1 = player is null ? __IntPtr.Zero : player.__Instance;
- var ___ret = __Internal.GameRuntimeIsPlayerOnline(__arg0, __arg1);
- return global::NoGamepads_Sharp.FfiBooleanResult.__CreateInstance(___ret);
- }
-
- /// <summary>Get online list</summary>
- public static global::NoGamepads_Sharp.FfiPlayerList GameRuntimeGetOnlineList(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = new global::NoGamepads_Sharp.FfiPlayerList.__Internal();
- __Internal.GameRuntimeGetOnlineList(new IntPtr(&___ret), __arg0);
- return global::NoGamepads_Sharp.FfiPlayerList.__CreateInstance(___ret);
- }
-
- /// <summary>Get banned list</summary>
- public static global::NoGamepads_Sharp.FfiPlayerList GameRuntimeGetBannedList(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = new global::NoGamepads_Sharp.FfiPlayerList.__Internal();
- __Internal.GameRuntimeGetBannedList(new IntPtr(&___ret), __arg0);
- return global::NoGamepads_Sharp.FfiPlayerList.__CreateInstance(___ret);
- }
-
- /// <summary>Free game runtime</summary>
- public static void FreeGameRuntime(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- __Internal.FreeGameRuntime(__arg0);
- }
-
- /// <summary>Free control event</summary>
- public static void FreeControlEvent(global::NoGamepads_Sharp.FfiControlEvent @event)
- {
- var __arg0 = @event is null ? __IntPtr.Zero : @event.__Instance;
- __Internal.FreeControlEvent(__arg0);
- }
-
- /// <summary>Free player list</summary>
- public static void FreePlayerList(global::NoGamepads_Sharp.FfiPlayerList list)
- {
- if (ReferenceEquals(list, null))
- throw new global::System.ArgumentNullException("list", "Cannot be null because it is passed by value.");
- var __arg0 = list.__Instance;
- __Internal.FreePlayerList(__arg0);
- }
-
- /// <summary>Free service type tag</summary>
- public static void FreeFfiServiceType(ref global::NoGamepads_Sharp.FfiServiceType ptr)
- {
- fixed (global::NoGamepads_Sharp.FfiServiceType* __ptr0 = &ptr)
- {
- var __arg0 = __ptr0;
- __Internal.FreeFfiServiceType(__arg0);
- }
- }
-
- /// <summary>Build tcp client</summary>
- public static global::NoGamepads_Sharp.FfiTcpClientService TcpClientBuild(global::NoGamepads_Sharp.FfiControllerRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = __Internal.TcpClientBuild(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiTcpClientService.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Bind ipv4 address</summary>
- public static void TcpClientBindIpv4(global::NoGamepads_Sharp.FfiTcpClientService service, byte a0, byte a1, byte a2, byte a3)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpClientBindIpv4(__arg0, a0, a1, a2, a3);
- }
-
- /// <summary>Bind ipv6 address</summary>
- public static bool TcpClientBindIpv6(global::NoGamepads_Sharp.FfiTcpClientService service, string ip_str)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- var ___ret = __Internal.TcpClientBindIpv6(__arg0, ip_str);
- return ___ret;
- }
-
- /// <summary>Bind port</summary>
- public static void TcpClientBindPort(global::NoGamepads_Sharp.FfiTcpClientService service, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpClientBindPort(__arg0, port);
- }
-
- /// <summary>Bind address with ipv4</summary>
- public static void TcpClientBindAddressV4(global::NoGamepads_Sharp.FfiTcpClientService service, byte a0, byte a1, byte a2, byte a3, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpClientBindAddressV4(__arg0, a0, a1, a2, a3, port);
- }
-
- /// <summary>Bind address with ipv6</summary>
