summaryrefslogtreecommitdiff
path: root/Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs
diff options
context:
space:
mode:
author魏曹先生 <1992414357@qq.com>2026-03-01 09:36:29 +0800
committer魏曹先生 <1992414357@qq.com>2026-03-01 09:36:29 +0800
commitc2b26c0491886b99f422e830cd9ec1637a4ddc2e (patch)
treeec5a2b8aaf2e4568bd7ad59aa812864915bc6bdc /Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs
firstmaster
Diffstat (limited to 'Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs')
-rw-r--r--Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs b/Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs
new file mode 100644
index 0000000..6f68a4c
--- /dev/null
+++ b/Assets/Scripts/GamePlay/Player/WheelMeshPosition.cs
@@ -0,0 +1,17 @@
+using UnityEngine;
+
+namespace GamePlay.Player
+{
+ public class WheelMeshPosition : MonoBehaviour
+ {
+ [Range(0, 1)] public float lerpSpeed;
+ public WheelCollider wheelCollider;
+
+ private void FixedUpdate()
+ {
+ wheelCollider.GetWorldPose(out Vector3 pos, out Quaternion rot);
+ transform.position = Vector3.Lerp(transform.position, pos, lerpSpeed);
+ transform.rotation = Quaternion.Slerp(transform.rotation, rot, lerpSpeed);
+ }
+ }
+}