From c2b26c0491886b99f422e830cd9ec1637a4ddc2e Mon Sep 17 00:00:00 2001 From: 魏曹先生 <1992414357@qq.com> Date: Sun, 1 Mar 2026 09:36:29 +0800 Subject: first --- ProjectSettings/EditorSettings.asset | 50 ++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 ProjectSettings/EditorSettings.asset (limited to 'ProjectSettings/EditorSettings.asset') diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset new file mode 100644 index 0000000..e2e386a --- /dev/null +++ b/ProjectSettings/EditorSettings.asset @@ -0,0 +1,50 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!159 &1 +EditorSettings: + m_ObjectHideFlags: 0 + serializedVersion: 15 + m_SerializationMode: 2 + m_LineEndingsForNewScripts: 0 + m_DefaultBehaviorMode: 0 + m_PrefabRegularEnvironment: {fileID: 0} + m_PrefabUIEnvironment: {fileID: 0} + m_SpritePackerMode: 0 + m_SpritePackerCacheSize: 10 + m_SpritePackerPaddingPower: 1 + m_Bc7TextureCompressor: 0 + m_EtcTextureCompressorBehavior: 1 + m_EtcTextureFastCompressor: 1 + m_EtcTextureNormalCompressor: 2 + m_EtcTextureBestCompressor: 4 + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref + m_ProjectGenerationRootNamespace: + m_EnableTextureStreamingInEditMode: 1 + m_EnableTextureStreamingInPlayMode: 1 + m_EnableEditorAsyncCPUTextureLoading: 0 + m_AsyncShaderCompilation: 1 + m_PrefabModeAllowAutoSave: 1 + m_EnterPlayModeOptionsEnabled: 1 + m_EnterPlayModeOptions: 1 + m_GameObjectNamingDigits: 1 + m_GameObjectNamingScheme: 1 + m_AssetNamingUsesSpace: 1 + m_InspectorUseIMGUIDefaultInspector: 0 + m_UseLegacyProbeSampleCount: 0 + m_SerializeInlineMappingsOnOneLine: 1 + m_DisableCookiesInLightmapper: 0 + m_ShadowmaskStitching: 0 + m_AssetPipelineMode: 1 + m_RefreshImportMode: 0 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 + m_CacheServerEnableAuth: 0 + m_CacheServerEnableTls: 0 + m_CacheServerValidationMode: 2 + m_CacheServerDownloadBatchSize: 128 + m_EnableEnlightenBakedGI: 0 + m_ReferencedClipsExactNaming: 1 + m_ForceAssetUnloadAndGCOnSceneLoad: 1 -- cgit