- public static bool TcpClientBindAddressV6(global::NoGamepads_Sharp.FfiTcpClientService service, string ip_str, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- var ___ret = __Internal.TcpClientBindAddressV6(__arg0, ip_str, port);
- return ___ret;
- }
-
- /// <summary>Connect</summary>
- public static void TcpClientConnect(global::NoGamepads_Sharp.FfiTcpClientService service)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpClientConnect(__arg0);
- }
-
- /// <summary>Free tcp client</summary>
- public static void FreeTcpClient(global::NoGamepads_Sharp.FfiTcpClientService service)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.FreeTcpClient(__arg0);
- }
-
- /// <summary>Build tcp server</summary>
- public static global::NoGamepads_Sharp.FfiTcpServerService TcpServerBuild(global::NoGamepads_Sharp.FfiGameRuntime runtime)
- {
- var __arg0 = runtime is null ? __IntPtr.Zero : runtime.__Instance;
- var ___ret = __Internal.TcpServerBuild(__arg0);
- var __result0 = global::NoGamepads_Sharp.FfiTcpServerService.__GetOrCreateInstance(___ret, false);
- return __result0;
- }
-
- /// <summary>Bind ipv4 address</summary>
- public static void TcpServerBindIpv4(global::NoGamepads_Sharp.FfiTcpServerService service, byte a0, byte a1, byte a2, byte a3)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpServerBindIpv4(__arg0, a0, a1, a2, a3);
- }
-
- /// <summary>Bind ipv6 address</summary>
- public static bool TcpServerBindIpv6(global::NoGamepads_Sharp.FfiTcpServerService service, string ip_str)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- var ___ret = __Internal.TcpServerBindIpv6(__arg0, ip_str);
- return ___ret;
- }
-
- /// <summary>Bind port</summary>
- public static void TcpServerBindPort(global::NoGamepads_Sharp.FfiTcpServerService service, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpServerBindPort(__arg0, port);
- }
-
- /// <summary>Bind address with ipv4</summary>
- public static void TcpServerBindAddressV4(global::NoGamepads_Sharp.FfiTcpServerService service, byte a0, byte a1, byte a2, byte a3, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpServerBindAddressV4(__arg0, a0, a1, a2, a3, port);
- }
-
- /// <summary>Bind address with ipv6</summary>
- public static bool TcpServerBindAddressV6(global::NoGamepads_Sharp.FfiTcpServerService service, string ip_str, ushort port)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- var ___ret = __Internal.TcpServerBindAddressV6(__arg0, ip_str, port);
- return ___ret;
- }
-
- /// <summary>Start listening</summary>
- public static void TcpServerListeningBlockOn(global::NoGamepads_Sharp.FfiTcpServerService service)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.TcpServerListeningBlockOn(__arg0);
- }
-
- /// <summary>Free tcp server</summary>
- public static void FreeTcpServer(global::NoGamepads_Sharp.FfiTcpServerService service)
- {
- var __arg0 = service is null ? __IntPtr.Zero : service.__Instance;
- __Internal.FreeTcpServer(__arg0);
- }
-
- public static void EnableLogger(byte level)
- {
- __Internal.EnableLogger(level);
- }
- }
-
- namespace Delegates
- {
- [SuppressUnmanagedCodeSecurity, UnmanagedFunctionPointer(__CallingConvention.Cdecl)]
- public unsafe delegate void Action___IntPtr(__IntPtr __0);
- }
-}
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs
deleted file mode 100644
index dba1b07..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/Generated/Std.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-// ----------------------------------------------------------------------------
-// <auto-generated>
-// This is autogenerated code by CppSharp.
-// Do not edit this file or all your changes will be lost after re-generation.
