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-rw-r--r--ProjectSettings/AudioManager.asset19
-rw-r--r--ProjectSettings/ClusterInputManager.asset6
-rw-r--r--ProjectSettings/DynamicsManager.asset43
-rw-r--r--ProjectSettings/EditorBuildSettings.asset13
-rw-r--r--ProjectSettings/EditorSettings.asset50
-rw-r--r--ProjectSettings/GraphicsSettings.asset69
-rw-r--r--ProjectSettings/InputManager.asset487
-rw-r--r--ProjectSettings/MemorySettings.asset35
-rw-r--r--ProjectSettings/MultiplayerManager.asset7
-rw-r--r--ProjectSettings/NavMeshAreas.asset91
-rw-r--r--ProjectSettings/PackageManagerSettings.asset43
-rw-r--r--ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset17
-rw-r--r--ProjectSettings/Physics2DSettings.asset56
-rw-r--r--ProjectSettings/PresetManager.asset7
-rw-r--r--ProjectSettings/ProjectSettings.asset942
-rw-r--r--ProjectSettings/ProjectVersion.txt2
-rw-r--r--ProjectSettings/QualitySettings.asset134
-rw-r--r--ProjectSettings/SceneTemplateSettings.json121
-rw-r--r--ProjectSettings/ShaderGraphSettings.asset19
-rw-r--r--ProjectSettings/TagManager.asset52
-rw-r--r--ProjectSettings/TimeManager.asset14
-rw-r--r--ProjectSettings/URPProjectSettings.asset16
-rw-r--r--ProjectSettings/UnityConnectSettings.asset40
-rw-r--r--ProjectSettings/VFXManager.asset12
-rw-r--r--ProjectSettings/VersionControlSettings.asset8
-rw-r--r--ProjectSettings/XRSettings.asset10
26 files changed, 2313 insertions, 0 deletions
diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset
new file mode 100644
index 0000000..27287fe
--- /dev/null
+++ b/ProjectSettings/AudioManager.asset
@@ -0,0 +1,19 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!11 &1
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+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Volume: 1
+ Rolloff Scale: 1
+ Doppler Factor: 1
+ Default Speaker Mode: 2
+ m_SampleRate: 0
+ m_DSPBufferSize: 1024
+ m_VirtualVoiceCount: 512
+ m_RealVoiceCount: 32
+ m_SpatializerPlugin:
+ m_AmbisonicDecoderPlugin:
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+ m_VirtualizeEffects: 1
+ m_RequestedDSPBufferSize: 0
diff --git a/ProjectSettings/ClusterInputManager.asset b/ProjectSettings/ClusterInputManager.asset
new file mode 100644
index 0000000..e7886b2
--- /dev/null
+++ b/ProjectSettings/ClusterInputManager.asset
@@ -0,0 +1,6 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!236 &1
+ClusterInputManager:
+ m_ObjectHideFlags: 0
+ m_Inputs: []
diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset
new file mode 100644
index 0000000..64276e0
--- /dev/null
+++ b/ProjectSettings/DynamicsManager.asset
@@ -0,0 +1,43 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
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+ m_Extent: {x: 250, y: 250, z: 250}
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+ m_DefaultMaxAngularSpeed: 50
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+ m_CurrentBackendId: 4072204805
+ m_FastMotionThreshold: 3.4028235e+38
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+ m_ReleaseSceneBuffers: 0
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
new file mode 100644
index 0000000..d057ba3
--- /dev/null
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -0,0 +1,13 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1045 &1
+EditorBuildSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Scenes:
+ - enabled: 1
+ path: Assets/Scenes/SampleScene.unity
+ guid: 99c9720ab356a0642a771bea13969a05
+ m_configObjects:
+ com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
+ m_UseUCBPForAssetBundles: 0
diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset
new file mode 100644
index 0000000..e2e386a
--- /dev/null
+++ b/ProjectSettings/EditorSettings.asset
@@ -0,0 +1,50 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!159 &1
+EditorSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 15
+ m_SerializationMode: 2
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+ m_ProjectGenerationRootNamespace:
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+ m_EnableTextureStreamingInPlayMode: 1
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+ m_AsyncShaderCompilation: 1
+ m_PrefabModeAllowAutoSave: 1
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+ m_EnterPlayModeOptions: 1
+ m_GameObjectNamingDigits: 1
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+ m_CacheServerMode: 0
+ m_CacheServerEndpoint:
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+ m_CacheServerEnableDownload: 1
+ m_CacheServerEnableUpload: 1
+ m_CacheServerEnableAuth: 0
+ m_CacheServerEnableTls: 0
+ m_CacheServerValidationMode: 2
+ m_CacheServerDownloadBatchSize: 128
+ m_EnableEnlightenBakedGI: 0
+ m_ReferencedClipsExactNaming: 1
+ m_ForceAssetUnloadAndGCOnSceneLoad: 1
diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset
new file mode 100644
index 0000000..84b2182
--- /dev/null
+++ b/ProjectSettings/GraphicsSettings.asset
@@ -0,0 +1,69 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!30 &1
+GraphicsSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 16
+ m_Deferred:
+ m_Mode: 1
+ m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
+ m_DeferredReflections:
+ m_Mode: 1
+ m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
+ m_ScreenSpaceShadows:
+ m_Mode: 1
+ m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
+ m_DepthNormals:
+ m_Mode: 1
+ m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
+ m_MotionVectors:
+ m_Mode: 1
+ m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
+ m_LightHalo:
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+ m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
+ m_LensFlare:
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+ m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
+ m_VideoShadersIncludeMode: 2
+ m_AlwaysIncludedShaders:
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+ - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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+ m_PreloadedShaders: []
+ m_PreloadShadersBatchTimeLimit: -1
+ m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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+ m_InstancingStripping: 0
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+ m_FogKeepLinear: 1
+ m_FogKeepExp: 1
+ m_FogKeepExp2: 1
+ m_AlbedoSwatchInfos: []
+ m_RenderPipelineGlobalSettingsMap:
+ UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2}
+ m_ShaderBuildSettings:
+ keywordDeclarationOverrides: []
+ m_LightsUseLinearIntensity: 1
+ m_LightsUseColorTemperature: 1
+ m_LogWhenShaderIsCompiled: 0
+ m_LightProbeOutsideHullStrategy: 0
+ m_CameraRelativeLightCulling: 0
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diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset
new file mode 100644
index 0000000..b16147e
--- /dev/null
+++ b/ProjectSettings/InputManager.asset
@@ -0,0 +1,487 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!13 &1
+InputManager:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Axes:
+ - serializedVersion: 3
+ m_Name: Horizontal
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+ snap: 1
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+ joyNum: 0
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+ m_Name: Vertical
+ descriptiveName:
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+ negativeButton: down
+ positiveButton: up
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+ snap: 1
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+ axis: 0
+ joyNum: 0
+ - serializedVersion: 3
+ m_Name: Fire1
+ descriptiveName:
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+ positiveButton: left ctrl
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+ altPositiveButton: mouse 0
+ gravity: 1000
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+ sensitivity: 1000
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+ invert: 0
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+ axis: 0
+ joyNum: 0
+ - serializedVersion: 3
+ m_Name: Fire2
+ descriptiveName:
+ descriptiveNegativeName:
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+ joyNum: 0
+ - serializedVersion: 3
+ m_Name: Fire3
+ descriptiveName:
+ descriptiveNegativeName:
+ negativeButton:
+ positiveButton: left shift
+ altNegativeButton:
+ altPositiveButton: mouse 2
+ gravity: 1000
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+ sensitivity: 1000
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+ invert: 0
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+ axis: 0
+ joyNum: 0
+ - serializedVersion: 3
+ m_Name: Jump
+ descriptiveName:
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diff --git a/ProjectSettings/MemorySettings.asset b/ProjectSettings/MemorySettings.asset
new file mode 100644
index 0000000..5b5face
--- /dev/null
+++ b/ProjectSettings/MemorySettings.asset
@@ -0,0 +1,35 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!387306366 &1
+MemorySettings:
+ m_ObjectHideFlags: 0
+ m_EditorMemorySettings:
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+ m_TempAllocatorSizeNavMeshWorker: -1
+ m_TempAllocatorSizeAudioWorker: -1
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+ m_TempAllocatorSizeJobWorker: -1
+ m_TempAllocatorSizeBackgroundWorker: -1
+ m_TempAllocatorSizePreloadManager: -1
+ m_PlatformMemorySettings: {}
diff --git a/ProjectSettings/MultiplayerManager.asset b/ProjectSettings/MultiplayerManager.asset
new file mode 100644
index 0000000..2a93664
--- /dev/null
+++ b/ProjectSettings/MultiplayerManager.asset
@@ -0,0 +1,7 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!655991488 &1
+MultiplayerManager:
+ m_ObjectHideFlags: 0
+ m_EnableMultiplayerRoles: 0
+ m_StrippingTypes: {}
diff --git a/ProjectSettings/NavMeshAreas.asset b/ProjectSettings/NavMeshAreas.asset
new file mode 100644
index 0000000..3b0b7c3
--- /dev/null
+++ b/ProjectSettings/NavMeshAreas.asset
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!126 &1
+NavMeshProjectSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ areas:
+ - name: Walkable
+ cost: 1
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+ cost: 2
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diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset
new file mode 100644
index 0000000..3a95c98
--- /dev/null
+++ b/ProjectSettings/VFXManager.asset
@@ -0,0 +1,12 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!937362698 &1
+VFXManager:
+ m_ObjectHideFlags: 0
+ m_IndirectShader: {fileID: 0}
+ m_CopyBufferShader: {fileID: 0}
+ m_SortShader: {fileID: 0}
+ m_StripUpdateShader: {fileID: 0}
+ m_RenderPipeSettingsPath:
+ m_FixedTimeStep: 0.016666668
+ m_MaxDeltaTime: 0.05
diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset
new file mode 100644
index 0000000..dca2881
--- /dev/null
+++ b/ProjectSettings/VersionControlSettings.asset
@@ -0,0 +1,8 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!890905787 &1
+VersionControlSettings:
+ m_ObjectHideFlags: 0
+ m_Mode: Visible Meta Files
+ m_CollabEditorSettings:
+ inProgressEnabled: 1
diff --git a/ProjectSettings/XRSettings.asset b/ProjectSettings/XRSettings.asset
new file mode 100644
index 0000000..482590c
--- /dev/null
+++ b/ProjectSettings/XRSettings.asset
@@ -0,0 +1,10 @@
+{
+ "m_SettingKeys": [
+ "VR Device Disabled",
+ "VR Device User Alert"
+ ],
+ "m_SettingValues": [
+ "False",
+ "False"
+ ]
+} \ No newline at end of file