-// </auto-generated>
-// ----------------------------------------------------------------------------
-using System;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using System.Security;
-using __CallingConvention = global::System.Runtime.InteropServices.CallingConvention;
-using __IntPtr = global::System.IntPtr;
-[assembly:InternalsVisibleTo("NoGamepads.Native")]
-
-#pragma warning disable CS0109 // Member does not hide an inherited member; new keyword is not required
-
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
deleted file mode 100644
index 36203c7..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs
deleted file mode 100644
index b17843d..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfo.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using System;
-using System.Reflection;
-
-[assembly: System.Reflection.AssemblyCompanyAttribute("NoGamepads_Core")]
-[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
-[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
-[assembly: System.Reflection.AssemblyProductAttribute("NoGamepads_Core")]
-[assembly: System.Reflection.AssemblyTitleAttribute("NoGamepads_Core")]
-[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
-
-// 由 MSBuild WriteCodeFragment 类生成。
-
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache
deleted file mode 100644
index b004d2a..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.AssemblyInfoInputs.cache
+++ /dev/null
@@ -1 +0,0 @@
-8b6147f26c5c6c3bfbc9d24036d86d9177768bbe
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index 394d735..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,10 +0,0 @@
-is_global = true
-build_property.TargetFramework = net6.0
-build_property.TargetPlatformMinVersion =
-build_property.UsingMicrosoftNETSdkWeb =
-build_property.ProjectTypeGuids =
-build_property.InvariantGlobalization =
-build_property.PlatformNeutralAssembly =
-build_property._SupportedPlatformList = Linux,macOS,Windows
-build_property.RootNamespace = NoGamepads_Core
-build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\NoGamepads_Core\
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs
deleted file mode 100644
index 8578f3d..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.GlobalUsings.g.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-// <auto-generated/>
-global using global::System;
-global using global::System.Collections.Generic;
-global using global::System.IO;
-global using global::System.Linq;
-global using global::System.Net.Http;
-global using global::System.Threading;
-global using global::System.Threading.Tasks;
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache
deleted file mode 100644
index c41f011..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.assets.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache
deleted file mode 100644
index 9a7c19d..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/Debug/net6.0/NoGamepads_Core.csproj.AssemblyReference.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json
deleted file mode 100644
index d5e90f6..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/NoGamepads_Core.csproj.nuget.dgspec.json
+++ /dev/null
@@ -1,128 +0,0 @@
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- "format": 1,
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- "projects": {
- "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\NoGamepads_Bindings\\NoGamepads_Bindings.csproj": {
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- "projectName": "NoGamepads_Bindings",
- "projectPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\NoGamepads_Bindings\\NoGamepads_Bindings.csproj",
- "packagesPath": "C:\\Users\\CatilGrass\\.nuget\\packages\\",
- "outputPath": "D:\\TINP\\NoGamepads\\core\\bindings\\lang\\csharp\\NoGamepads_CharpBindings\\NoGamepads_Bindings\\obj\\",
- "projectStyle": "PackageReference",
- "configFilePaths": [
- "C:\\Users\\CatilGrass\\AppData\\Roaming\\NuGet\\NuGet.Config",
- "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
- ],
- "originalTargetFrameworks": [
- "net6.0"
- ],
- "sources": {
- "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
- "https://api.nuget.org/v3/index.json": {}
- },
- "frameworks": {
- "net6.0": {
- "targetAlias": "net6.0",
- "projectReferences": {}
- }
- },
- "warningProperties": {
- "warnAsError": [
- "NU1605"
- ]
- }
- },
- "frameworks": {
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- "targetAlias": "net6.0",
- "dependencies": {
- "CppSharp": {
- "target": "Package",
- "version": "[1.1.5.3168, )"
- }
- },
- "imports": [
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info
deleted file mode 100644
index d34ed02..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Core/obj/rider.project.restore.info
+++ /dev/null
@@ -1 +0,0 @@
-17501911846170978 \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
deleted file mode 100644
index 36203c7..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/.NETCoreApp,Version=v6.0.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs
deleted file mode 100644
index 890d40f..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfo.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using System;
-using System.Reflection;
-
-[assembly: System.Reflection.AssemblyCompanyAttribute("NoGamepads_Example")]
-[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
-[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
-[assembly: System.Reflection.AssemblyProductAttribute("NoGamepads_Example")]
-[assembly: System.Reflection.AssemblyTitleAttribute("NoGamepads_Example")]
-[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
-
-// 由 MSBuild WriteCodeFragment 类生成。
-
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache
deleted file mode 100644
index 20372c7..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.AssemblyInfoInputs.cache
+++ /dev/null
@@ -1 +0,0 @@
-816d8526843c891a6286178c12152a8ac4f6dbcd
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index 55687c6..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,10 +0,0 @@
-is_global = true
-build_property.TargetFramework = net6.0
-build_property.TargetPlatformMinVersion =
-build_property.UsingMicrosoftNETSdkWeb =
-build_property.ProjectTypeGuids =
-build_property.InvariantGlobalization =
-build_property.PlatformNeutralAssembly =
-build_property._SupportedPlatformList = Linux,macOS,Windows
-build_property.RootNamespace = NoGamepads_Example
-build_property.ProjectDir = D:\TINP\NoGamepads\core\bindings\lang\csharp\NoGamepads_CharpBindings\NoGamepads_Example\
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs
deleted file mode 100644
index 8578f3d..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.GlobalUsings.g.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-// <auto-generated/>
-global using global::System;
-global using global::System.Collections.Generic;
-global using global::System.IO;
-global using global::System.Linq;
-global using global::System.Net.Http;
-global using global::System.Threading;
-global using global::System.Threading.Tasks;
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache
deleted file mode 100644
index 0413be3..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.assets.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache
deleted file mode 100644
index 063290a..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/Debug/net6.0/NoGamepads_Example.csproj.AssemblyReference.cache
+++ /dev/null
Binary files differ
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json
deleted file mode 100644
index 1c5d53f..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.dgspec.json
+++ /dev/null
@@ -1,187 +0,0 @@
-{
- "format": 1,
- "restore": {
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- "restore": {
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- "frameworks": {
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- "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.428\\RuntimeIdentifierGraph.json"
- }
- }
- }
- }
-} \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.props b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.props
deleted file mode 100644
index 23d8bdd..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.props
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="no"?>
-<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
- <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
- <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
- <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
- <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
- <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\CatilGrass\.nuget\packages\</NuGetPackageFolders>
- <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
- <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.12.2</NuGetToolVersion>
- </PropertyGroup>
- <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
- <SourceRoot Include="C:\Users\CatilGrass\.nuget\packages\" />
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.targets b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.targets
deleted file mode 100644
index 3dc06ef..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/NoGamepads_Example.csproj.nuget.g.targets
+++ /dev/null
@@ -1,2 +0,0 @@
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.assets.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.assets.json
deleted file mode 100644
index 7122f8c..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.assets.json
+++ /dev/null
@@ -1,713 +0,0 @@
-{
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- "ref/net6.0/CppSharp.Runtime.dll": {},
- "ref/net6.0/CppSharp.dll": {}
- },
- "contentFiles": {
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- "buildAction": "None",
- "codeLanguage": "any",
- "copyToOutput": false
- }
- },
- "runtimeTargets": {
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- "assetType": "runtime",
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- "runtimes/linux-x64/lib/net6.0/CppSharp.Parser.dll": {
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.nuget.cache b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.nuget.cache
deleted file mode 100644
index 3fee66a..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.nuget.cache
+++ /dev/null
@@ -1,14 +0,0 @@
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diff --git a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.packagespec.json b/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/project.packagespec.json
deleted file mode 100644
index 662f3e1..0000000
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+++ /dev/null
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deleted file mode 100644
index 2fc8a4b..0000000
--- a/core/bindings/lang/csharp/NoGamepads_CharpBindings/NoGamepads_Example/obj/rider.project.model.nuget.info
+++ /dev/null
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deleted file mode 100644
index d34ed02..0000000
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